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140 lines
5.6 KiB
140 lines
5.6 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "base/Ptr.h"
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#include "base/ThreadPool.h"
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#include "platform/interfaces/modules/IXRInterface.h"
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#if CC_USE_XR_REMOTE_PREVIEW
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#include "xr/XRRemotePreviewManager.h"
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#endif
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namespace se {
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class Object;
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}
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namespace cc {
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class XRInterface : public IXRInterface {
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public:
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xr::XRVendor getVendor() override;
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xr::XRConfigValue getXRConfig(xr::XRConfigKey key) override;
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void setXRConfig(xr::XRConfigKey key, xr::XRConfigValue value) override;
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uint32_t getRuntimeVersion() override;
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void initialize(void *javaVM, void *activity) override;
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// render thread lifecycle
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void onRenderPause() override;
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void onRenderResume() override;
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void onRenderDestroy() override;
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// render thread lifecycle
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// gfx
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void preGFXDeviceInitialize(gfx::API gfxApi) override;
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void postGFXDeviceInitialize(gfx::API gfxApi) override;
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const xr::XRSwapchain &doGFXDeviceAcquire(gfx::API gfxApi) override;
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bool isGFXDeviceNeedsPresent(gfx::API gfxApi) override;
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void postGFXDevicePresent(gfx::API gfxApi) override;
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void createXRSwapchains() override;
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const std::vector<cc::xr::XRSwapchain> &getXRSwapchains() override;
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gfx::Format getXRSwapchainFormat() override;
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void updateXRSwapchainTypedID(uint32_t typedID) override;
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// gfx
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// vulkan
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#ifdef CC_USE_VULKAN
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uint32_t getXRVkApiVersion(uint32_t engineVkApiVersion) override;
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void initializeVulkanData(const PFN_vkGetInstanceProcAddr &addr) override;
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VkInstance createXRVulkanInstance(const VkInstanceCreateInfo &instInfo) override;
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VkDevice createXRVulkanDevice(const VkDeviceCreateInfo *deviceInfo) override;
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VkPhysicalDevice getXRVulkanGraphicsDevice() override;
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void getXRSwapchainVkImages(std::vector<VkImage> &vkImages, uint32_t eye) override;
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#endif
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// vulkan
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// gles
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#ifdef CC_USE_GLES3
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void initializeGLESData(xr::PFNGLES3WLOADPROC gles3wLoadFuncProc, gfx::GLES3GPUContext *gpuContext) override;
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void attachGLESFramebufferTexture2D() override;
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EGLSurfaceType acquireEGLSurfaceType(uint32_t typedID) override;
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#endif
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// gles
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// stereo render loop
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bool platformLoopStart() override;
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bool beginRenderFrame() override;
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bool isRenderAllowable() override;
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bool beginRenderEyeFrame(uint32_t eye) override;
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bool endRenderEyeFrame(uint32_t eye) override;
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bool endRenderFrame() override;
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bool platformLoopEnd() override;
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// stereo render loop
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ccstd::vector<float> getHMDViewPosition(uint32_t eye, int trackingType) override;
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ccstd::vector<float> getXRViewProjectionData(uint32_t eye, float near, float far) override;
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ccstd::vector<float> getXREyeFov(uint32_t eye) override;
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// renderwindow
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xr::XREye getXREyeByRenderWindow(void *window) override;
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void bindXREyeWithRenderWindow(void *window, xr::XREye eye) override;
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void handleAppCommand(int appCmd) override;
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void adaptOrthographicMatrix(cc::scene::Camera *camera, const ccstd::array<float, 4> &preTransform, Mat4 &proj, Mat4 &view) override;
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private:
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void loadImageTrackingData(const std::string &imageInfo);
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void asyncLoadAssetsImage(const std::string &imagePath);
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void dispatchGamepadEventInternal(const xr::XRControllerEvent &xrControllerEvent);
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void dispatchHandleEventInternal(const xr::XRControllerEvent &xrControllerEvent);
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void dispatchHMDEventInternal(const xr::XRControllerEvent &xrControllerEvent);
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ControllerEvent _controllerEvent;
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se::Object *_jsPoseEventArray{nullptr};
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#if CC_USE_VULKAN
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PFN_vkGetInstanceProcAddr _vkGetInstanceProcAddr{nullptr};
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VkPhysicalDevice _vkPhysicalDevice{nullptr};
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VkInstance _vkInstance{nullptr};
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VkDevice _vkDevice{nullptr};
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#endif
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#if CC_USE_GLES3
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xr::PFNGLES3WLOADPROC _gles3wLoadFuncProc{nullptr};
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gfx::GLES3GPUContext *_gles3GPUContext{nullptr};
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#endif
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xr::XRSwapchain _acquireSwapchain;
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std::vector<cc::xr::XRSwapchain> _xrSwapchains;
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bool _renderPaused{false};
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bool _renderResumed{false};
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bool _isXrEntryInstanceValid{false};
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std::unordered_map<void *, xr::XREye> _xrWindowMap;
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std::unordered_map<uint32_t, EGLSurfaceType> _eglSurfaceTypeMap;
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bool _committedFrame{false};
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#if CC_USE_XR_REMOTE_PREVIEW
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cc::IntrusivePtr<XRRemotePreviewManager> _xrRemotePreviewManager{nullptr};
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#endif
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LegacyThreadPool *_gThreadPool{nullptr};
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bool _isFlipPixelY{false};
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bool _isEnabledEyeRenderJsCallback{false};
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};
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} // namespace cc
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