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117 lines
4.0 KiB
117 lines
4.0 KiB
/****************************************************************************
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Copyright (c) 2021-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/ios/modules/Screen.h"
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#include <CoreFoundation/CoreFoundation.h>
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#import <CoreMotion/CoreMotion.h>
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#include <CoreText/CoreText.h>
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#import <UIKit/UIKit.h>
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#include "base/Macros.h"
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#include "cocos/bindings/jswrapper/SeApi.h"
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#include "cocos/platform/ios/WarpCocosContent.h"
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namespace cc {
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int Screen::getDPI() const {
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static int dpi = -1;
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if (dpi == -1) {
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float scale = [[UIScreen mainScreen] scale];
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
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dpi = 132 * scale;
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} else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
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dpi = 163 * scale;
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} else {
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dpi = 160 * scale;
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}
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}
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return dpi;
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}
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float Screen::getDevicePixelRatio() const {
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return [[UIScreen mainScreen] nativeScale];
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}
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void Screen::setKeepScreenOn(bool value) {
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[[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)value];
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}
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Screen::Orientation Screen::getDeviceOrientation() const {
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Orientation orientation = Orientation::PORTRAIT;
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switch ([[UIApplication sharedApplication] statusBarOrientation]) {
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case UIInterfaceOrientationLandscapeRight:
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orientation = Orientation::LANDSCAPE_RIGHT;
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break;
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case UIInterfaceOrientationLandscapeLeft:
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orientation = Orientation::LANDSCAPE_LEFT;
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break;
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case UIInterfaceOrientationPortraitUpsideDown:
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orientation = Orientation::PORTRAIT_UPSIDE_DOWN;
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break;
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case UIInterfaceOrientationPortrait:
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orientation = Orientation::PORTRAIT;
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break;
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default:
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CC_ABORT();
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break;
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}
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return orientation;
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}
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Vec4 Screen::getSafeAreaEdge() const {
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//UIView *screenView = UIApplication.sharedApplication.delegate.window.rootViewController.view;
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UIView * screenView = WarpCocosContent.shareInstance.renderView;
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if (@available(iOS 11.0, *)) {
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UIEdgeInsets safeAreaEdge = screenView.safeAreaInsets;
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return cc::Vec4(safeAreaEdge.top, safeAreaEdge.left, safeAreaEdge.bottom, safeAreaEdge.right);
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}
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// If running on iOS devices lower than 11.0, return ZERO Vec4.
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return cc::Vec4();
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}
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bool Screen::isDisplayStats() {
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se::AutoHandleScope hs;
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se::Value ret;
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char commandBuf[100] = "cc.debug.isDisplayStats();";
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se::ScriptEngine::getInstance()->evalString(commandBuf, 100, &ret);
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return ret.toBoolean();
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}
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void Screen::setDisplayStats(bool isShow) {
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se::AutoHandleScope hs;
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char commandBuf[100] = {0};
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sprintf(commandBuf, "cc.debug.setDisplayStats(%s);", isShow ? "true" : "false");
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se::ScriptEngine::getInstance()->evalString(commandBuf);
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}
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} // namespace cc
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