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62 lines
2.9 KiB
62 lines
2.9 KiB
/****************************************************************************
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Copyright (c) 2019-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "GLES2CommandBuffer.h"
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namespace cc {
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namespace gfx {
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class CC_GLES2_API GLES2PrimaryCommandBuffer final : public GLES2CommandBuffer {
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public:
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GLES2PrimaryCommandBuffer() = default;
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~GLES2PrimaryCommandBuffer() override;
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void begin(RenderPass *renderPass, uint32_t subpass, Framebuffer *frameBuffer) override;
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void end() override;
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void beginRenderPass(RenderPass *renderPass, Framebuffer *fbo, const Rect &renderArea, const Color *colors, float depth, uint32_t stencil, CommandBuffer *const *secondaryCBs, uint32_t secondaryCBCount) override;
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void endRenderPass() override;
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void nextSubpass() override;
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void insertMarker(const MarkerInfo &marker) override;
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void beginMarker(const MarkerInfo &marker) override;
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void endMarker() override;
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void draw(const DrawInfo &info) override;
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void setViewport(const Viewport &vp) override;
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void setScissor(const Rect &rect) override;
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void updateBuffer(Buffer *buff, const void *data, uint32_t size) override;
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void copyBuffersToTexture(const uint8_t *const *buffers, Texture *texture, const BufferTextureCopy *regions, uint32_t count) override;
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void blitTexture(Texture *srcTexture, Texture *dstTexture, const TextureBlit *regions, uint32_t count, Filter filter) override;
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void copyTexture(Texture *srcTexture, Texture *dstTexture, const TextureCopy *regions, uint32_t count) override;
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void resolveTexture(Texture *srcTexture, Texture *dstTexture, const TextureCopy *regions, uint32_t count) override;
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void execute(CommandBuffer *const *cmdBuffs, uint32_t count) override;
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protected:
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friend class GLES2Queue;
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void bindStates() override;
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};
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} // namespace gfx
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} // namespace cc
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