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57 lines
2.1 KiB
57 lines
2.1 KiB
/****************************************************************************
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Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <native_layer.h>
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#include <native_layer_jni.h>
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#include <rawfile/resource_manager.h>
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#include <condition_variable>
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#include <mutex>
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#include "base/std/container/string.h"
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#include <future>
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namespace cc {
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// struct CocosApp {
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// ResourceManager *resourceManager = nullptr;
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// // NativeLayer *window = nullptr;
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// int sdkVersion = 0;
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// std::promise<void> glThreadPromise;
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// NativeLayer *pendingWindow = nullptr;
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// bool destroyRequested = false;
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// bool animating = true;
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// bool running = false;
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// bool surfaceInited = false;
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// // Current state of the app's activity. May be either APP_CMD_RESUME, APP_CMD_PAUSE.
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// int activityState = 0;
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// };
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// extern CocosApp cocosApp;
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} // namespace cc
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