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# openim-sdk-cpp
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openim-sdk-cpp is the C language export layer for the openim-sdk-core repository, designed to provide a simple integration method for C/C++ developers. With this SDK, developers can easily integrate OpenIM real-time messaging services into their C/C++ applications, enabling efficient handling of instant messaging, chat management, message pushing, and other features.
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## Setup
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### 1. Setting Up Go Environment
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To get started, you need to set up the Go development environment. You can download and install Go from the [official Go website](https://go.dev/).
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After installation, verify that Go is correctly installed by running:
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```
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go version
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```
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### 2. Installing Mage
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mage is a Go-based build tool used for running various tasks within the project. To install mage, follow these steps:
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1. Run the following command to install the mage tool:
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```
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# mac or linux
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./bootstrap_install_mage.sh
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# windows
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./bootstrap_install_mage.bat
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```
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2. Once installed, you can list all available mage commands by running:
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```
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mage -l
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# like below
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mage -l
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Targets:
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build* BuildAll compiles the project for all platforms.
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buildAndroid compiles the project for Android.
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buildIOS compiles the project for iOS.
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buildLinux compiles the project for Linux.
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buildWindows compiles the project for Windows.
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* default target
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```
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### 3. Generating C Dynamic Library
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You can generate the required C dynamic library for your project using the mage tool. Here’s an example of how to build the C dynamic library:
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```
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mage buildWindows
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Building for Windows...
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go: downloading github.com/openimsdk/openim-sdk-core/v3 v3.8.1
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go: downloading github.com/openimsdk/protocol v0.0.72-alpha.24
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go: downloading github.com/openimsdk/tools v0.0.50-alpha.14
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# github.com/openimsdk/protocol/user
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```
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This command will generate the appropriate C dynamic library file for your platform (e.g., libopenimsdk.so, libopenimsdk.dylib, etc.).
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# Using the C SDK in Your Project
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After generating the dynamic library, you can link it to your C/C++ project. Below are the general steps for using the SDK:
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### 1. Initialize the SDK
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First, initialize the SDK in your project:
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```
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extern __declspec(dllexport) GoUint8 init_sdk(CB_I_S cCallback, char* operationID, char* config);
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```
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### 2. Set Up Listeners
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Set up listeners for various events such as message reception, login status, etc.:
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```
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extern __declspec(dllexport) void set_group_listener(CB_I_S cCallback);
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extern __declspec(dllexport) void set_conversation_listener(CB_I_S cCallback);
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extern __declspec(dllexport) void set_advanced_msg_listener(CB_I_S cCallback);
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extern __declspec(dllexport) void set_batch_msg_listener(CB_I_S cCallback);
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extern __declspec(dllexport) void set_user_listener(CB_I_S cCallback);
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extern __declspec(dllexport) void set_friend_listener(CB_I_S cCallback);
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extern __declspec(dllexport) void set_custom_business_listener(CB_I_S cCallback);
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```
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### 3. Login
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Use the login function to start the sdk:
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```
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extern __declspec(dllexport) void login(CB_S_I_S_S cCallback, char* operationID, char* uid, char* token);
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```
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### 4. Call Other Interfaces
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```
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extern __declspec(dllexport) char* create_text_message(char* operationID, char* text);
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extern __declspec(dllexport) void send_message(CB_S_I_S_S_I cCallback, char* operationID, char* message, char* recvID, char* groupID, char* offlinePushInfo, int isOnlineOnly);
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```
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Once the login is successful, you can use other SDK methods to interact with OpenIM services, such as sending messages, creating groups, and more.
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For detailed usage and API reference, please refer to the documentation in the openim-sdk-core repository.
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# License
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This project is licensed under the Apache 2.0 License. See the [LICENSE](https://github.com/openimsdk/openim-sdk-cpp/blob/main/LICENSE) file for more details.
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