feat: Error with run android (#172)

This commit is contained in:
Brett
2024-11-12 10:53:26 +08:00
parent 91b0f4eb00
commit b534ef0fb6
64 changed files with 476 additions and 404 deletions

View File

@@ -1,69 +1,58 @@
plugins {
id "com.android.application"
id "kotlin-android"
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
def localPropertiesFile = rootProject.file("local.properties")
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localPropertiesFile.withReader("UTF-8") { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
def flutterVersionCode = localProperties.getProperty("flutter.versionCode")
if (flutterVersionCode == null) {
flutterVersionCode = '1'
flutterVersionCode = "1"
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
def flutterVersionName = localProperties.getProperty("flutter.versionName")
if (flutterVersionName == null) {
flutterVersionName = '1.0'
flutterVersionName = "1.0"
}
apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 30
namespace = "com.example.example"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "io.openim.flutter_openim_sdk_example"
minSdkVersion 21
targetSdkVersion 30
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
applicationId = "com.example.example"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutterVersionCode.toInteger()
versionName = flutterVersionName
}
buildTypes {
debug {
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
// signingConfig signingConfigs.debug
signingConfig signingConfigs.debug
minifyEnabled false
shrinkResources false
useProguard true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
repositories{
flatDir {
dirs 'libs'
signingConfig = signingConfigs.debug
}
}
}
dependencies {
}
flutter {
source '../..'
source = "../.."
}

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@@ -1,6 +1,6 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="io.openim.flutter_openim_sdk_example">
<!-- Flutter needs it to communicate with the running application
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>

View File

@@ -1,11 +1,13 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="io.openim.flutter_openim_sdk_example">
<application
android:label="flutter_openim_sdk_example"
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="example"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
@@ -18,15 +20,6 @@
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
@@ -38,4 +31,15 @@
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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@@ -1,6 +0,0 @@
package io.openim.flutter_openim_sdk_example;
import io.flutter.embedding.android.FlutterActivity;
public class MainActivity extends FlutterActivity {
}

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@@ -0,0 +1,5 @@
package com.example.example
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity()

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@@ -3,14 +3,14 @@
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>

View File

@@ -3,14 +3,14 @@
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>

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@@ -1,6 +1,6 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="io.openim.flutter_openim_sdk_example">
<!-- Flutter needs it to communicate with the running application
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>