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129 lines
4.3 KiB
129 lines
4.3 KiB
/****************************************************************************
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Copyright (c) 2012-2020 DragonBones team and other contributors
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <utility>
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#include "ArmatureCache.h"
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#include "CCArmatureDisplay.h"
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#include "base/RefCounted.h"
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#include "dragonbones/DragonBonesHeaders.h"
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namespace cc {
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class RenderEntity;
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class RenderDrawInfo;
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class Material;
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}; // namespace cc
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DRAGONBONES_NAMESPACE_BEGIN
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class CCArmatureCacheDisplay : public cc::RefCounted, public cc::middleware::IMiddleware {
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public:
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CCArmatureCacheDisplay(const std::string &armatureName, const std::string &armatureKey, const std::string &atlasUUID, bool isShare);
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~CCArmatureCacheDisplay() override;
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void dispose();
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void update(float dt) override;
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void render(float dt) override;
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void setTimeScale(float scale) {
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_timeScale = scale;
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}
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float getTimeScale() const {
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return _timeScale;
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}
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void beginSchedule();
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void stopSchedule();
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void onEnable();
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void onDisable();
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Armature *getArmature() const;
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Animation *getAnimation() const;
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void setColor(float r, float g, float b, float a);
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void setBatchEnabled(bool enabled);
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void setAttachEnabled(bool enabled);
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void setOpacityModifyRGB(bool value) {
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_premultipliedAlpha = value;
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}
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using dbEventCallback = std::function<void(EventObject *)>;
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void setDBEventCallback(dbEventCallback callback) {
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_dbEventCallback = std::move(callback);
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}
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void addDBEventListener(const std::string &type);
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void removeDBEventListener(const std::string &type);
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void dispatchDBEvent(const std::string &type, EventObject *value);
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void playAnimation(const std::string &name, int playTimes);
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void updateAnimationCache(const std::string &animationName);
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void updateAllAnimationCache();
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/**
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* @return shared buffer offset, it's a Uint32Array
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* format |render info offset|attach info offset|
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*/
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se_object_ptr getSharedBufferOffset() const;
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cc::RenderDrawInfo *requestDrawInfo(int idx);
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cc::Material *requestMaterial(uint16_t blendSrc, uint16_t blendDst);
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void setMaterial(cc::Material *material);
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void setRenderEntity(cc::RenderEntity *entity);
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private:
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float _timeScale = 1;
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int _curFrameIndex = -1;
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float _accTime = 0.0F;
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int _playCount = 0;
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int _playTimes = 0;
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bool _isAniComplete = true;
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std::string _animationName;
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Armature *_armature = nullptr;
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ArmatureCache::AnimationData *_animationData = nullptr;
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std::map<std::string, bool> _listenerIDMap;
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bool _useAttach = false;
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bool _enableBatch = true;
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cc::middleware::Color4F _nodeColor = cc::middleware::Color4F::WHITE;
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bool _premultipliedAlpha = false;
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dbEventCallback _dbEventCallback = nullptr;
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ArmatureCache *_armatureCache = nullptr;
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EventObject *_eventObject;
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cc::middleware::IOTypedArray *_sharedBufferOffset = nullptr;
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cc::RenderEntity *_entity = nullptr;
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cc::Material *_material = nullptr;
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ccstd::vector<cc::RenderDrawInfo *> _drawInfoArray;
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ccstd::unordered_map<uint32_t, cc::Material *> _materialCaches;
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};
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DRAGONBONES_NAMESPACE_END
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