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73 lines
4.0 KiB
73 lines
4.0 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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/**
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* ========================= !DO NOT CHANGE THE FOLLOWING SECTION MANUALLY! =========================
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* The following section is auto-generated.
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* ========================= !DO NOT CHANGE THE FOLLOWING SECTION MANUALLY! =========================
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*/
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// clang-format off
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#pragma once
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#include "cocos/renderer/pipeline/custom/LayoutGraphTypes.h"
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#include "cocos/renderer/pipeline/custom/RenderCommonNames.h"
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namespace cc {
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namespace render {
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inline const char* getName(const DescriptorDB& /*v*/) noexcept { return "DescriptorDB"; }
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inline const char* getName(const RenderStageTag& /*v*/) noexcept { return "RenderStage"; }
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inline const char* getName(const RenderPhaseTag& /*v*/) noexcept { return "RenderPhase"; }
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inline const char* getName(const RenderPhase& /*v*/) noexcept { return "RenderPhase"; }
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inline const char* getName(RenderPassType e) noexcept {
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switch (e) {
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case RenderPassType::SINGLE_RENDER_PASS: return "SINGLE_RENDER_PASS";
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case RenderPassType::RENDER_PASS: return "RENDER_PASS";
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case RenderPassType::RENDER_SUBPASS: return "RENDER_SUBPASS";
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}
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return "";
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}
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inline const char* getName(const LayoutGraph& /*v*/) noexcept { return "LayoutGraph"; }
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inline const char* getName(const UniformData& /*v*/) noexcept { return "UniformData"; }
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inline const char* getName(const UniformBlockData& /*v*/) noexcept { return "UniformBlockData"; }
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inline const char* getName(const NameLocalID& /*v*/) noexcept { return "NameLocalID"; }
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inline const char* getName(const DescriptorData& /*v*/) noexcept { return "DescriptorData"; }
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inline const char* getName(const DescriptorBlockData& /*v*/) noexcept { return "DescriptorBlockData"; }
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inline const char* getName(const DescriptorSetLayoutData& /*v*/) noexcept { return "DescriptorSetLayoutData"; }
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inline const char* getName(const DescriptorSetData& /*v*/) noexcept { return "DescriptorSetData"; }
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inline const char* getName(const PipelineLayoutData& /*v*/) noexcept { return "PipelineLayoutData"; }
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inline const char* getName(const ShaderBindingData& /*v*/) noexcept { return "ShaderBindingData"; }
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inline const char* getName(const ShaderLayoutData& /*v*/) noexcept { return "ShaderLayoutData"; }
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inline const char* getName(const TechniqueData& /*v*/) noexcept { return "TechniqueData"; }
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inline const char* getName(const EffectData& /*v*/) noexcept { return "EffectData"; }
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inline const char* getName(const ShaderProgramData& /*v*/) noexcept { return "ShaderProgramData"; }
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inline const char* getName(const RenderStageData& /*v*/) noexcept { return "RenderStageData"; }
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inline const char* getName(const RenderPhaseData& /*v*/) noexcept { return "RenderPhaseData"; }
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inline const char* getName(const LayoutGraphData& /*v*/) noexcept { return "LayoutGraphData"; }
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} // namespace render
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} // namespace cc
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// clang-format on
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