Add runtime networking APIs

This commit is contained in:
gem
2026-06-09 16:09:19 +08:00
parent 4f36d68b74
commit 7b3c5cb0f5
20 changed files with 936 additions and 6 deletions

View File

@@ -9,6 +9,7 @@ import 'package:flame_lua_runtime/runtime/packages/game_package_manifest.dart';
import 'package:flame_lua_runtime/runtime/packages/game_package_repository.dart';
import 'package:flame_lua_runtime/runtime/packages/stable_package_store.dart';
import 'package:flame_lua_runtime/runtime/resources/game_resource_manager.dart';
import 'package:flame_lua_runtime/runtime/scripting/runtime_script_services.dart';
import 'package:flame_lua_runtime/runtime/scripting/script_engine.dart';
import 'package:flutter_test/flutter_test.dart';
@@ -357,7 +358,10 @@ class _FakeScriptEngine implements ScriptEngine {
GamePackage? _package;
@override
Future<void> loadPackage(GamePackage package) async {
Future<void> loadPackage(
GamePackage package, {
RuntimeScriptServices services = const RuntimeScriptServices(),
}) async {
_package = package;
loadedPackages.add(package.rootPath);
}