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71 lines
2.9 KiB
71 lines
2.9 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "PassNodeBuilder.h"
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#include "FrameGraph.h"
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namespace cc {
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namespace framegraph {
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PassNodeBuilder::PassNodeBuilder(FrameGraph &graph, PassNode &passNode) noexcept
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: _graph(graph),
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_passNode(passNode) {
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}
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Handle PassNodeBuilder::read(const Handle &input) const noexcept {
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return _passNode.read(_graph, input);
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}
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TextureHandle PassNodeBuilder::write(const TextureHandle &output, uint8_t mipmapLevel, uint8_t faceId, uint8_t arrayPosition, const RenderTargetAttachment::Descriptor &attachmentDesc) const noexcept {
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const TextureHandle handle(_passNode.write(_graph, output));
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RenderTargetAttachment attachment;
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attachment.textureHandle = handle;
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attachment.desc = attachmentDesc;
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attachment.level = mipmapLevel;
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attachment.layer = faceId;
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attachment.index = arrayPosition;
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_passNode.createRenderTargetAttachment(std::forward<RenderTargetAttachment>(attachment));
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if (attachmentDesc.loadOp == gfx::LoadOp::LOAD) {
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ResourceNode &outputResourceNode = _graph.getResourceNode(output);
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++outputResourceNode.readerCount;
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}
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return handle;
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}
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TextureHandle PassNodeBuilder::write(const TextureHandle &output, const RenderTargetAttachment::Descriptor &attachmentDesc) const noexcept {
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return write(output, 0, 0, 0, attachmentDesc);
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}
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void PassNodeBuilder::writeToBlackboard(const StringHandle &name, const Handle &handle) const noexcept {
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_graph.getBlackboard().put(name, handle);
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}
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Handle PassNodeBuilder::readFromBlackboard(const StringHandle &name) const noexcept {
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return Handle(_graph.getBlackboard().get(name));
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}
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} // namespace framegraph
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} // namespace cc
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