48 lines
1.3 KiB
Ruby
48 lines
1.3 KiB
Ruby
Pod::Spec.new do |s|
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s.name = 'UnityFramework'
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s.version = '1.0.0'
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s.summary = 'Local Unity iOS Framework'
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s.description = 'Local development pod for Unity iOS export.'
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s.homepage = 'http://localhost'
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s.license = { :type => 'MIT' }
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s.author = { 'dev' => 'dev@local' }
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# Unity iOS 工程路径
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s.source = { :path => '.' }
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# iOS 13 起
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s.platform = :ios, '13.0'
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# UnityFramework.xcframework (支持真机和模拟器)
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s.vendored_frameworks = 'UnityFramework.xcframework'
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# 注意:Data 在 framework 内部,会自动包含
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# 如需额外资源可在此添加
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# 保留所有符号
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s.preserve_paths = [
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'UnityFramework.xcframework'
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]
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# 链接依赖
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s.frameworks = [
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'ARKit', 'AVFoundation', 'AudioToolbox', 'CoreGraphics',
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'CoreMedia', 'CoreMotion', 'CoreVideo', 'GameController',
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'Metal', 'OpenGLES', 'QuartzCore', 'UIKit', 'WebKit',
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'Security', 'MobileCoreServices'
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]
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s.libraries = 'z', 'c++'
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# 允许非模块化头
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s.pod_target_xcconfig = {
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'CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES' => 'YES',
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'ENABLE_BITCODE' => 'NO'
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}
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# XCFramework 会自动处理架构选择,支持:
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# - 真机:arm64
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# - 模拟器:x86_64 (Intel Mac) + arm64 (Apple Silicon Mac)
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end
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