Files
flutter_lua_runtime/CHANGELOG.md
2026-06-09 16:26:37 +08:00

1.1 KiB

Changelog

Unreleased

  • Added TexturePacker frame, manual source-region, and nine-slice image rendering fields for image-capable nodes.
  • Added Runtime host bridge APIs for bidirectional Flutter host calls and Lua notifications.
  • Added Runtime Lua networking APIs for async HTTP/HTTPS requests and WS/WSS connections.
  • Fixed nine-slice image seams by overlapping destination slices and using inset source sampling during runtime rendering.
  • Fixed Runtime alpha inheritance so parent fade commands apply to the full child subtree.
  • Added Runtime text shadow fields for text-capable nodes.
  • Fixed Runtime node color alpha composition so #AARRGGBB alpha now multiplies with node/runtime alpha instead of being overwritten.

0.1.0

  • Initial extracted package skeleton for flame_lua_runtime.
  • Added public API barrel with LuaGameWidget, FlameLuaGame, RuntimeOptions, package repositories, and script engine interfaces.
  • Added shared Runtime Lua helper assets.
  • Added manifest-driven package/resource/module loading support.
  • Added Runtime commands, rendering nodes, package activation, and Lua bridge infrastructure.