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74 lines
2.9 KiB
74 lines
2.9 KiB
/****************************************************************************
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Copyright (c) 2019-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "GLES2Std.h"
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#include "base/Utils.h"
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#include "GLES2Commands.h"
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#include "GLES2DescriptorSetLayout.h"
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#include "GLES2PipelineLayout.h"
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namespace cc {
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namespace gfx {
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GLES2PipelineLayout::GLES2PipelineLayout() {
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_typedID = generateObjectID<decltype(this)>();
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}
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GLES2PipelineLayout::~GLES2PipelineLayout() {
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destroy();
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}
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void GLES2PipelineLayout::doInit(const PipelineLayoutInfo & /*info*/) {
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_gpuPipelineLayout = ccnew GLES2GPUPipelineLayout;
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uint32_t offset = 0U;
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_gpuPipelineLayout->dynamicOffsetIndices.resize(_setLayouts.size());
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for (uint32_t i = 0U; i < _setLayouts.size(); i++) {
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DescriptorSetLayout *setLayout = _setLayouts[i];
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GLES2GPUDescriptorSetLayout *gpuSetLayout = static_cast<GLES2DescriptorSetLayout *>(setLayout)->gpuDescriptorSetLayout();
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uint32_t dynamicCount = utils::toUint(gpuSetLayout->dynamicBindings.size());
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ccstd::vector<int> &indices = _gpuPipelineLayout->dynamicOffsetIndices[i];
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indices.assign(setLayout->getBindingIndices().size(), -1);
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for (uint32_t j = 0U; j < dynamicCount; j++) {
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uint32_t binding = gpuSetLayout->dynamicBindings[j];
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if (indices[binding] < 0) indices[binding] = offset + j;
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}
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_gpuPipelineLayout->dynamicOffsetOffsets.push_back(offset);
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_gpuPipelineLayout->setLayouts.push_back(gpuSetLayout);
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offset += dynamicCount;
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}
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_gpuPipelineLayout->dynamicOffsetOffsets.push_back(offset);
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_gpuPipelineLayout->dynamicOffsetCount = offset;
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_gpuPipelineLayout->dynamicOffsets.resize(offset);
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}
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void GLES2PipelineLayout::doDestroy() {
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CC_SAFE_DELETE(_gpuPipelineLayout);
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}
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} // namespace gfx
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} // namespace cc
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