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111 lines
4.2 KiB
111 lines
4.2 KiB
/****************************************************************************
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Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "WGPUQueue.h"
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#include <webgpu/webgpu.h>
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#include "WGPUCommandBuffer.h"
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#include "WGPUDevice.h"
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#include "WGPUObject.h"
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#include "WGPUUtils.h"
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namespace cc {
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namespace gfx {
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using namespace emscripten;
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CCWGPUQueue::CCWGPUQueue() : Queue() {
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}
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CCWGPUQueue::~CCWGPUQueue() {
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doDestroy();
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}
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void CCWGPUQueue::doInit(const QueueInfo &info) {
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_gpuQueueObject = ccnew CCWGPUQueueObject;
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_gpuQueueObject->type = info.type;
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_gpuQueueObject->wgpuQueue = wgpuDeviceGetQueue(CCWGPUDevice::getInstance()->gpuDeviceObject()->wgpuDevice);
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}
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void CCWGPUQueue::doDestroy() {
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if (_gpuQueueObject) {
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if (_gpuQueueObject->wgpuQueue) {
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wgpuQueueRelease(_gpuQueueObject->wgpuQueue);
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}
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delete _gpuQueueObject;
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_gpuQueueObject = nullptr;
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}
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}
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namespace {
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void wgpuQueueSubmitCallback(WGPUQueueWorkDoneStatus status, void *userdata) {
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auto *recycleBin = static_cast<CCWGPURecycleBin *>(userdata);
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recycleBin->bufferBin.purge();
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recycleBin->textureBin.purge();
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recycleBin->queryBin.purge();
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}
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} // namespace
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void CCWGPUQueue::submit(CommandBuffer *const *cmdBuffs, uint32_t count) {
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// ccstd::vector<WGPUCommandBuffer> commandBuffs(count);
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// for (size_t i = 0; i < count; i++) {
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// auto* commandBuff = static_cast<CCWGPUCommandBuffer*>(cmdBuffs[i]);
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// commandBuffs[i] = commandBuff->gpuCommandBufferObject()->wgpuCommandBuffer;
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// }
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// wgpuQueueSubmit(_gpuQueueObject->wgpuQueue, count, commandBuffs.data());
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// for (size_t i = 0; i < count; i++) {
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// auto* commandBuff = static_cast<CCWGPUCommandBuffer*>(cmdBuffs[i]);
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// wgpuCommandBufferRelease(commandBuff->gpuCommandBufferObject()->wgpuCommandBuffer);
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// }
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// CCWGPUDevice::getInstance()->stagingBuffer()->unmap();
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ccstd::vector<WGPUCommandBuffer> wgpuCmdBuffs(count);
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ccstd::vector<WGPUCommandEncoder> wgpuCmdEncoders(count);
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for (size_t i = 0; i < count; ++i) {
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const auto *cmdBuff = static_cast<CCWGPUCommandBuffer *>(cmdBuffs[i]);
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wgpuCmdBuffs[i] = cmdBuff->gpuCommandBufferObject()->wgpuCommandBuffer;
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wgpuCmdEncoders[i] = cmdBuff->gpuCommandBufferObject()->wgpuCommandEncoder;
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_numDrawCalls += cmdBuff->getNumDrawCalls();
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_numInstances += cmdBuff->getNumInstances();
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_numTriangles += cmdBuff->getNumTris();
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const_cast<CCWGPUCommandBuffer*>(cmdBuff)->reset();
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}
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wgpuQueueSubmit(_gpuQueueObject->wgpuQueue, count, wgpuCmdBuffs.data());
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std::for_each(wgpuCmdBuffs.begin(), wgpuCmdBuffs.end(), [](auto wgpuCmdBuffer) {
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wgpuCommandBufferRelease(wgpuCmdBuffer);
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});
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std::for_each(wgpuCmdEncoders.begin(), wgpuCmdEncoders.end(), [](auto wgpuCmdEncoder) {
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wgpuCommandEncoderRelease(wgpuCmdEncoder);
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});
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auto *recycleBin = CCWGPUDevice::getInstance()->recycleBin();
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wgpuQueueOnSubmittedWorkDone(_gpuQueueObject->wgpuQueue, 0, wgpuQueueSubmitCallback, recycleBin);
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}
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} // namespace gfx
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} // namespace cc
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