Add image atlas and nine-slice support
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@@ -54,6 +54,21 @@ Text-capable nodes may use flat shadow fields:
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The shadow color alpha is multiplied by `RuntimeNode.alpha` and any runtime animation alpha.
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### Image regions and nine-slice
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Image-capable nodes (`image`, `sprite`, and image-backed `button`) may draw only part of an asset by setting source region fields in image pixels:
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- `sourceX` / `sourceY`: top-left source position inside the loaded image.
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- `sourceWidth` / `sourceHeight`: source region size.
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When source fields are omitted, the full image is used. This supports atlas-style usage where multiple sprites are packed into one image and nodes reference different source rectangles.
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Image-capable nodes may also use nine-slice scaling with source-pixel insets:
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- `sliceLeft` / `sliceTop` / `sliceRight` / `sliceBottom`.
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Nine-slice keeps corners unscaled, stretches edges on one axis, and stretches the center on both axes. Insets are clamped to the selected source region and destination size.
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## RuntimeCommand
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Runtime commands request generic side effects owned by Dart/Flame.
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