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173 lines
4.8 KiB
173 lines
4.8 KiB
/****************************************************************************
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Copyright (c) 2019-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "engine/EngineEvents.h"
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#include "gfx-agent/DeviceAgent.h"
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#include "gfx-validator/DeviceValidator.h"
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#include "platform/BasePlatform.h"
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// #undef CC_USE_NVN
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// #undef CC_USE_VULKAN
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// #undef CC_USE_METAL
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// #undef CC_USE_GLES3
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// #undef CC_USE_GLES2
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#ifdef CC_USE_NVN
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#include "gfx-nvn/NVNDevice.h"
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#endif
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#ifdef CC_USE_VULKAN
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#include "gfx-vulkan/VKDevice.h"
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#endif
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#ifdef CC_USE_METAL
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#include "gfx-metal/MTLDevice.h"
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#endif
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#ifdef CC_USE_GLES3
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#include "gfx-gles3/GLES3Device.h"
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#endif
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#ifdef CC_USE_GLES2
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#include "gfx-gles2/GLES2Device.h"
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#endif
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#include "gfx-empty/EmptyDevice.h"
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#include "renderer/pipeline/Define.h"
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namespace cc {
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namespace gfx {
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class CC_DLL DeviceManager final {
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static constexpr bool DETACH_DEVICE_THREAD{true};
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static constexpr bool FORCE_DISABLE_VALIDATION{false};
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static constexpr bool FORCE_ENABLE_VALIDATION{false};
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public:
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static Device *create() {
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DeviceInfo deviceInfo{pipeline::bindingMappingInfo};
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return DeviceManager::create(deviceInfo);
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}
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static Device *create(const DeviceInfo &info) {
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if (Device::instance) return Device::instance;
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Device *device = nullptr;
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#ifdef CC_USE_NVN
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if (tryCreate<CCNVNDevice>(info, &device)) return device;
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#endif
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#ifdef CC_USE_VULKAN
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bool skipVulkan = false;
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#if CC_PLATFORM == CC_PLATFORM_ANDROID
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auto sdkVersion = BasePlatform::getPlatform()->getSdkVersion();
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skipVulkan = sdkVersion <= 27; // Android 8
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#endif
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if (!skipVulkan && tryCreate<CCVKDevice>(info, &device)) return device;
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#endif
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#ifdef CC_USE_METAL
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if (tryCreate<CCMTLDevice>(info, &device)) return device;
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#endif
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#ifdef CC_USE_GLES3
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#if CC_USE_XR || CC_USE_AR_MODULE
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Device::isSupportDetachDeviceThread = false;
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#endif
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if (tryCreate<GLES3Device>(info, &device)) return device;
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#endif
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#ifdef CC_USE_GLES2
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// arcore & arengine currently only supports gles, session update requires gl context
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#if CC_USE_AR_MODULE
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Device::isSupportDetachDeviceThread = false;
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#endif
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if (tryCreate<GLES2Device>(info, &device)) return device;
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#endif
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#ifdef CC_EDITOR
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Device::isSupportDetachDeviceThread = false;
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#endif
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if (tryCreate<EmptyDevice>(info, &device)) return device;
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return nullptr;
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}
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static bool isDetachDeviceThread() {
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return DETACH_DEVICE_THREAD && Device::isSupportDetachDeviceThread;
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}
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static ccstd::string getGFXName() {
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ccstd::string gfx = "unknown";
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#ifdef CC_USE_NVN
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gfx = "NVN";
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#elif defined(CC_USE_VULKAN)
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gfx = "Vulkan";
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#elif defined(CC_USE_METAL)
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gfx = "Metal";
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#elif defined(CC_USE_GLES3)
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gfx = "GLES3";
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#elif defined(CC_USE_GLES2)
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gfx = "GLES2";
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#else
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gfx = "Empty";
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#endif
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return gfx;
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}
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private:
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template <typename DeviceCtor, typename Enable = std::enable_if_t<std::is_base_of<Device, DeviceCtor>::value>>
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static bool tryCreate(const DeviceInfo &info, Device **pDevice) {
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Device *device = ccnew DeviceCtor;
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if (isDetachDeviceThread()) {
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device = ccnew gfx::DeviceAgent(device);
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}
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#if !defined(CC_SERVER_MODE)
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if (CC_DEBUG > 0 && !FORCE_DISABLE_VALIDATION || FORCE_ENABLE_VALIDATION) {
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device = ccnew gfx::DeviceValidator(device);
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}
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#endif
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if (!device->initialize(info)) {
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CC_SAFE_DELETE(device);
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return false;
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}
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*pDevice = device;
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return true;
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}
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#ifndef CC_DEBUG
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static constexpr int CC_DEBUG{0};
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#endif
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};
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} // namespace gfx
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} // namespace cc
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