Pod::Spec.new do |s| s.name = 'UnityFramework' s.version = '1.1.0' s.summary = 'Unity iOS Framework for Flutter integration (XCFramework with simulator support)' s.description = 'Unity iOS framework packaged as XCFramework for Flutter projects. Includes simulator support for development.' s.homepage = 'https://gitea.sdws.shop/xim/flutter_unity_pod' s.license = { :type => 'MIT' } s.author = { 'xim' => 'dev@local' } # Git 仓库 s.source = { :git => 'https://gitea.sdws.shop/xim/flutter_unity_pod.git', :tag => s.version.to_s } # iOS 13 起 s.platform = :ios, '13.0' # UnityFramework.xcframework(支持真机和模拟器) s.vendored_frameworks = 'UnityLibrary/UnityFramework.xcframework' # 明确保留 Unity Data 目录和所有资源文件 # 这对于从 git 安装时保持框架完整性至关重要 s.preserve_paths = [ 'UnityLibrary/UnityFramework.xcframework/**/*', 'UnityLibrary/UnityFramework.xcframework/ios-arm64/UnityFramework.framework/Data/**/*' ] # 链接依赖 s.frameworks = [ 'ARKit', 'AVFoundation', 'AudioToolbox', 'CoreGraphics', 'CoreMedia', 'CoreMotion', 'CoreVideo', 'GameController', 'Metal', 'OpenGLES', 'QuartzCore', 'UIKit', 'WebKit', 'Security', 'MobileCoreServices' ] s.libraries = 'z', 'c++' # XCFramework 会自动处理不同平台的架构和链接,无需额外配置 s.pod_target_xcconfig = { 'CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES' => 'YES', 'ENABLE_BITCODE' => 'NO' } # 支持架构说明: # - 真机:arm64(完整 Unity 运行时) # - 模拟器:arm64, x86_64(空壳实现,用于开发调试) end