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208 lines
6.3 KiB
208 lines
6.3 KiB
/****************************************************************************
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Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "BufferValidator.h"
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#include <cstring>
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#include "DeviceValidator.h"
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#include "ValidationUtils.h"
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#include "base/Log.h"
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namespace cc {
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namespace gfx {
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BufferValidator::BufferValidator(Buffer *actor)
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: Agent<Buffer>(actor) {
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_typedID = actor->getTypedID();
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}
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BufferValidator::~BufferValidator() {
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DeviceResourceTracker<Buffer>::erase(this);
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if (_source != nullptr) {
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CC_ASSERT(_isBufferView);
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_source->removeView(this);
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}
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for (auto *view : _views) {
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CC_ASSERT(view->isBufferView());
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view->onExpire();
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}
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CC_SAFE_DELETE(_actor);
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uint64_t lifeTime = DeviceValidator::getInstance()->currentFrame() - _creationFrame;
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// skip those that have never been updated
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if (!_isBufferView && hasFlag(_memUsage, MemoryUsageBit::HOST) && _totalUpdateTimes && _totalUpdateTimes < lifeTime / 3) {
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CC_LOG_WARNING("Triple buffer enabled for infrequently-updated buffer, consider using MemoryUsageBit::DEVICE instead");
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CC_LOG_DEBUG("Init Stacktrace: %s", _initStack.c_str());
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}
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}
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void BufferValidator::doInit(const BufferInfo &info) {
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// Initialize twice?
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CC_ASSERT(!isInited());
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_inited = true;
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CC_ASSERT_NE(info.usage, BufferUsageBit::NONE);
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CC_ASSERT_NE(info.memUsage, MemoryUsageBit::NONE);
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CC_ASSERT(info.size);
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CC_ASSERT(info.size / info.stride * info.stride == info.size);
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_initStack = utils::getStacktraceJS();
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_creationFrame = DeviceValidator::getInstance()->currentFrame();
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_totalUpdateTimes = 0U;
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if (hasFlag(info.usage, BufferUsageBit::VERTEX) && !info.stride) {
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// Invalid stride for vertex buffer.
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CC_ABORT();
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}
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/////////// execute ///////////
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_actor->initialize(info);
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}
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void BufferValidator::doInit(const BufferViewInfo &info) {
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// Initialize twice?
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CC_ASSERT(!isInited());
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_inited = true;
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auto *vBuffer = static_cast<BufferValidator *>(info.buffer);
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// Already been destroyed?
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CC_ASSERT(vBuffer != nullptr && vBuffer->isInited());
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CC_ASSERT(info.offset + info.range <= info.buffer->getSize());
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// zero-sized buffer?
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CC_ASSERT(info.range);
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uint32_t stride = info.buffer->getStride();
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// Offset is not multiple of stride?
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CC_ASSERT(info.offset / stride * stride == info.offset);
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/////////// execute ///////////
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BufferViewInfo actorInfo = info;
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actorInfo.buffer = vBuffer->getActor();
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_source = vBuffer;
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_source->addView(this);
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_actor->initialize(actorInfo);
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}
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void BufferValidator::doResize(uint32_t size, uint32_t /*count*/) {
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// Already been destroyed?
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CC_ASSERT(isInited());
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// Cannot resize through buffer views.
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CC_ASSERT(!_isBufferView);
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CC_ASSERT(size);
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for (auto *view : _views) {
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view->onExpire();
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}
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_views.clear();
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/////////// execute ///////////
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_actor->resize(size);
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}
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void BufferValidator::doDestroy() {
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// Be destroyed twice?"
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CC_ASSERT(isInited());
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_inited = false;
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/////////// execute ///////////
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_actor->destroy();
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}
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void BufferValidator::update(const void *buffer, uint32_t size) {
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CC_ASSERT(isInited());
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// Cannot update through buffer views.
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CC_ASSERT(!_isBufferView);
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CC_ASSERT(size && size <= _size);
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CC_ASSERT(buffer);
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if (hasFlag(_usage, BufferUsageBit::INDIRECT)) {
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const auto *drawInfo = static_cast<const DrawInfo *>(buffer);
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const size_t drawInfoCount = size / sizeof(DrawInfo);
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const bool isIndexed = drawInfoCount > 0 && drawInfo->indexCount > 0;
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for (size_t i = 1U; i < drawInfoCount; ++i) {
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if ((++drawInfo)->indexCount > 0 != isIndexed) {
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// Inconsistent indirect draw infos on using index buffer.
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CC_ABORT();
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}
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}
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}
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sanityCheck(buffer, size);
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++_totalUpdateTimes; // only count direct updates
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/////////// execute ///////////
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_actor->update(buffer, size);
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}
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void BufferValidator::sanityCheck(const void *buffer, uint32_t size) {
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uint64_t cur = DeviceValidator::getInstance()->currentFrame();
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if (cur == _lastUpdateFrame) {
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// FIXME: minggo: as current implementation need to update some buffers more than once, so disable it.
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// Should enable it when it is fixed.
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// CC_LOG_WARNING(utils::getStacktraceJS().c_str());
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// CC_LOG_WARNING("performance warning: buffer updated more than once per frame");
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}
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if (DeviceValidator::getInstance()->isRecording()) {
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_buffer.resize(_size);
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memcpy(_buffer.data(), buffer, size);
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}
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_lastUpdateFrame = cur;
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}
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void BufferValidator::addView(BufferValidator *view) {
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_views.emplace_back(view);
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}
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void BufferValidator::removeView(BufferValidator *view) {
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_views.erase(std::remove(_views.begin(), _views.end(), view), _views.end());
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}
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void BufferValidator::onExpire() {
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_source = nullptr;
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_expired = true;
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}
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void BufferValidator::flush(const uint8_t *buffer) {
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Buffer::flushBuffer(_actor, buffer);
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}
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uint8_t *BufferValidator::getStagingAddress() const {
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return Buffer::getBufferStagingAddress(_actor);
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}
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} // namespace gfx
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} // namespace cc
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