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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include <memory>
#include "base/Macros.h"
#include "engine/EngineEvents.h"
namespace cc {
class CC_DLL OSInterface {
public:
using Ptr = std::shared_ptr<OSInterface>;
/**
@brief Constructor of OSAbstractInterface.
*/
OSInterface() = default;
/**
@brief Destructor of OSAbstractInterface.
*/
virtual ~OSInterface() = default;
private:
CC_DISALLOW_COPY_MOVE_ASSIGN(OSInterface);
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2017-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "platform/interfaces/modules/Device.h"
#include "application/ApplicationManager.h"
#include "platform/interfaces/modules/IAccelerometer.h"
#include "platform/interfaces/modules/IBattery.h"
#include "platform/interfaces/modules/INetwork.h"
#include "platform/interfaces/modules/IScreen.h"
#include "platform/interfaces/modules/IVibrator.h"
#include "platform/interfaces/modules/ISystemWindow.h"
#include "platform/interfaces/modules/ISystemWindowManager.h"
namespace cc {
int Device::getDPI() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IScreen));
return CC_GET_PLATFORM_INTERFACE(IScreen)->getDPI();
}
float Device::getDevicePixelRatio() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IScreen));
return CC_GET_PLATFORM_INTERFACE(IScreen)->getDevicePixelRatio();
}
void Device::setKeepScreenOn(bool keepScreenOn) {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IScreen));
return CC_GET_PLATFORM_INTERFACE(IScreen)->setKeepScreenOn(keepScreenOn);
}
void Device::setAccelerometerEnabled(bool isEnabled) {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IAccelerometer));
return CC_GET_PLATFORM_INTERFACE(IAccelerometer)->setAccelerometerEnabled(isEnabled);
}
void Device::setAccelerometerInterval(float interval) {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IAccelerometer));
return CC_GET_PLATFORM_INTERFACE(IAccelerometer)->setAccelerometerInterval(interval);
}
const IAccelerometer::MotionValue &Device::getDeviceMotionValue() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IAccelerometer));
return CC_GET_PLATFORM_INTERFACE(IAccelerometer)->getDeviceMotionValue();
}
IScreen::Orientation Device::getDeviceOrientation() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IScreen));
return CC_GET_PLATFORM_INTERFACE(IScreen)->getDeviceOrientation();
}
ccstd::string Device::getDeviceModel() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(ISystem));
return CC_GET_PLATFORM_INTERFACE(ISystem)->getDeviceModel();
}
void Device::vibrate(float duration) {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IVibrator));
return CC_GET_PLATFORM_INTERFACE(IVibrator)->vibrate(duration);
}
float Device::getBatteryLevel() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IBattery));
return CC_GET_PLATFORM_INTERFACE(IBattery)->getBatteryLevel();
}
INetwork::NetworkType Device::getNetworkType() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(INetwork));
return CC_GET_PLATFORM_INTERFACE(INetwork)->getNetworkType();
}
Vec4 Device::getSafeAreaEdge() {
CC_ASSERT_NOT_NULL(CC_GET_PLATFORM_INTERFACE(IScreen));
return CC_GET_PLATFORM_INTERFACE(IScreen)->getSafeAreaEdge();
}
} // namespace cc

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2016 Chukong Technologies Inc.
Copyright (c) 2017-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "base/Data.h"
#include "base/Macros.h"
#include "math/Vec4.h"
#include "platform/interfaces/modules/IAccelerometer.h"
#include "platform/interfaces/modules/INetwork.h"
#include "platform/interfaces/modules/IScreen.h"
namespace cc {
struct FontDefinition;
/**
* @addtogroup platform
* @{
*/
/**
* @class Device
* @brief
*/
class CC_DLL Device {
public:
using Orientation = IScreen::Orientation;
using MotionValue = IAccelerometer::MotionValue;
/**
* Gets the DPI of device
* @return The DPI of device.
*/
static int getDPI();
/**
* Get device pixel ratio.
*/
static float getDevicePixelRatio();
/**
* To enable or disable accelerometer.
*/
static void setAccelerometerEnabled(bool isEnabled);
/**
* Sets the interval of accelerometer.
*/
static void setAccelerometerInterval(float interval);
/**
* Gets the motion value of current device.
*/
static const IAccelerometer::MotionValue &getDeviceMotionValue();
/**
* Gets the orientation of device.
*/
static IScreen::Orientation getDeviceOrientation();
/**
* Gets device model information.
*/
static ccstd::string getDeviceModel();
/**
* Controls whether the screen should remain on.
*
* @param keepScreenOn One flag indicating that the screen should remain on.
*/
static void setKeepScreenOn(bool keepScreenOn);
/**
* Vibrate for the specified amount of time.
* If vibrate is not supported, then invoking this method has no effect.
* Some platforms limit to a maximum duration of 5 seconds.
* Duration is ignored on iOS due to API limitations.
* @param duration The duration in seconds.
*/
static void vibrate(float duration);
/**
* Gets battery level, only avaiable on iOS and Android.
* @return 0.0 ~ 1.0
*/
static float getBatteryLevel();
static INetwork::NetworkType getNetworkType();
/*
* Gets the SafeArea edge.
* Vec4(x, y, z, w) means Edge(top, left, bottom, right)
*/
static Vec4 getSafeAreaEdge();
private:
Device();
CC_DISALLOW_COPY_MOVE_ASSIGN(Device)
};
// end group
/// @}
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/interfaces/OSInterface.h"
namespace cc {
class CC_DLL IAccelerometer : public OSInterface {
public:
struct MotionValue {
float accelerationX = 0.0F;
float accelerationY = 0.0F;
float accelerationZ = 0.0F;
float accelerationIncludingGravityX = 0.0F;
float accelerationIncludingGravityY = 0.0F;
float accelerationIncludingGravityZ = 0.0F;
float rotationRateAlpha = 0.0F;
float rotationRateBeta = 0.0F;
float rotationRateGamma = 0.0F;
};
/**
* To enable or disable accelerometer.
*/
virtual void setAccelerometerEnabled(bool isEnabled) = 0;
/**
* Sets the interval of accelerometer.
*/
virtual void setAccelerometerInterval(float interval) = 0;
/**
* Gets the motion value of current device.
*/
virtual const MotionValue &getDeviceMotionValue() = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/interfaces/OSInterface.h"
namespace cc {
class CC_DLL IBattery : public OSInterface {
public:
/**
* Gets battery level, only avaiable on iOS and Android.
* @return 0.0 ~ 1.0
*/
virtual float getBatteryLevel() const = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/interfaces/OSInterface.h"
namespace cc {
class CC_DLL INetwork : public OSInterface {
public:
enum class NetworkType {
NONE,
LAN,
WWAN
};
virtual NetworkType getNetworkType() const = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "math/Vec4.h"
#include "platform/interfaces/OSInterface.h"
namespace cc {
class CC_DLL IScreen : public OSInterface {
public:
virtual int getDPI() const = 0;
virtual float getDevicePixelRatio() const = 0;
// https://developer.mozilla.org/en-US/docs/Web/API/Window/orientation
enum class Orientation {
PORTRAIT = 0,
LANDSCAPE_LEFT = -90,
PORTRAIT_UPSIDE_DOWN = 180,
LANDSCAPE_RIGHT = 90
};
virtual Orientation getDeviceOrientation() const = 0;
/**
@brief Get current display stats.
@return bool, is displaying stats or not.
*/
virtual bool isDisplayStats() = 0;
/**
@brief set display stats information.
*/
virtual void setDisplayStats(bool isShow) = 0;
/**
* Controls whether the screen should remain on.
*
* @param keepScreenOn One flag indicating that the screen should remain on.
*/
virtual void setKeepScreenOn(bool keepScreenOn) = 0;
virtual Vec4 getSafeAreaEdge() const = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "platform/interfaces/modules/ISystem.h"
namespace cc {
ISystem::~ISystem() = default;
ccstd::string ISystem::getCurrentLanguageToString() {
LanguageType language = getCurrentLanguage();
ccstd::string languageStr = ""; // NOLINT
switch (language) {
case ISystem::LanguageType::ENGLISH:
languageStr = "en";
break;
case ISystem::LanguageType::CHINESE:
languageStr = "zh";
break;
case ISystem::LanguageType::FRENCH:
languageStr = "fr";
break;
case ISystem::LanguageType::ITALIAN:
languageStr = "it";
break;
case ISystem::LanguageType::GERMAN:
languageStr = "de";
break;
case ISystem::LanguageType::SPANISH:
languageStr = "es";
break;
case ISystem::LanguageType::DUTCH:
languageStr = "du";
break;
case ISystem::LanguageType::RUSSIAN:
languageStr = "ru";
break;
case ISystem::LanguageType::KOREAN:
languageStr = "ko";
break;
case ISystem::LanguageType::JAPANESE:
languageStr = "ja";
break;
case ISystem::LanguageType::HUNGARIAN:
languageStr = "hu";
break;
case ISystem::LanguageType::PORTUGUESE:
languageStr = "pt";
break;
case ISystem::LanguageType::ARABIC:
languageStr = "ar";
break;
case ISystem::LanguageType::NORWEGIAN:
languageStr = "no";
break;
case ISystem::LanguageType::POLISH:
languageStr = "pl";
break;
case ISystem::LanguageType::TURKISH:
languageStr = "tr";
break;
case ISystem::LanguageType::UKRAINIAN:
languageStr = "uk";
break;
case ISystem::LanguageType::ROMANIAN:
languageStr = "ro";
break;
case ISystem::LanguageType::BULGARIAN:
languageStr = "bg";
break;
case ISystem::LanguageType::HINDI:
languageStr = "hi";
break;
default:
languageStr = "unknown";
break;
}
return languageStr;
}
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/interfaces/OSInterface.h"
#include <iostream>
namespace cc {
class CC_DLL ISystem : public OSInterface {
public:
~ISystem() override;
enum class LanguageType {
ENGLISH = 0,
CHINESE,
FRENCH,
ITALIAN,
GERMAN,
SPANISH,
DUTCH,
RUSSIAN,
KOREAN,
JAPANESE,
HUNGARIAN,
PORTUGUESE,
ARABIC,
NORWEGIAN,
POLISH,
TURKISH,
UKRAINIAN,
ROMANIAN,
BULGARIAN,
HINDI
};
enum class OSType {
WINDOWS, /**< Windows */
LINUX, /**< Linux */
MAC, /**< Mac OS X*/
ANDROIDOS, /**< Android, because ANDROID is a macro, so use ANDROIDOS instead */
IPHONE, /**< iPhone */
IPAD, /**< iPad */
OHOS, /**< HarmonyOS> */
OPENHARMONY, /**< OpenHarmony> */
QNX, /**< QNX */
};
/**
@brief Get target system type.
*/
virtual OSType getOSType() const = 0;
//
virtual ccstd::string getDeviceModel() const = 0;
virtual LanguageType getCurrentLanguage() const = 0;
virtual ccstd::string getCurrentLanguageCode() const = 0;
virtual ccstd::string getSystemVersion() const = 0;
virtual ccstd::string getCurrentLanguageToString();
virtual void copyTextToClipboard(const ccstd::string& text) = 0;
/**
@brief Open url in default browser.
@param String with url to open.
@return True if the resource located by the URL was successfully opened; otherwise false.
*/
virtual bool openURL(const ccstd::string& url) = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include <iostream>
#include "base/std/container/array.h"
#include "math/Geometry.h"
#include "platform/interfaces/OSInterface.h"
namespace cc {
class CC_DLL ISystemWindow : public OSInterface {
public:
static constexpr uint32_t mainWindowId = 1;
using Size = cc::Size;
enum WindowFlags {
/* !!! FIXME: change this to name = (1<<x). */
CC_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */
CC_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
CC_WINDOW_SHOWN = 0x00000004, /**< window is visible */
CC_WINDOW_HIDDEN = 0x00000008, /**< window is not visible */
CC_WINDOW_BORDERLESS = 0x00000010, /**< no window decoration */
CC_WINDOW_RESIZABLE = 0x00000020, /**< window can be resized */
CC_WINDOW_MINIMIZED = 0x00000040, /**< window is minimized */
CC_WINDOW_MAXIMIZED = 0x00000080, /**< window is maximized */
CC_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */
CC_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */
CC_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
CC_WINDOW_FULLSCREEN_DESKTOP = (CC_WINDOW_FULLSCREEN | 0x00001000),
CC_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */
CC_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported.
On macOS NSHighResolutionCapable must be set true in the
application's Info.plist for this to have any effect. */
CC_WINDOW_MOUSE_CAPTURE = 0x00004000, /**< window has mouse captured (unrelated to INPUT_GRABBED) */
CC_WINDOW_ALWAYS_ON_TOP = 0x00008000, /**< window should always be above others */
CC_WINDOW_SKIP_TASKBAR = 0x00010000, /**< window should not be added to the taskbar */
CC_WINDOW_UTILITY = 0x00020000, /**< window should be treated as a utility window */
CC_WINDOW_TOOLTIP = 0x00040000, /**< window should be treated as a tooltip */
CC_WINDOW_POPUP_MENU = 0x00080000, /**< window should be treated as a popup menu */
CC_WINDOW_VULKAN = 0x10000000 /**< window usable for Vulkan surface */
};
/**
* @brief Create window.
*@param title: Window title
*@param x: x-axis coordinate
*@param y: y-axis coordinate
*@param w: Window width
*@param h: Window height
*@param flags: Window flag
*/
virtual bool createWindow(const char* title,
int x, int y, int w,
int h, int flags) {
return true;
}
/**
* @brief Create a window displayed in the bottom left.
*@param title: Window title
*@param w: Window width
*@param h: Window height
*@param flags: Window flag
*/
virtual bool createWindow(const char* title,
int w, int h, int flags) {
return true;
}
/**
* Get the window's unique ID
*/
virtual uint32_t getWindowId() const = 0;
virtual void closeWindow() {}
virtual uintptr_t getWindowHandle() const = 0;
virtual Size getViewSize() const = 0;
virtual void setViewSize(uint32_t width, uint32_t height) {}
/**
@brief enable/disable(lock) the cursor, default is enabled
*/
virtual void setCursorEnabled(bool value) = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2022-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/interfaces/OSInterface.h"
namespace cc {
class ISystemWindow;
struct ISystemWindowInfo {
ccstd::string title;
int32_t x{-1};
int32_t y{-1};
int32_t width{-1};
int32_t height{-1};
int32_t flags{-1};
void *externalHandle{nullptr};
};
// key: window id
using SystemWindowMap = ccstd::unordered_map<uint32_t, std::shared_ptr<ISystemWindow>>;
/**
* Responsible for creating, finding ISystemWindow object and message handling
*/
class ISystemWindowManager : public OSInterface {
public:
/**
* Initialize the NativeWindow environment
* @return 0 Succeed -1 Failed
*/
virtual int init() = 0;
/**
* Process messages at the PAL layer
*/
virtual void processEvent() = 0;
/**
* Create an ISystemWindow object
* @param info window description
* @return The created ISystemWindow objectif failed then return nullptr
*/
virtual ISystemWindow *createWindow(const ISystemWindowInfo &info) = 0;
/**
* Find an ISystemWindow object
* @param windowId unique ID of window
*/
virtual ISystemWindow *getWindow(uint32_t windowId) const = 0;
/**
* Retrive all windows
*/
virtual const SystemWindowMap &getWindows() const = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/interfaces/OSInterface.h"
namespace cc {
class CC_DLL IVibrator : public OSInterface {
public:
IVibrator() = default;
/**
* Vibrate for the specified amount of time.
* If vibrate is not supported, then invoking this method has no effect.
* Some platforms limit to a maximum duration of 5 seconds.
* Duration is ignored on iOS due to API limitations.
* @param duration The duration in seconds.
*/
virtual void vibrate(float duration) = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include <iostream>
#include "base/std/container/array.h"
#include "gfx-base/GFXDef-common.h"
#include "math/Vec2.h"
#include "platform/interfaces/OSInterface.h"
#if CC_USE_VULKAN
#include "vulkan/vulkan_core.h"
#endif
#include "XRCommon.h"
namespace cc {
// forward declare
namespace gfx {
class GLES3GPUContext;
}
namespace scene {
class Camera;
}
enum class EGLSurfaceType {
NONE,
WINDOW,
PBUFFER
};
/**
* @en Mainly responsible for the docking work of the engine and the xr library
* @zh 主要负责引擎与xr库的对接工作
*/
class CC_DLL IXRInterface : public OSInterface {
public:
/**
* @en get xr device vendor
* @zh 获取XR设备品牌
* @return xr::XRVendor
*/
virtual xr::XRVendor getVendor() = 0;
/**
* @en get xr config parameter
* @zh 获取XR配置参数
*/
virtual xr::XRConfigValue getXRConfig(xr::XRConfigKey key) = 0;
/**
* @en set xr config parameter
* @zh 设置XR配置参数
* @param key
* @param value
*/
virtual void setXRConfig(xr::XRConfigKey key, xr::XRConfigValue value) = 0;
/**
* @en get XR runtime version
* @zh 获取XR运行时版本号
* @return
*/
virtual uint32_t getRuntimeVersion() = 0;
/**
* @en initialize xr runtime envirment
* @zh 初始化XR运行环境
* @param javaVM android JVM
* @param activity android activity
*/
virtual void initialize(void *javaVM, void *activity) = 0;
// render thread lifecycle
/**
* @en call when render pause
* @zh 渲染暂停时调用
*/
virtual void onRenderPause() = 0;
/**
* @en call when render resume
* @zh 渲染恢复时调用
*/
virtual void onRenderResume() = 0;
/**
* @en call when render destroy
* @zh 渲染结束退出时调用
*/
virtual void onRenderDestroy() = 0;
// render thread lifecycle
// gfx
/**
* @en call before gfx device initialize
* @zh GFX设备初始化前调用
* @param gfxApi
*/
virtual void preGFXDeviceInitialize(gfx::API gfxApi) = 0;
/**
* @en call after gfx device initialize
* @zh GFX设备初始化后调用
* @param gfxApi
*/
virtual void postGFXDeviceInitialize(gfx::API gfxApi) = 0;
/**
* @en call when gfx device acquire
* @zh GFX设备请求渲染
* @param gfxApi
* @return
*/
virtual const xr::XRSwapchain &doGFXDeviceAcquire(gfx::API gfxApi) = 0;
/**
* @en call when gfx device present
* @zh GFX设备是否需要展示操作
*/
virtual bool isGFXDeviceNeedsPresent(gfx::API gfxApi) = 0;
/**
* @en call after gfx device present
* @zh GFX设备展示操作执行之后调用
* @param gfxApi
*/
virtual void postGFXDevicePresent(gfx::API gfxApi) = 0;
/**
* @en call when create gfx device's swapchain
* @zh 创建GFX交换链时调用
*/
virtual void createXRSwapchains() = 0;
/**
* @en get xr swapchain list
* @zh 获取XR交换链列表
* @return
*/
virtual const std::vector<cc::xr::XRSwapchain> &getXRSwapchains() = 0;
/**
* @en get xr swapchain's format
* @zh 获取XR交换链格式
* @return
*/
virtual gfx::Format getXRSwapchainFormat() = 0;
/**
* @en bind engine's swapchain with xr swapchain
* @zh 绑定引擎交换链与XR交换链对应关系
* @param typedID engine swapchain's type id
*/
virtual void updateXRSwapchainTypedID(uint32_t typedID) = 0;
// gfx
// vulkan
#ifdef CC_USE_VULKAN
/**
* @en get the vk version required by XR
* @zh 获取XR要求的VK版本信息
* @param engineVkApiVersion engine's vk version
*/
virtual uint32_t getXRVkApiVersion(uint32_t engineVkApiVersion) = 0;
/**
* @en initialize vulkan envirment
* @zh 初始化vk运行环境
* @param addr
*/
virtual void initializeVulkanData(const PFN_vkGetInstanceProcAddr &addr) = 0;
/**
* @en create vulkan instance
* @zh 创建vk实例
* @param instInfo
* @return
*/
virtual VkInstance createXRVulkanInstance(const VkInstanceCreateInfo &instInfo) = 0;
/**
* @en create vulkan device
* @zh 创建vk逻辑设备
* @param deviceInfo
* @return
*/
virtual VkDevice createXRVulkanDevice(const VkDeviceCreateInfo *deviceInfo) = 0;
/**
* @en get vulkan physical device
* @zh 获取vk物理设备
* @return
*/
virtual VkPhysicalDevice getXRVulkanGraphicsDevice() = 0;
/**
* @en get vkImage list from xrswapchain
* @zh 获取xr交换链中vkimage列表
* @param vkImages
* @param eye
*/
virtual void getXRSwapchainVkImages(std::vector<VkImage> &vkImages, uint32_t eye) = 0;
#endif
// vulkan
// gles3
#ifdef CC_USE_GLES3
/**
* @en initialize gles envirment
* @zh 初始化gles运行环境
* @param gles3wLoadFuncProc
* @param gpuContext
*/
virtual void initializeGLESData(xr::PFNGLES3WLOADPROC gles3wLoadFuncProc, gfx::GLES3GPUContext *gpuContext) = 0;
/**
* @en attach current texture id to fbo
* @zh 绑定当前纹理到帧缓冲区
*/
virtual void attachGLESFramebufferTexture2D() = 0;
/**
* @en acquire EGLSurfaceType by engine swapchain's type id
* @zh 根据引擎交换链获取对应需要创建的EGLSurface类型
* @param typedID
* @return
*/
virtual EGLSurfaceType acquireEGLSurfaceType(uint32_t typedID) = 0;
#endif
// gles3
// stereo render loop
/**
* @en call when platform loop start
* @zh 平台循环开始时调用
* @return
*/
virtual bool platformLoopStart() = 0;
/**
* @en call when frame render begin
* @zh 一帧开始时调用
* @return
*/
virtual bool beginRenderFrame() = 0;
/**
* @en whether the current frame allows rendering
* @zh 当前帧是否允许渲染
* @return
*/
virtual bool isRenderAllowable() = 0;
/**
* @en call when single eye render begin
* @zh 单眼渲染开始时调用
* @param eye
* @return
*/
virtual bool beginRenderEyeFrame(uint32_t eye) = 0;
/**
* @en call when single eye render end
* @zh 单眼渲染结束时调用
* @param eye
* @return
*/
virtual bool endRenderEyeFrame(uint32_t eye) = 0;
/**
* @en call when frame render end
* @zh 一帧结束时调用
* @return
*/
virtual bool endRenderFrame() = 0;
/**
* @en call when platform loop end
* @zh 平台循环结束时调用
* @return
*/
virtual bool platformLoopEnd() = 0;
// stereo render loop
/**
* @en get hmd view position data
* @zh 获取hmd双眼位置坐标
* @param eye
* @return
*/
virtual ccstd::vector<float> getHMDViewPosition(uint32_t eye, int trackingType) = 0;
/**
* @en get xr view projection data
* @zh 获取xr双眼投影矩阵数据
* @param eye
* @param near
* @param far
* @return
*/
virtual ccstd::vector<float> getXRViewProjectionData(uint32_t eye, float near, float far) = 0;
/**
* @en get xr eye's fov
* @zh 获取xr双眼视场角
* @param eye
* @return
*/
virtual ccstd::vector<float> getXREyeFov(uint32_t eye) = 0;
// renderwindow
/**
* @en get renderwindow's xreye type
* @zh 获取当前RenderWindow的XREye类型
* @param window
* @return
*/
virtual xr::XREye getXREyeByRenderWindow(void *window) = 0;
/**
* @en bind renderwindow with xr eye
* @zh 建立RenderWindow与XREye的对应关系
* @param window
* @param eye
*/
virtual void bindXREyeWithRenderWindow(void *window, xr::XREye eye) = 0;
/**
* @en app's lifecycle callback
* @zh 应用程序生命周期回调
* @param appCmd
*/
virtual void handleAppCommand(int appCmd) = 0;
/**
* @en adapt orthographic matrix(projection and view)
* @zh 适配正交相机
* @param camera
* @param preTransform
* @param proj
* @param view
*/
virtual void adaptOrthographicMatrix(cc::scene::Camera *camera, const ccstd::array<float, 4> &preTransform, Mat4 &proj, Mat4 &view) = 0;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2022-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef XR_COMMON_H_
#define XR_COMMON_H_
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <vector>
namespace cc {
namespace xr {
#define XR_INTERFACE_RUNTIME_VERSION_1_0 1
enum class XREye {
NONE = -1,
LEFT = 0,
RIGHT = 1,
MONO = 2
};
enum class XRVendor {
MONADO,
META,
HUAWEIVR,
PICO,
ROKID,
SEED,
SPACESXR,
GSXR,
YVR,
HTC,
IQIYI,
SKYWORTH,
FFALCON,
NREAL,
INMO,
LENOVO
};
enum class XRConfigKey {
MULTI_SAMPLES = 0,
RENDER_SCALE = 1,
SESSION_RUNNING = 2,
INSTANCE_CREATED = 3,
VK_QUEUE_FAMILY_INDEX = 4,
METRICS_STATE = 5,
VIEW_COUNT = 6,
SWAPCHAIN_WIDTH = 7,
SWAPCHAIN_HEIGHT = 8,
SWAPCHAIN_FORMAT = 9,
MULTITHREAD_MODE = 10,
LOGIC_THREAD_ID = 11,
RENDER_THREAD_ID = 12,
DEVICE_VENDOR = 13,
RUNTIME_VERSION = 14,
PRESENT_ENABLE = 15,
RENDER_EYE_FRAME_LEFT = 16,
RENDER_EYE_FRAME_RIGHT = 17,
FEATURE_PASSTHROUGH = 18,
IMAGE_TRACKING = 19,
IMAGE_TRACKING_CANDIDATEIMAGE = 20,
IMAGE_TRACKING_DATA = 21,
IMAGE_TRACKING_SUPPORT_STATUS = 22,
HIT_TESTING = 23,
HIT_TESTING_DATA = 24,
HIT_TESTING_SUPPORT_STATUS = 25,
PLANE_DETECTION = 26,
PLANE_DETECTION_DATA = 27,
PLANE_DETECTION_SUPPORT_STATUS = 28,
SPATIAL_ANCHOR = 29,
SPATIAL_ANCHOR_DATA = 30,
SPATIAL_ANCHOR_SUPPORT_STATUS = 31,
HAND_TRACKING = 32,
HAND_TRACKING_DATA = 33,
HAND_TRACKING_SUPPORT_STATUS = 34,
APPLY_HAPTIC_CONTROLLER = 35,
STOP_HAPTIC_CONTROLLER = 36,
DEVICE_IPD = 37,
APP_COMMAND = 38,
ADB_COMMAND = 39,
ACTIVITY_LIFECYCLE = 40,
NATIVE_WINDOW = 41,
SPLIT_AR_GLASSES = 42,
ENGINE_VERSION = 43,
RECENTER_HMD = 44,
RECENTER_CONTROLLER = 45,
FOVEATION_LEVEL = 46,
DISPLAY_REFRESH_RATE = 47,
CAMERA_ACCESS = 48,
CAMERA_ACCESS_DATA = 49,
CAMERA_ACCESS_SUPPORT_STATUS = 50,
SPATIAL_MESHING = 51,
SPATIAL_MESHING_DATA = 52,
SPATIAL_MESHING_SUPPORT_STATUS = 53,
EYE_RENDER_JS_CALLBACK = 54,
ASYNC_LOAD_ASSETS_IMAGE = 55,
ASYNC_LOAD_ASSETS_IMAGE_RESULTS = 56,
LEFT_CONTROLLER_ACTIVE = 57,
RIGHT_CONTROLLER_ACTIVE= 58,
TS_EVENT_CALLBACK = 59,
MAX_COUNT
};
enum class XRConfigValueType {
UNKNOWN,
INT,
FLOAT,
BOOL,
STRING,
VOID_POINTER
};
struct XRConfigValue {
int vInt = 0;
float vFloat = 0;
bool vBool = false;
void *vPtr = nullptr;
std::string vString;
XRConfigValueType valueType = XRConfigValueType::UNKNOWN;
bool isInt() {
return valueType == XRConfigValueType::INT;
}
bool isFloat() {
return valueType == XRConfigValueType::FLOAT;
}
bool isBool() {
return valueType == XRConfigValueType::BOOL;
}
bool isPointer() {
return valueType == XRConfigValueType::VOID_POINTER;
}
bool isString() {
return valueType == XRConfigValueType::STRING;
}
bool getBool() {
return vBool;
}
int getInt() {
return vInt;
}
float getFloat() {
return vFloat;
}
std::string getString() {
return vString;
}
void *getPointer() {
return vPtr;
}
XRConfigValue() {
}
XRConfigValue(int value) {
valueType = XRConfigValueType::INT;
vInt = value;
}
XRConfigValue(float value) {
valueType = XRConfigValueType::FLOAT;
vFloat = value;
}
XRConfigValue(std::string value) {
valueType = XRConfigValueType::STRING;
vString = value;
}
XRConfigValue(bool value) {
valueType = XRConfigValueType::BOOL;
vBool = value;
}
XRConfigValue(void *value) {
valueType = XRConfigValueType::VOID_POINTER;
vPtr = value;
}
};
enum class XREventType {
CLICK,
STICK,
GRAB,
POSE,
TOUCH,
UNKNOWN
};
struct XRControllerInfo {
virtual ~XRControllerInfo() = default;
virtual XREventType getXREventType() const = 0;
};
struct XRClick : public XRControllerInfo {
enum class Type {
TRIGGER_LEFT,
SHOULDER_LEFT,
THUMBSTICK_LEFT,
X,
Y,
MENU,
TRIGGER_RIGHT,
SHOULDER_RIGHT,
THUMBSTICK_RIGHT,
A,
B,
HOME,
BACK,
START,
DPAD_UP,
DPAD_DOWN,
DPAD_LEFT,
DPAD_RIGHT,
UNKNOWN
};
bool isPress = false;
Type type = Type::UNKNOWN;
XRClick(Type type, bool isPress)
: type(type),
isPress(isPress) {}
XREventType getXREventType() const override {
return XREventType::CLICK;
}
};
struct XRStick : public XRControllerInfo {
enum class Type {
STICK_LEFT,
STICK_RIGHT,
UNKNOWN
};
bool isActive = false;
float x = 0.F;
float y = 0.F;
Type type = Type::UNKNOWN;
XRStick(Type type, bool isActive)
: type(type),
isActive(isActive) {}
XRStick(Type type, float x, float y)
: type(type),
isActive(true),
x(x),
y(y) {}
XREventType getXREventType() const override {
return XREventType::STICK;
}
};
struct XRGrab : public XRControllerInfo {
enum class Type {
TRIGGER_LEFT,
GRIP_LEFT,
TRIGGER_RIGHT,
GRIP_RIGHT,
UNKNOWN
};
bool isActive = false;
float value = 0.F;
Type type = Type::UNKNOWN;
XRGrab(Type type, bool isActive)
: type(type),
isActive(isActive) {}
XRGrab(Type type, float value)
: type(type),
isActive(true),
value(value) {}
XREventType getXREventType() const override {
return XREventType::GRAB;
}
};
struct XRTouch : public XRControllerInfo {
enum class Type {
TOUCH_A,
TOUCH_B,
TOUCH_X,
TOUCH_Y,
TOUCH_TRIGGER_LEFT,
TOUCH_TRIGGER_RIGHT,
TOUCH_THUMBSTICK_LEFT,
TOUCH_THUMBSTICK_RIGHT,
UNKNOWN
};
bool isActive = false;
float value = 0.F;
Type type = Type::UNKNOWN;
XRTouch(Type type, bool isActive)
: type(type),
isActive(isActive) {}
XRTouch(Type type, float value)
: type(type),
isActive(true),
value(value) {}
XREventType getXREventType() const override {
return XREventType::TOUCH;
}
};
struct XRPose : public XRControllerInfo {
enum class Type {
VIEW_LEFT,
HAND_LEFT,
AIM_LEFT,
VIEW_RIGHT,
HAND_RIGHT,
AIM_RIGHT,
HEAD_MIDDLE,
AR_MOBILE,
UNKNOWN
};
bool isActive = false;
float px = 0.F;
float py = 0.F;
float pz = 0.F;
float qx = 0.F;
float qy = 0.F;
float qz = 0.F;
float qw = 1.F;
Type type = Type::UNKNOWN;
XRPose(Type type, bool isActive)
: type(type),
isActive(isActive) {}
XRPose(Type type, float position[3], float quaternion[4])
: type(type), isActive(true), px(position[0]), py(position[1]), pz(position[2]), qx(quaternion[0]), qy(quaternion[1]), qz(quaternion[2]), qw(quaternion[3]) {}
XREventType getXREventType() const override {
return XREventType::POSE;
}
};
struct XRControllerEvent {
std::vector<std::unique_ptr<XRControllerInfo>> xrControllerInfos;
};
typedef std::function<void(const XRControllerEvent &xrControllerEvent)> XRControllerCallback;
using PFNGLES3WLOADPROC = void *(*)(const char *);
typedef std::function<void(XRConfigKey, XRConfigValue)> XRConfigChangeCallback;
struct XRSwapchain {
void *xrSwapchainHandle = nullptr;
uint32_t width = 0;
uint32_t height = 0;
uint32_t glDrawFramebuffer = 0;
uint32_t swapchainImageIndex = 0;
uint32_t eye = 0;
};
struct XRTrackingImageData {
std::string friendlyName;
uint32_t id;
uint8_t *buffer;
uint32_t bufferSize;
float physicalWidth;
float physicalHeight;
uint32_t pixelSizeWidth;
uint32_t pixelSizeHeight;
float posePosition[3];
float poseQuaternion[4];
};
#define GraphicsApiOpenglES "OpenGLES"
#define GraphicsApiVulkan_1_0 "Vulkan1"
#define GraphicsApiVulkan_1_1 "Vulkan2"
enum class XRActivityLifecycleType {
UnKnown,
Created,
Started,
Resumed,
Paused,
Stopped,
SaveInstanceState,
Destroyed
};
} // namespace xr
} // namespace cc
#endif // XR_COMMON_H_

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/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "platform/interfaces/modules/canvas/CanvasRenderingContext2D.h"
#include <cstdint>
#include <regex>
#include "base/csscolorparser.h"
#include "cocos/bindings/jswrapper/SeApi.h"
#include "cocos/bindings/manual/jsb_platform.h"
#include "math/Math.h"
#include "platform/FileUtils.h"
#if defined(CC_SERVER_MODE)
#include "platform/empty/modules/CanvasRenderingContext2DDelegate.h"
#elif (CC_PLATFORM == CC_PLATFORM_WINDOWS)
#include "platform/win32/modules/CanvasRenderingContext2DDelegate.h"
#elif (CC_PLATFORM == CC_PLATFORM_ANDROID || CC_PLATFORM == CC_PLATFORM_OHOS)
#include "platform/java/modules/CanvasRenderingContext2DDelegate.h"
#elif (CC_PLATFORM == CC_PLATFORM_MACOS || CC_PLATFORM == CC_PLATFORM_IOS)
#include "platform/apple/modules/CanvasRenderingContext2DDelegate.h"
#elif (CC_PLATFORM == CC_PLATFORM_LINUX)
#include "platform/linux/modules/CanvasRenderingContext2DDelegate.h"
#elif (CC_PLATFORM == CC_PLATFORM_QNX)
#include "platform/qnx/modules/CanvasRenderingContext2DDelegate.h"
#elif (CC_PLATFORM == CC_PLATFORM_OPENHARMONY)
#include "platform/openharmony/modules/CanvasRenderingContext2DDelegate.h"
#endif
using Vec2 = ccstd::array<float, 2>;
using Color4F = ccstd::array<float, 4>;
namespace cc {
//using Size = ccstd::array<float, 2>;
CanvasGradient::CanvasGradient() = default;
CanvasGradient::~CanvasGradient() = default;
void CanvasGradient::addColorStop(float offset, const ccstd::string &color) {
//SE_LOGD("CanvasGradient::addColorStop: %p\n", this);
}
// CanvasRenderingContext2D
CanvasRenderingContext2D::CanvasRenderingContext2D(float width, float height)
: _width(width),
_height(height) {
_delegate = ccnew CanvasRenderingContext2DDelegate();
//SE_LOGD("CanvasRenderingContext2D constructor: %p, width: %f, height: %f\n", this, width, height);
}
CanvasRenderingContext2D::~CanvasRenderingContext2D() {
delete _delegate;
}
void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height) {
//SE_LOGD("CanvasRenderingContext2D::clearRect: %p, %f, %f, %f, %f\n", this, x, y, width, height);
recreateBufferIfNeeded();
_delegate->clearRect(x, y, width, height);
}
void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height) {
recreateBufferIfNeeded();
_delegate->fillRect(x, y, width, height);
}
void CanvasRenderingContext2D::fillText(const ccstd::string &text, float x, float y, float maxWidth) {
//SE_LOGD("CanvasRenderingContext2D::fillText: %s, offset: (%f, %f), %f\n", text.c_str(), x, y, maxWidth);
if (text.empty()) {
return;
}
recreateBufferIfNeeded();
_delegate->fillText(text, x, y, maxWidth);
}
void CanvasRenderingContext2D::strokeText(const ccstd::string &text, float x, float y, float maxWidth) {
//SE_LOGD("CanvasRenderingContext2D::strokeText: %s, %f, %f, %f\n", text.c_str(), x, y, maxWidth);
if (text.empty()) {
return;
}
recreateBufferIfNeeded();
_delegate->strokeText(text, x, y, maxWidth);
}
cc::Size CanvasRenderingContext2D::measureText(const ccstd::string &text) {
//SE_LOGD("CanvasRenderingContext2D::measureText: %s\n", text.c_str());
auto s = _delegate->measureText(text);
return cc::Size(s[0], s[1]);
}
ICanvasGradient *CanvasRenderingContext2D::createLinearGradient(float /*x0*/, float /*y0*/, float /*x1*/, float /*y1*/) {
return nullptr;
}
void CanvasRenderingContext2D::save() {
//SE_LOGD("CanvasRenderingContext2D::save\n");
_delegate->saveContext();
}
void CanvasRenderingContext2D::beginPath() {
//SE_LOGD("\n-----------begin------------------\nCanvasRenderingContext2D::beginPath\n");
recreateBufferIfNeeded();
_delegate->beginPath();
}
void CanvasRenderingContext2D::closePath() {
//SE_LOGD("CanvasRenderingContext2D::closePath\n");
_delegate->closePath();
}
void CanvasRenderingContext2D::moveTo(float x, float y) {
//SE_LOGD("CanvasRenderingContext2D::moveTo\n");
_delegate->moveTo(x, y);
}
void CanvasRenderingContext2D::lineTo(float x, float y) {
//SE_LOGD("CanvasRenderingContext2D::lineTo\n");
_delegate->lineTo(x, y);
}
void CanvasRenderingContext2D::stroke() {
//SE_LOGD("CanvasRenderingContext2D::stroke\n");
recreateBufferIfNeeded();
_delegate->stroke();
}
void CanvasRenderingContext2D::restore() {
//SE_LOGD("CanvasRenderingContext2D::restore\n");
_delegate->restoreContext();
}
void CanvasRenderingContext2D::setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback &cb) {
_canvasBufferUpdatedCB = cb;
}
void CanvasRenderingContext2D::fetchData() {
recreateBufferIfNeeded();
_delegate->updateData();
if (_canvasBufferUpdatedCB != nullptr) {
_canvasBufferUpdatedCB(_delegate->getDataRef());
}
}
void CanvasRenderingContext2D::setWidth(float width) {
//SE_LOGD("CanvasRenderingContext2D::set__width: %f\n", width);
if (math::isEqualF(width, _width)) return;
_width = width;
_isBufferSizeDirty = true;
}
void CanvasRenderingContext2D::setHeight(float height) {
//SE_LOGD("CanvasRenderingContext2D::set__height: %f\n", height);
if (math::isEqualF(height, _height)) return;
_height = height;
_isBufferSizeDirty = true;
}
void CanvasRenderingContext2D::setLineWidth(float lineWidth) {
//SE_LOGD("CanvasRenderingContext2D::set_lineWidth %d\n", lineWidth);
_lineWidth = lineWidth;
_delegate->setLineWidth(lineWidth);
}
void CanvasRenderingContext2D::setLineCap(const ccstd::string &lineCap) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
#elif CC_PLATFORM == CC_PLATFORM_ANDROID
if (lineCap.empty()) return;
_delegate->setLineCap(lineCap);
#endif
}
void CanvasRenderingContext2D::setLineJoin(const ccstd::string &lineJoin) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
_delegate->setLineJoin(lineJoin);
}
void CanvasRenderingContext2D::fill() {
// SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
#elif CC_PLATFORM == CC_PLATFORM_ANDROID
_delegate->fill();
#endif
}
void CanvasRenderingContext2D::rect(float x, float y, float w, float h) {
recreateBufferIfNeeded();
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
// SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
#elif CC_PLATFORM == CC_PLATFORM_ANDROID
// SE_LOGD("CanvasRenderingContext2D::rect: %p, %f, %f, %f, %f\n", this, x, y, width, height);
_delegate->rect(x, y, w, h);
#endif
}
void CanvasRenderingContext2D::setFont(const ccstd::string &font) {
recreateBufferIfNeeded();
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
if (_font != font) {
_font = font;
ccstd::string boldStr;
ccstd::string fontName = "Arial";
ccstd::string fontSizeStr = "30";
std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))");
std::match_results<ccstd::string::const_iterator> results;
if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
fontSizeStr = results[2].str();
// support get font name from `60px American` or `60px "American abc-abc_abc"`
// support get font name contain space,example `times new roman`
// if regex rule that does not conform to the rules,such as Chinese,it defaults to Arial
std::match_results<ccstd::string::const_iterator> fontResults;
std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))");
ccstd::string tmp(results[4].str());
if (std::regex_match(tmp, fontResults, fontRe)) {
fontName = results[4].str();
}
}
auto fontSize = static_cast<float>(atof(fontSizeStr.c_str()));
bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
_delegate->updateFont(fontName, static_cast<float>(fontSize), isBold, isItalic, false, false);
}
#elif CC_PLATFORM == CC_PLATFORM_QNX
if (_font != font) {
_font = font;
ccstd::string boldStr;
ccstd::string fontName = "Arial";
ccstd::string fontSizeStr = "30";
// support get font name from `60px American` or `60px "American abc-abc_abc"`
std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)");
std::match_results<ccstd::string::const_iterator> results;
if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
boldStr = results[1].str();
fontSizeStr = results[2].str();
fontName = results[5].str();
}
bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
auto fontSize = static_cast<float>(atof(fontSizeStr.c_str()));
bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
//SE_LOGD("CanvasRenderingContext2D::set_font: %s, Size: %f, isBold: %b\n", fontName.c_str(), fontSize, isBold);
_delegate->updateFont(fontName, fontSize, isBold, isItalic, false, false);
}
#elif CC_PLATFORM == CC_PLATFORM_LINUX
if (_font != font) {
_font = font;
ccstd::string fontName = "sans-serif";
ccstd::string fontSizeStr = "30";
std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))");
std::match_results<ccstd::string::const_iterator> results;
if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
fontSizeStr = results[2].str();
// support get font name from `60px American` or `60px "American abc-abc_abc"`
// support get font name contain space,example `times new roman`
// if regex rule that does not conform to the rules,such as Chinese,it defaults to sans-serif
std::match_results<ccstd::string::const_iterator> fontResults;
std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))");
ccstd::string tmp(results[4].str());
if (std::regex_match(tmp, fontResults, fontRe)) {
//fontName = results[4].str();
}
}
bool isBold = font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
float fontSize = static_cast<float>(atof(fontSizeStr.c_str()));
//SE_LOGD("CanvasRenderingContext2D::set_font: %s, Size: %f, isBold: %b\n", fontName.c_str(), fontSize, isBold);
_delegate->updateFont(fontName, fontSize, isBold, isItalic, false, false);
}
#elif CC_PLATFORM == CC_PLATFORM_ANDROID || CC_PLATFORM == CC_PLATFORM_OHOS || CC_PLATFORM == CC_PLATFORM_OPENHARMONY
if (_font != font) {
_font = font;
ccstd::string fontName = "sans-serif";
ccstd::string fontSizeStr = "30";
std::regex re(R"(\s*((\d+)([\.]\d+)?)px\s+([^\r\n]*))");
std::match_results<ccstd::string::const_iterator> results;
if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
fontSizeStr = results[2].str();
// support get font name from `60px American` or `60px "American abc-abc_abc"`
// support get font name contain space,example `times new roman`
// if regex rule that does not conform to the rules,such as Chinese,it defaults to sans-serif
std::match_results<ccstd::string::const_iterator> fontResults;
std::regex fontRe(R"(([\w\s-]+|"[\w\s-]+"$))");
ccstd::string tmp(results[4].str());
if (std::regex_match(tmp, fontResults, fontRe)) {
fontName = results[4].str();
}
}
double fontSize = atof(fontSizeStr.c_str());
bool isBold = font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
bool isSmallCaps = font.find("small-caps", 0) != ccstd::string::npos || font.find("Small-Caps") != ccstd::string::npos;
bool isOblique = font.find("oblique", 0) != ccstd::string::npos || font.find("Oblique", 0) != ccstd::string::npos;
//font-style: italic, oblique, normal
//font-weight: normal, bold
//font-variant: normal, small-caps
_delegate->updateFont(fontName, static_cast<float>(fontSize), isBold, isItalic, isOblique, isSmallCaps);
}
#elif CC_PLATFORM == CC_PLATFORM_MACOS || CC_PLATFORM == CC_PLATFORM_IOS
if (_font != font) {
_font = font;
ccstd::string boldStr;
ccstd::string fontName = "Arial";
ccstd::string fontSizeStr = "30";
bool isItalic = font.find("italic", 0) != ccstd::string::npos || font.find("Italic", 0) != ccstd::string::npos;
// support get font name from `60px American` or `60px "American abc-abc_abc"`
std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)");
std::match_results<ccstd::string::const_iterator> results;
if (std::regex_search(_font.cbegin(), _font.cend(), results, re)) {
boldStr = results[1].str();
fontSizeStr = results[2].str();
fontName = results[5].str();
}
float fontSize = atof(fontSizeStr.c_str());
bool isBold = !boldStr.empty() || font.find("bold", 0) != ccstd::string::npos || font.find("Bold", 0) != ccstd::string::npos;
_delegate->updateFont(fontName, static_cast<float>(fontSize), isBold, isItalic, false, false);
}
#endif
}
void CanvasRenderingContext2D::setTextAlign(const ccstd::string &textAlign) {
//SE_LOGD("CanvasRenderingContext2D::set_textAlign: %s\n", textAlign.c_str());
if (textAlign == "left") {
_delegate->setTextAlign(TextAlign::LEFT);
} else if (textAlign == "center" || textAlign == "middle") {
_delegate->setTextAlign(TextAlign::CENTER);
} else if (textAlign == "right") {
_delegate->setTextAlign(TextAlign::RIGHT);
} else {
CC_ABORT();
}
}
void CanvasRenderingContext2D::setTextBaseline(const ccstd::string &textBaseline) {
//SE_LOGD("CanvasRenderingContext2D::set_textBaseline: %s\n", textBaseline.c_str());
if (textBaseline == "top") {
_delegate->setTextBaseline(TextBaseline::TOP);
} else if (textBaseline == "middle") {
_delegate->setTextBaseline(TextBaseline::MIDDLE);
} else if (textBaseline == "bottom") //REFINE:, how to deal with alphabetic, currently we handle it as bottom mode.
{
_delegate->setTextBaseline(TextBaseline::BOTTOM);
} else if (textBaseline == "alphabetic") {
_delegate->setTextBaseline(TextBaseline::ALPHABETIC);
} else {
CC_ABORT();
}
}
void CanvasRenderingContext2D::setFillStyle(const ccstd::string &fillStyle) {
CSSColorParser::Color color = CSSColorParser::parse(fillStyle);
_delegate->setFillStyle(color.r, color.g, color.b, static_cast<uint8_t>(color.a * 255));
//SE_LOGD("CanvasRenderingContext2D::set_fillStyle: %s, (%d, %d, %d, %f)\n", fillStyle.c_str(), color.r, color.g, color.b, color.a);
}
void CanvasRenderingContext2D::setStrokeStyle(const ccstd::string &strokeStyle) {
CSSColorParser::Color color = CSSColorParser::parse(strokeStyle);
_delegate->setStrokeStyle(color.r, color.g, color.b, static_cast<uint8_t>(color.a * 255));
}
void CanvasRenderingContext2D::setShadowBlur(float blur) {
_delegate->setShadowBlur(blur);
}
void CanvasRenderingContext2D::setShadowColor(const ccstd::string &shadowColor) {
CSSColorParser::Color color = CSSColorParser::parse(shadowColor);
_delegate->setShadowColor(color.r, color.g, color.b, static_cast<uint8_t>(color.a * 255));
}
void CanvasRenderingContext2D::setShadowOffsetX(float offsetX) {
_delegate->setShadowOffsetX(offsetX);
}
void CanvasRenderingContext2D::setShadowOffsetY(float offsetY) {
_delegate->setShadowOffsetY(offsetY);
}
void CanvasRenderingContext2D::setGlobalCompositeOperation(const ccstd::string &globalCompositeOperation) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) {
recreateBufferIfNeeded();
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
#elif CC_PLATFORM == CC_PLATFORM_ANDROID
_delegate->fillImageData(imageData, imageWidth, imageHeight, offsetX, offsetY);
#endif
}
// transform
//REFINE:
void CanvasRenderingContext2D::translate(float x, float y) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::scale(float x, float y) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::rotate(float angle) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::transform(float a, float b, float c, float d, float e, float f) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::setTransform(float a, float b, float c, float d, float e, float f) {
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::recreateBufferIfNeeded() {
if (_isBufferSizeDirty) {
_isBufferSizeDirty = false;
//SE_LOGD("Recreate buffer %p, w: %f, h:%f\n", this, __width, __height);
_delegate->recreateBuffer(_width, _height);
}
}
} // namespace cc

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/****************************************************************************
Copyright (c) 2018-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/interfaces/modules/canvas/ICanvasRenderingContext2D.h"
namespace cc {
class CC_DLL CanvasGradient : public ICanvasGradient {
public:
CanvasGradient();
~CanvasGradient() override; // NOLINT(performance-trivially-destructible)
void addColorStop(float offset, const ccstd::string &color) override;
};
class CC_DLL CanvasRenderingContext2D : public ICanvasRenderingContext2D {
public:
CanvasRenderingContext2D(float width, float height);
~CanvasRenderingContext2D() override;
// Rect
void rect(float x, float y, float width, float height) override;
void clearRect(float x, float y, float width, float height) override;
void fillRect(float x, float y, float width, float height) override;
void fillText(const ccstd::string &text, float x, float y, float maxWidth) override;
void strokeText(const ccstd::string &text, float x, float y, float maxWidth) override;
Size measureText(const ccstd::string &text) override;
ICanvasGradient *createLinearGradient(float x0, float y0, float x1, float y1) override;
void save() override;
// Paths
void beginPath() override;
void closePath() override;
void moveTo(float x, float y) override;
void lineTo(float x, float y) override;
void fill() override;
void stroke() override;
void restore() override;
// callback
using CanvasBufferUpdatedCallback = std::function<void(const cc::Data &)>;
void setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback &cb) override;
void fetchData() override;
// functions for properties
void setWidth(float width) override;
void setHeight(float height) override;
void setLineWidth(float lineWidth) override;
void setLineJoin(const ccstd::string &lineJoin) override;
void setLineCap(const ccstd::string &lineCap) override;
void setFont(const ccstd::string &font) override;
void setTextAlign(const ccstd::string &textAlign) override;
void setTextBaseline(const ccstd::string &textBaseline) override;
void setFillStyle(const ccstd::string &fillStyle) override;
void setStrokeStyle(const ccstd::string &strokeStyle) override;
void setGlobalCompositeOperation(const ccstd::string &globalCompositeOperation) override;
void setShadowBlur(float blur) override;
void setShadowColor(const ccstd::string &shadowColor) override;
void setShadowOffsetX(float offsetX) override;
void setShadowOffsetY(float offsetY) override;
// fill image data into Context2D
void fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) override;
// transform
void translate(float x, float y) override;
void scale(float x, float y) override;
void rotate(float angle) override;
void transform(float a, float b, float c, float d, float e, float f) override;
void setTransform(float a, float b, float c, float d, float e, float f) override;
private:
void recreateBufferIfNeeded() override;
public:
float _width = 0.0F;
float _height = 0.0F;
// Line styles
float _lineWidth = 1.0F;
ccstd::string _lineJoin = "miter";
ccstd::string _lineCap = "butt";
// Text styles
ccstd::string _font = "10px sans-serif";
ccstd::string _textAlign = "start";
ccstd::string _textBaseline = "alphabetic";
// Fill and stroke styles
ccstd::string _fillStyle = "#000";
ccstd::string _strokeStyle = "#000";
// Compositing
ccstd::string _globalCompositeOperation = "source-over";
private:
ICanvasRenderingContext2D::Delegate *_delegate;
CanvasBufferUpdatedCallback _canvasBufferUpdatedCB = nullptr;
bool _isBufferSizeDirty = true;
};
} // namespace cc

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/****************************************************************************
Copyright (c) 2018-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "base/Data.h"
#include "base/std/container/array.h"
#include "base/std/container/string.h"
#include "math/Geometry.h"
#include "platform/interfaces/OSInterface.h"
namespace cc {
class CC_DLL ICanvasGradient {
public:
ICanvasGradient() = default;
virtual ~ICanvasGradient() = default; // NOLINT(performance-trivially-destructible)
virtual void addColorStop(float offset, const ccstd::string &color) = 0;
};
class CC_DLL ICanvasRenderingContext2D : public OSInterface {
public:
enum class TextAlign {
LEFT,
CENTER,
RIGHT
};
enum class TextBaseline {
TOP,
MIDDLE,
BOTTOM,
ALPHABETIC
};
class Delegate {
public:
using Size = ccstd::array<float, 2>;
virtual ~Delegate() = default;
virtual void recreateBuffer(float w, float h) = 0;
virtual void beginPath() = 0;
virtual void closePath() = 0;
virtual void moveTo(float x, float y) = 0;
virtual void lineTo(float x, float y) = 0;
virtual void stroke() = 0;
virtual void saveContext() = 0;
virtual void restoreContext() = 0;
virtual void clearRect(float /*x*/, float /*y*/, float w, float h) = 0;
virtual void fill() = 0;
virtual void rect(float x, float y, float w, float h) = 0;
virtual void setLineCap(const ccstd::string &lineCap) = 0;
virtual void setLineJoin(const ccstd::string &lineCap) = 0;
virtual void fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) = 0;
virtual void fillRect(float x, float y, float w, float h) = 0;
virtual void fillText(const ccstd::string &text, float x, float y, float /*maxWidth*/) = 0;
virtual void strokeText(const ccstd::string &text, float /*x*/, float /*y*/, float /*maxWidth*/) = 0;
virtual Size measureText(const ccstd::string &text) = 0;
virtual void updateFont(const ccstd::string &fontName, float fontSize, bool bold, bool italic, bool oblique, bool smallCaps) = 0;
virtual void setTextAlign(TextAlign align) = 0;
virtual void setTextBaseline(TextBaseline baseline) = 0;
virtual void setFillStyle(uint8_t r, uint8_t g, uint8_t b, uint8_t a) = 0;
virtual void setStrokeStyle(uint8_t r, uint8_t g, uint8_t b, uint8_t a) = 0;
virtual void setLineWidth(float lineWidth) = 0;
virtual void setShadowBlur(float blur) = 0;
virtual void setShadowColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) = 0;
virtual void setShadowOffsetX(float offsetX) = 0;
virtual void setShadowOffsetY(float offsetY) = 0;
virtual const cc::Data &getDataRef() const = 0;
virtual void updateData() = 0;
};
//static OSInterface::Ptr getInterface();
// Rect
virtual void rect(float x, float y, float width, float height) = 0;
virtual void clearRect(float x, float y, float width, float height) = 0;
virtual void fillRect(float x, float y, float width, float height) = 0;
virtual void fillText(const ccstd::string &text, float x, float y, float maxWidth) = 0;
virtual void strokeText(const ccstd::string &text, float x, float y, float maxWidth) = 0;
virtual Size measureText(const ccstd::string &text) = 0;
virtual ICanvasGradient *createLinearGradient(float x0, float y0, float x1, float y1) = 0;
virtual void save() = 0;
// Paths
virtual void beginPath() = 0;
virtual void closePath() = 0;
virtual void moveTo(float x, float y) = 0;
virtual void lineTo(float x, float y) = 0;
virtual void fill() = 0;
virtual void stroke() = 0;
virtual void restore() = 0;
// callback
using CanvasBufferUpdatedCallback = std::function<void(const cc::Data &)>;
virtual void setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback &cb) = 0;
// functions for properties
virtual void setWidth(float width) = 0;
virtual void setHeight(float height) = 0;
virtual void setLineWidth(float lineWidth) = 0;
virtual void setLineJoin(const ccstd::string &lineJoin) = 0;
virtual void setLineCap(const ccstd::string &lineCap) = 0;
virtual void setFont(const ccstd::string &font) = 0;
virtual void setTextAlign(const ccstd::string &textAlign) = 0;
virtual void setTextBaseline(const ccstd::string &textBaseline) = 0;
virtual void setFillStyle(const ccstd::string &fillStyle) = 0;
virtual void setStrokeStyle(const ccstd::string &strokeStyle) = 0;
virtual void setGlobalCompositeOperation(const ccstd::string &globalCompositeOperation) = 0;
virtual void setShadowBlur(float blur) = 0;
virtual void setShadowColor(const ccstd::string &shadowColor) = 0;
virtual void setShadowOffsetX(float offsetX) = 0;
virtual void setShadowOffsetY(float offsetY) = 0;
// fill image data into Context2D
virtual void fillImageData(const Data &imageData, float imageWidth, float imageHeight, float offsetX, float offsetY) = 0;
// transform
virtual void translate(float x, float y) = 0;
virtual void scale(float x, float y) = 0;
virtual void rotate(float angle) = 0;
virtual void transform(float a, float b, float c, float d, float e, float f) = 0;
virtual void setTransform(float a, float b, float c, float d, float e, float f) = 0;
virtual void fetchData() = 0;
private:
virtual void recreateBufferIfNeeded() = 0;
};
} // namespace cc