Pod::Spec.new do |s| s.name = 'UnityFramework' s.version = '1.0.3' s.summary = 'Unity iOS Framework for Flutter integration' s.description = 'Unity iOS framework packaged as CocoaPod for Flutter projects.' s.homepage = 'https://gitea.sdws.shop/xim/flutter_unity_pod' s.license = { :type => 'MIT' } s.author = { 'xim' => 'dev@local' } # Git 仓库 s.source = { :git => 'https://gitea.sdws.shop/xim/flutter_unity_pod.git', :tag => s.version.to_s } # iOS 13 起 s.platform = :ios, '13.0' # UnityFramework.framework(注意路径包含 UnityLibrary) s.vendored_frameworks = 'UnityLibrary/UnityFramework.xcframework' # 保留所有符号 s.preserve_paths = [ 'UnityLibrary/UnityFramework.xcframework' ] # 链接依赖 s.frameworks = [ 'ARKit', 'AVFoundation', 'AudioToolbox', 'CoreGraphics', 'CoreMedia', 'CoreMotion', 'CoreVideo', 'GameController', 'Metal', 'OpenGLES', 'QuartzCore', 'UIKit', 'WebKit', 'Security', 'MobileCoreServices' ] s.libraries = 'z', 'c++' # 允许非模块化头 s.pod_target_xcconfig = { 'CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES' => 'YES', 'ENABLE_BITCODE' => 'NO' } # 配置弱链接,让UnityFramework变成可选的 # 这样在不支持的架构(如模拟器)上,App也能正常启动 # 只在实际调用Unity功能时才检查framework是否可用 s.user_target_xcconfig = { 'OTHER_LDFLAGS' => '$(inherited) -weak_framework UnityFramework' } # 仅支持真机: # - 真机:arm64 # - 模拟器:不支持(弱链接,运行时检查) end