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155 lines
4.5 KiB
155 lines
4.5 KiB
/****************************************************************************
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Copyright (c) 2019-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "GLES3Wrangler.h"
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#include <string>
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#include "base/Log.h"
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#include "base/memory/Memory.h"
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#if defined(_WIN32) && !defined(ANDROID)
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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static HMODULE libegl = NULL;
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static HMODULE libgles = NULL;
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static PFNGLES3WLOADPROC pfnGles3wLoad = NULL;
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bool gles3wOpen() {
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std::string eglPath = "libEGL.dll";
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std::string glesPath = "libGLESv2.dll";
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#if CC_EDITOR
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// In editor,there are same library,so we need to use abs path to load them.
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HMODULE engine = NULL;
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if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
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GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
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(LPCWSTR)&gles3wOpen, &engine) != 0) {
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std::string dir;
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int times = 1;
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do {
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auto size = MAX_PATH * times++;
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char *path = static_cast<char *>(CC_MALLOC(size));
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if (path) {
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GetModuleFileNameA(engine, path, size);
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dir = path;
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}
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CC_FREE(path);
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} while (GetLastError() == ERROR_INSUFFICIENT_BUFFER);
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dir = dir.substr(0, dir.rfind("\\") + 1);
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eglPath = dir + eglPath;
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glesPath = dir + glesPath;
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} else {
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DWORD err = GetLastError();
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CC_LOG_WARNING("Failed to get abs path for editor,error code:%lu", err);
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}
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#endif
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libegl = LoadLibraryA(eglPath.c_str());
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libgles = LoadLibraryA(glesPath.c_str());
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return (libegl && libgles);
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}
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bool gles3wClose() {
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bool ret = true;
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if (libegl) {
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ret &= FreeLibrary(libegl) ? true : false;
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libegl = NULL;
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}
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if (libgles) {
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ret &= FreeLibrary(libgles) ? true : false;
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libgles = NULL;
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}
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return ret;
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}
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void *gles3wLoad(const char *proc) {
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void *res = nullptr;
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if (eglGetProcAddress) res = (void *)eglGetProcAddress(proc);
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if (!res) res = (void *)GetProcAddress(libegl, proc);
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return res;
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}
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#elif defined(__EMSCRIPTEN__)
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bool gles3wOpen() { return true; }
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bool gles3wClose() { return true; }
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void *gles3wLoad(const char *proc) {
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return (void *)eglGetProcAddress(proc);
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}
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#else
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#include <dlfcn.h>
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static void *libegl = nullptr;
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static void *libgles = nullptr;
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static PFNGLES3WLOADPROC pfnGles3wLoad = nullptr;
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bool gles3wOpen() {
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libegl = dlopen("libEGL.so", RTLD_LAZY | RTLD_GLOBAL);
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libgles = dlopen("libGLESv3.so", RTLD_LAZY | RTLD_GLOBAL);
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return (libegl && libgles);
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}
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bool gles3wClose() {
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bool ret = true;
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if (libegl) {
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ret &= dlclose(libegl) == 0;
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libegl = nullptr;
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}
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if (libgles) {
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ret &= dlclose(libgles) == 0;
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libgles = nullptr;
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}
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return ret;
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}
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void *gles3wLoad(const char *proc) {
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void *res = nullptr;
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if (eglGetProcAddress) res = reinterpret_cast<void *>(eglGetProcAddress(proc));
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if (!res) res = dlsym(libegl, proc);
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return res;
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}
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#endif
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PFNGLES3WLOADPROC pfnGLES3wLoadProc() {
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return pfnGles3wLoad;
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}
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bool gles3wInit() {
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if (!gles3wOpen()) {
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return false;
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}
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eglwLoadProcs(gles3wLoad);
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gles2wLoadProcs(gles3wLoad);
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gles3wLoadProcs(gles3wLoad);
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pfnGles3wLoad = gles3wLoad;
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return true;
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}
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bool gles3wExit() {
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return gles3wClose();
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}
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