From 452cbcd1d16bac599024198c9c96a17612d86ad6 Mon Sep 17 00:00:00 2001 From: zj Date: Fri, 28 Nov 2025 18:02:46 +0800 Subject: [PATCH] =?UTF-8?q?update=E3=80=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- build_xcframework.sh | 122 ------------------------------------------- 1 file changed, 122 deletions(-) delete mode 100755 build_xcframework.sh diff --git a/build_xcframework.sh b/build_xcframework.sh deleted file mode 100755 index e56dcc0..0000000 --- a/build_xcframework.sh +++ /dev/null @@ -1,122 +0,0 @@ -#!/bin/bash -set -e - -echo "=== 开始构建 UnityFramework XCFramework ===" - -# 目录设置 -REPO_DIR="/Users/apple/Desktop/work/flutter_unity_pod" -STUB_DIR="$REPO_DIR/simulator_stub" -BUILD_DIR="$REPO_DIR/build" -DEVICE_FRAMEWORK="$REPO_DIR/UnityLibrary/UnityFramework.framework" - -# 清理之前的构建 -rm -rf "$BUILD_DIR" -mkdir -p "$BUILD_DIR" - -echo "1. 编译模拟器 framework..." -cd "$STUB_DIR" - -# 编译 arm64 模拟器版本 -xcrun clang -arch arm64 \ - -isysroot $(xcrun --sdk iphonesimulator --show-sdk-path) \ - -target arm64-apple-ios13.0-simulator \ - -dynamiclib \ - -o "$BUILD_DIR/UnityFramework_sim_arm64" \ - -framework Foundation -framework UIKit \ - -install_name @rpath/UnityFramework.framework/UnityFramework \ - UnityFrameworkStub.m - -# 编译 x86_64 模拟器版本 -xcrun clang -arch x86_64 \ - -isysroot $(xcrun --sdk iphonesimulator --show-sdk-path) \ - -target x86_64-apple-ios13.0-simulator \ - -dynamiclib \ - -o "$BUILD_DIR/UnityFramework_sim_x86_64" \ - -framework Foundation -framework UIKit \ - -install_name @rpath/UnityFramework.framework/UnityFramework \ - UnityFrameworkStub.m - -# 合并模拟器架构 -echo "2. 合并模拟器架构..." -lipo -create \ - "$BUILD_DIR/UnityFramework_sim_arm64" \ - "$BUILD_DIR/UnityFramework_sim_x86_64" \ - -output "$BUILD_DIR/UnityFramework_sim" - -# 创建模拟器 framework 结构 -echo "3. 创建模拟器 framework 结构..." -SIM_FRAMEWORK="$BUILD_DIR/UnityFramework-sim.framework" -mkdir -p "$SIM_FRAMEWORK/Headers" -mkdir -p "$SIM_FRAMEWORK/Modules" - -# 复制二进制 -cp "$BUILD_DIR/UnityFramework_sim" "$SIM_FRAMEWORK/UnityFramework" - -# 复制头文件 -cp -r "$DEVICE_FRAMEWORK/Headers/" "$SIM_FRAMEWORK/Headers/" - -# 创建 module.modulemap -cat > "$SIM_FRAMEWORK/Modules/module.modulemap" << 'EOF' -framework module UnityFramework { - umbrella header "UnityFramework.h" - export * - module * { export * } -} -EOF - -# 创建 Info.plist -cat > "$SIM_FRAMEWORK/Info.plist" << 'EOF' - - - - - CFBundleExecutable - UnityFramework - CFBundleIdentifier - com.unity3d.framework - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - UnityFramework - CFBundlePackageType - FMWK - CFBundleShortVersionString - 1.0 - CFBundleVersion - 1 - MinimumOSVersion - 13.0 - - -EOF - -echo "4. 创建 XCFramework..." -# 创建临时目录来存放不同平台的 framework -DEVICE_BUILD="$BUILD_DIR/device" -SIM_BUILD="$BUILD_DIR/simulator" -mkdir -p "$DEVICE_BUILD" "$SIM_BUILD" - -# 复制真机 framework(保持原名) -cp -r "$DEVICE_FRAMEWORK" "$DEVICE_BUILD/" - -echo "4.5. 优化真机 framework 大小(strip 符号表)..." -# 移除本地符号和调试信息,保留外部符号(减少约100MB) -strip -x "$DEVICE_BUILD/UnityFramework.framework/UnityFramework" -echo " 优化后大小: $(du -sh "$DEVICE_BUILD/UnityFramework.framework/UnityFramework" | awk '{print $1}')" - -# 移动模拟器 framework(保持原名) -mv "$SIM_FRAMEWORK" "$SIM_BUILD/UnityFramework.framework" - -# 创建 XCFramework -xcodebuild -create-xcframework \ - -framework "$DEVICE_BUILD/UnityFramework.framework" \ - -framework "$SIM_BUILD/UnityFramework.framework" \ - -output "$BUILD_DIR/UnityFramework.xcframework" - -echo "5. 替换原来的 framework..." -rm -rf "$REPO_DIR/UnityLibrary/UnityFramework.framework" -cp -r "$BUILD_DIR/UnityFramework.xcframework" "$REPO_DIR/UnityLibrary/" - -echo "✅ 完成!XCFramework 已创建在: $REPO_DIR/UnityLibrary/UnityFramework.xcframework" -echo "" -echo "现在需要更新 podspec 以使用 XCFramework"