feat: add change_input_states and get_input_states, and add login and logout alternative func. (#54)
* update sdk version to v3.8.1-rc.17 * upgrade sdk version to v3.8.1-rc.19. * upgrade sdk version to v3.8.1-rc.21. * update interface name. * update sdk version to v3.8.1-rc.22 * feat: update sdk version to 3.8.1 * feat: add `change_input_states` and `get_input_states`, and add login and logout alternative func.
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bootstrap_install_mage.sh
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bootstrap_install_mage.sh
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go/export.go
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go/export.go
@ -502,6 +502,24 @@ func logout(cCallback C.CB_S_I_S_S, operationID *C.char) {
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open_im_sdk.Logout(baseCallback, C.GoString(operationID))
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open_im_sdk.Logout(baseCallback, C.GoString(operationID))
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}
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}
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/*
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`im_login` and `im_logout` is used only when there is a conflict with system functions on macOS,
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as the Dart compiler may conflict with the system functions `login` and `logout`.
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You can use `im_login` and `im_logout` to avoid conflicts when conflict happen.
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*/
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//export im_login
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func im_login(cCallback C.CB_S_I_S_S, operationID, uid, token *C.char) {
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baseCallback := NewBaseCallback(cCallback, operationID)
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open_im_sdk.Login(baseCallback, C.GoString(operationID), C.GoString(uid), C.GoString(token))
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}
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//export im_logout
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func im_logout(cCallback C.CB_S_I_S_S, operationID *C.char) {
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baseCallback := NewBaseCallback(cCallback, operationID)
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open_im_sdk.Logout(baseCallback, C.GoString(operationID))
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}
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//export set_app_background_status
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//export set_app_background_status
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func set_app_background_status(cCallback C.CB_S_I_S_S, operationID *C.char, isBackground C.int) {
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func set_app_background_status(cCallback C.CB_S_I_S_S, operationID *C.char, isBackground C.int) {
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baseCallback := NewBaseCallback(cCallback, operationID)
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baseCallback := NewBaseCallback(cCallback, operationID)
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@ -829,6 +847,18 @@ func set_message_local_ex(cCallback C.CB_S_I_S_S, operationID *C.char, conversat
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open_im_sdk.SetMessageLocalEx(baseCallback, C.GoString(operationID), C.GoString(conversationID), C.GoString(clientMsgID), C.GoString(localEx))
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open_im_sdk.SetMessageLocalEx(baseCallback, C.GoString(operationID), C.GoString(conversationID), C.GoString(clientMsgID), C.GoString(localEx))
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}
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}
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// export change_input_states
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func change_input_states(cCallback C.CB_S_I_S_S, operationID *C.char, conversationID *C.char, inputStatus C.int) {
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baseCallback := NewBaseCallback(cCallback, operationID)
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open_im_sdk.ChangeInputStates(baseCallback, C.GoString(operationID), C.GoString(conversationID), parseBool(int(inputStatus)))
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}
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//export get_input_states
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func get_input_states(cCallback C.CB_S_I_S_S, operationID *C.char, conversationID *C.char, userID *C.char) {
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baseCallback := NewBaseCallback(cCallback, operationID)
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open_im_sdk.GetInputStates(baseCallback, C.GoString(operationID), C.GoString(conversationID), C.GoString(userID))
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}
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// =====================================================user===============================================
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// =====================================================user===============================================
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//export get_users_info
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//export get_users_info
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