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77 lines
3.1 KiB
77 lines
3.1 KiB
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#pragma once
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#include "middleware-adapter.h"
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#include "spine-creator-support/SkeletonAnimation.h"
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#include "spine-creator-support/SkeletonCacheAnimation.h"
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#include "spine-creator-support/SkeletonCacheMgr.h"
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#include "spine-creator-support/SkeletonDataMgr.h"
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#include "spine-creator-support/SkeletonRenderer.h"
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#include "spine/spine.h"
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namespace spine {
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typedef cc::middleware::Texture2D *(*CustomTextureLoader)(const char *path);
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// set custom texture loader for _spAtlasPage_createTexture
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void spAtlasPage_setCustomTextureLoader(CustomTextureLoader texLoader);
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class Cocos2dAtlasAttachmentLoader : public AtlasAttachmentLoader {
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public:
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Cocos2dAtlasAttachmentLoader(Atlas *atlas);
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virtual ~Cocos2dAtlasAttachmentLoader();
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virtual void configureAttachment(Attachment *attachment);
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};
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class Cocos2dTextureLoader : public TextureLoader {
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public:
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Cocos2dTextureLoader();
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virtual ~Cocos2dTextureLoader();
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virtual void load(AtlasPage &page, const String &path);
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virtual void unload(void *texture);
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};
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class Cocos2dExtension : public DefaultSpineExtension {
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public:
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Cocos2dExtension();
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virtual ~Cocos2dExtension();
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virtual void _free(void *mem, const char *file, int line);
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protected:
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virtual char *_readFile(const String &path, int *length);
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};
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typedef void (*SpineObjectDisposeCallback)(void *);
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void setSpineObjectDisposeCallback(SpineObjectDisposeCallback callback);
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} // namespace spine
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