Pod::Spec.new do |s| s.name = 'UnityFramework' s.version = '1.0.6' s.summary = 'Unity iOS Framework for Flutter integration' s.description = 'Unity iOS framework packaged as CocoaPod for Flutter projects.' s.homepage = 'https://gitea.sdws.shop/xim/flutter_unity_pod' s.license = { :type => 'MIT' } s.author = { 'xim' => 'dev@local' } # Git 仓库 s.source = { :git => 'https://gitea.sdws.shop/xim/flutter_unity_pod.git', :tag => s.version.to_s } # iOS 13 起 s.platform = :ios, '13.0' # UnityFramework.framework(自动嵌入,仅真机) s.preserve_paths = 'UnityLibrary/UnityFramework.framework' s.vendored_frameworks = 'UnityLibrary/UnityFramework.framework' # 链接依赖 s.frameworks = [ 'ARKit', 'AVFoundation', 'AudioToolbox', 'CoreGraphics', 'CoreMedia', 'CoreMotion', 'CoreVideo', 'GameController', 'Metal', 'OpenGLES', 'QuartzCore', 'UIKit', 'WebKit', 'Security', 'MobileCoreServices' ] s.libraries = 'z', 'c++' # Pod Target 配置:模拟器上排除 UnityFramework s.pod_target_xcconfig = { 'CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES' => 'YES', 'ENABLE_BITCODE' => 'NO', # 模拟器上排除所有架构(不加载 UnityFramework) 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'arm64 x86_64 i386' } # User Target 配置:只在真机上链接UnityFramework s.user_target_xcconfig = { # 仅在真机上添加framework搜索路径 'FRAMEWORK_SEARCH_PATHS[sdk=iphoneos*]' => '$(inherited) ${PODS_ROOT}/UnityFramework/UnityLibrary', 'FRAMEWORK_SEARCH_PATHS[sdk=iphonesimulator*]' => '$(inherited)', # 仅在真机上弱链接UnityFramework 'OTHER_LDFLAGS[sdk=iphoneos*]' => '$(inherited) -weak_framework UnityFramework', 'OTHER_LDFLAGS[sdk=iphonesimulator*]' => '$(inherited)', # 模拟器上排除所有架构(确保主 app 也排除) 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'arm64 x86_64 i386' } # 支持架构说明: # - 真机:arm64 (自动嵌入和链接) # - 模拟器:不支持(通过 EXCLUDED_ARCHS 排除,主 app 可正常运行) end