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62 lines
3.2 KiB
62 lines
3.2 KiB
/****************************************************************************
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Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "VKTextureBarrier.h"
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#include "../VKGPUObjects.h"
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#include "../VKQueue.h"
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namespace cc {
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namespace gfx {
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CCVKTextureBarrier::CCVKTextureBarrier(const TextureBarrierInfo &info) : TextureBarrier(info) {
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_typedID = generateObjectID<decltype(this)>();
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_gpuBarrier = std::make_unique<CCVKGPUTextureBarrier>();
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getAccessTypes(info.prevAccesses, _gpuBarrier->prevAccesses);
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getAccessTypes(info.nextAccesses, _gpuBarrier->nextAccesses);
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_gpuBarrier->barrier.prevAccessCount = utils::toUint(_gpuBarrier->prevAccesses.size());
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_gpuBarrier->barrier.pPrevAccesses = _gpuBarrier->prevAccesses.data();
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_gpuBarrier->barrier.nextAccessCount = utils::toUint(_gpuBarrier->nextAccesses.size());
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_gpuBarrier->barrier.pNextAccesses = _gpuBarrier->nextAccesses.data();
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_gpuBarrier->barrier.prevLayout = getAccessLayout(info.prevAccesses);
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_gpuBarrier->barrier.nextLayout = getAccessLayout(info.nextAccesses);
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_gpuBarrier->barrier.discardContents = !!info.discardContents;
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_gpuBarrier->barrier.subresourceRange.baseMipLevel = info.range.mipLevel;
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_gpuBarrier->barrier.subresourceRange.levelCount = info.range.levelCount;
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_gpuBarrier->barrier.subresourceRange.baseArrayLayer = info.range.firstSlice;
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_gpuBarrier->barrier.subresourceRange.layerCount = info.range.numSlices;
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_gpuBarrier->barrier.srcQueueFamilyIndex = info.srcQueue
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? static_cast<CCVKQueue *>(info.srcQueue)->gpuQueue()->queueFamilyIndex
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: VK_QUEUE_FAMILY_IGNORED;
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_gpuBarrier->barrier.dstQueueFamilyIndex = info.dstQueue
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? static_cast<CCVKQueue *>(info.dstQueue)->gpuQueue()->queueFamilyIndex
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: VK_QUEUE_FAMILY_IGNORED;
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thsvsGetVulkanImageMemoryBarrier(_gpuBarrier->barrier, &_gpuBarrier->srcStageMask, &_gpuBarrier->dstStageMask, &_gpuBarrier->vkBarrier);
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}
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} // namespace gfx
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} // namespace cc
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