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#ifndef _SPINE_WASM_H_
#define _SPINE_WASM_H_
#include <spine/spine.h>
#include <string>
#include "spine-skeleton-instance.h"
using namespace spine;
class SpineWasmUtil {
public:
static void spineWasmInit();
static void spineWasmDestroy();
static uint32_t queryStoreMemory(uint32_t size);
static void freeStoreMemory();
static SkeletonData* querySpineSkeletonDataByUUID(const std::string& uuid);
static SkeletonData* createSpineSkeletonDataWithJson(const std::string& jsonStr, const std::string& altasStr);
static SkeletonData* createSpineSkeletonDataWithBinary(uint32_t byteSize, const std::string& altasStr);
static void registerSpineSkeletonDataWithUUID(SkeletonData* data, const std::string& uuid);
static void destroySpineSkeletonDataWithUUID(const std::string& uuid);
static void destroySpineSkeleton(Skeleton* skeleton);
static uint32_t getCurrentListenerID();
static EventType getCurrentEventType();
static TrackEntry* getCurrentTrackEntry();
static Event* getCurrentEvent();
static uint32_t s_listenerID;
static EventType s_currentType;
static TrackEntry* s_currentEntry;
static Event* s_currentEvent;
static uint8_t* s_mem;
static uint32_t s_memSize;
};
#endif