Improve nine-slice atlas sampling
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## Unreleased
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- Added TexturePacker frame, manual source-region, and nine-slice image rendering fields for image-capable nodes.
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- Fixed nine-slice image seams by overlapping destination slices during runtime rendering.
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- Fixed nine-slice image seams by overlapping destination slices and using inset source sampling during runtime rendering.
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- Fixed Runtime alpha inheritance so parent fade commands apply to the full child subtree.
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- Added Runtime text shadow fields for text-capable nodes.
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- Fixed Runtime node color alpha composition so `#AARRGGBB` alpha now multiplies with node/runtime alpha instead of being overwritten.
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