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cocos_lib/cocos/renderer/gfx-base/GFXInputAssembler.h

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3.5 KiB

/****************************************************************************
Copyright (c) 2019-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "GFXObject.h"
#include "base/RefCounted.h"
namespace cc {
namespace gfx {
class CC_DLL InputAssembler : public GFXObject, public RefCounted {
public:
InputAssembler();
~InputAssembler() override;
void initialize(const InputAssemblerInfo &info);
void destroy();
inline const AttributeList &getAttributes() const { return _attributes; }
inline const BufferList &getVertexBuffers() const { return _vertexBuffers; }
inline Buffer *getIndexBuffer() const { return _indexBuffer; }
inline Buffer *getIndirectBuffer() const { return _indirectBuffer; }
inline ccstd::hash_t getAttributesHash() const { return _attributesHash; }
inline const DrawInfo &getDrawInfo() const { return _drawInfo; }
inline void setDrawInfo(const DrawInfo &info) { _drawInfo = info; }
inline void setVertexCount(uint32_t count) { _drawInfo.vertexCount = count; }
inline void setFirstVertex(uint32_t first) { _drawInfo.firstVertex = first; }
inline void setIndexCount(uint32_t count) { _drawInfo.indexCount = count; }
inline void setFirstIndex(uint32_t first) { _drawInfo.firstIndex = first; }
inline void setVertexOffset(int32_t offset) { _drawInfo.vertexOffset = offset; }
inline void setInstanceCount(uint32_t count) { _drawInfo.instanceCount = count; }
inline void setFirstInstance(uint32_t first) { _drawInfo.firstInstance = first; }
inline uint32_t getVertexCount() const { return _drawInfo.vertexCount; }
inline uint32_t getFirstVertex() const { return _drawInfo.firstVertex; }
inline uint32_t getIndexCount() const { return _drawInfo.indexCount; }
inline uint32_t getFirstIndex() const { return _drawInfo.firstIndex; }
inline uint32_t getVertexOffset() const { return _drawInfo.vertexOffset; }
inline uint32_t getInstanceCount() const { return _drawInfo.instanceCount; }
inline uint32_t getFirstInstance() const { return _drawInfo.firstInstance; }
protected:
virtual void doInit(const InputAssemblerInfo &info) = 0;
virtual void doDestroy() = 0;
ccstd::hash_t computeAttributesHash() const;
AttributeList _attributes;
ccstd::hash_t _attributesHash = 0;
BufferList _vertexBuffers;
Buffer *_indexBuffer{nullptr};
Buffer *_indirectBuffer{nullptr};
DrawInfo _drawInfo;
};
} // namespace gfx
} // namespace cc