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93 lines
3.2 KiB
93 lines
3.2 KiB
/****************************************************************************
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Copyright (c) 2022-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/openharmony/modules/Screen.h"
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#include "platform/openharmony/napi/NapiHelper.h"
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#include "bindings/jswrapper/SeApi.h"
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namespace cc {
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int Screen::getDPI() const {
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auto dpi = NapiHelper::napiCallFunction("getDPI");
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if (dpi.IsNumber()) {
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return dpi.As<Napi::Number>().Int32Value();
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}
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return 0;
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}
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float Screen::getDevicePixelRatio() const {
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// float value;
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// NapiHelper::napiCallFunction("getPixelRation", &value);
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// return value;
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// TODO(qgh):openharmony does support this interface, but returning a value of 1.5 will cause the entire page to zoom in.
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return 1;
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}
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Screen::Orientation Screen::getDeviceOrientation() const {
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auto dpi = NapiHelper::napiCallFunction("getDeviceOrientation");
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int32_t value = 0;
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if (dpi.IsNumber()) {
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value = dpi.As<Napi::Number>().Int32Value();
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}
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if(value == 0) {
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return Orientation::PORTRAIT;
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} else if(value == 1) {
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return Orientation::LANDSCAPE_LEFT;
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} else if(value == 2) {
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return Orientation::PORTRAIT_UPSIDE_DOWN;
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} else if(value == 3) {
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return Orientation::LANDSCAPE_RIGHT;
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}
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CC_ASSERT(false);
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return Orientation::PORTRAIT;
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}
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void Screen::setKeepScreenOn(bool value) {
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CC_UNUSED_PARAM(value);
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}
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Vec4 Screen::getSafeAreaEdge() const {
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return cc::Vec4();
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}
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bool Screen::isDisplayStats() {
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se::AutoHandleScope hs;
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se::Value ret;
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const char commandBuf[100] = "cc.profiler.isShowingStats();";
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se::ScriptEngine::getInstance()->evalString(commandBuf, 100, &ret);
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return ret.toBoolean();
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}
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void Screen::setDisplayStats(bool isShow) {
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se::AutoHandleScope hs;
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char commandBuf[100] = {0};
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sprintf(commandBuf, isShow ? "cc.profiler.showStats();" : "cc.profiler.hideStats();");
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se::ScriptEngine::getInstance()->evalString(commandBuf);
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}
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} // namespace cc
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