Initial flame_lua_runtime package

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gem
2026-06-07 22:53:58 +08:00
commit 733b2fb798
262 changed files with 28439 additions and 0 deletions

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import 'package:flame_lua_runtime/runtime/diagnostics/runtime_diagnostics.dart';
import 'package:flame_lua_runtime/runtime/game/flame_lua_game.dart';
import 'package:flame_lua_runtime/runtime/models/game_diff.dart';
import 'package:flame_lua_runtime/runtime/models/runtime_event.dart';
import 'package:flame_lua_runtime/runtime/packages/game_package.dart';
import 'package:flame_lua_runtime/runtime/packages/game_package_manifest.dart';
import 'package:flame_lua_runtime/runtime/packages/game_package_repository.dart';
import 'package:flame_lua_runtime/runtime/scripting/script_engine.dart';
import 'package:flutter_test/flutter_test.dart';
void main() {
group('FlameLuaGame diagnostics debug access', () {
test('exposes diagnostics entries, dump text and debug json', () {
final diagnostics = RuntimeDiagnostics()
..record(
type: RuntimeDiagnosticType.commandError,
message: 'command failed',
context: {'command': 'play_bgm'},
);
final game = FlameLuaGame(
scriptEngine: _FakeScriptEngine(),
packageRepository: _FakePackageRepository(),
gameId: 'ludo',
diagnostics: diagnostics,
);
expect(game.diagnosticEntries, hasLength(1));
expect(game.diagnosticsDumpText(), contains('command failed'));
expect(game.diagnosticsDebugJson()['count'], 1);
expect(game.resourcesDebugJson(), {'initialized': false});
});
});
}
class _FakeScriptEngine implements ScriptEngine {
@override
Future<void> loadPackage(GamePackage package) {
throw UnimplementedError();
}
@override
GameDiff dispatchEvent(RuntimeEvent event) {
throw UnimplementedError();
}
@override
GameDiff init(Map<String, Object?> context) {
throw UnimplementedError();
}
@override
bool smokeTest(Map<String, Object?> context) {
throw UnimplementedError();
}
}
class _FakePackageRepository implements GamePackageRepository {
@override
Future<GamePackage> load(String gameId) async {
return GamePackage.asset(
rootPath: 'example/assets/games/$gameId',
manifest: GamePackageManifest(
gameId: gameId,
name: gameId,
version: 'test',
runtimeApiVersion: 1,
entry: 'scripts/main.lua',
assetsBase: 'assets',
),
);
}
}