#ifndef _SPINE_WASM_H_ #define _SPINE_WASM_H_ #include #include #include "spine-skeleton-instance.h" using namespace spine; class SpineWasmUtil { public: static void spineWasmInit(); static void spineWasmDestroy(); static uint32_t queryStoreMemory(uint32_t size); static void freeStoreMemory(); static SkeletonData* querySpineSkeletonDataByUUID(const std::string& uuid); static SkeletonData* createSpineSkeletonDataWithJson(const std::string& jsonStr, const std::string& altasStr); static SkeletonData* createSpineSkeletonDataWithBinary(uint32_t byteSize, const std::string& altasStr); static void registerSpineSkeletonDataWithUUID(SkeletonData* data, const std::string& uuid); static void destroySpineSkeletonDataWithUUID(const std::string& uuid); static void destroySpineSkeleton(Skeleton* skeleton); static uint32_t getCurrentListenerID(); static EventType getCurrentEventType(); static TrackEntry* getCurrentTrackEntry(); static Event* getCurrentEvent(); static uint32_t s_listenerID; static EventType s_currentType; static TrackEntry* s_currentEntry; static Event* s_currentEvent; static uint8_t* s_mem; static uint32_t s_memSize; }; #endif