You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
116 lines
4.0 KiB
116 lines
4.0 KiB
/****************************************************************************
|
|
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
|
|
|
|
http://www.cocos.com
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights to
|
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
of the Software, and to permit persons to whom the Software is furnished to do so,
|
|
subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "core/scene-graph/Scene.h"
|
|
#include "core/scene-graph/SceneGlobals.h"
|
|
// #include "core/Director.h"
|
|
#include "core/Root.h"
|
|
//#include "core/scene-graph/NodeActivator.h"
|
|
#include "engine/EngineEvents.h"
|
|
|
|
namespace cc {
|
|
|
|
Scene::Scene(const ccstd::string &name)
|
|
: Node(name) {
|
|
// _activeInHierarchy is initalized to 'false', so doesn't need to set it to false again
|
|
// _activeInHierarchy = false;
|
|
if (Root::getInstance() != nullptr) {
|
|
_renderScene = Root::getInstance()->createScene({});
|
|
}
|
|
_globals = ccnew SceneGlobals();
|
|
}
|
|
|
|
Scene::Scene() : Scene("") {}
|
|
|
|
Scene::~Scene() = default;
|
|
|
|
void Scene::setSceneGlobals(SceneGlobals *globals) { _globals = globals; }
|
|
|
|
void Scene::load() {
|
|
events::SceneLoad::broadcast();
|
|
if (!_inited) {
|
|
//cjh if (TEST) {
|
|
// CC_ASSERT(!_activeInHierarchy, 'Should deactivate ActionManager by default');
|
|
// }
|
|
// expandNestedPrefabInstanceNode(this); // TODO(xwx): expandNestedPrefabInstanceNode not implement yet
|
|
// applyTargetOverrides(this); // TODO(xwx): applyTargetOverrides not implement yet
|
|
//cjh _onBatchCreated is implemented in TS now, so comment the following line
|
|
// onBatchCreated(false); //cjh EDITOR && _prefabSyncedInLiveReload);
|
|
_inited = true;
|
|
}
|
|
_scene = this;
|
|
// static method can't use this as parameter type
|
|
walk(Node::setScene);
|
|
}
|
|
|
|
void Scene::activate(bool active /* = true */) { // NOLINT(misc-unused-parameters)
|
|
#if CC_EDITOR
|
|
this->notifyEditorAttached(active);
|
|
#endif
|
|
//cjh
|
|
// Director::getInstance()->getNodeActivator()->activateNode(this, active);
|
|
// The test environment does not currently support the renderer
|
|
// if (!TEST) {
|
|
_globals->activate(this);
|
|
if (_renderScene) {
|
|
_renderScene->activate();
|
|
}
|
|
// }
|
|
}
|
|
|
|
void Scene::onBatchCreated(bool dontSyncChildPrefab) {
|
|
// Moved from Node::onBatchCreated, Node::onBatchCreated only emits event to JS now.
|
|
if (_parent) {
|
|
index_t idx = getIdxOfChild(_parent->_children, this);
|
|
if (idx != CC_INVALID_INDEX) {
|
|
_siblingIndex = idx;
|
|
}
|
|
}
|
|
//
|
|
|
|
auto len = static_cast<int32_t>(_children.size());
|
|
for (int32_t i = 0; i < len; ++i) {
|
|
_children[i]->setSiblingIndex(i);
|
|
_children[i]->onBatchCreated(dontSyncChildPrefab);
|
|
}
|
|
}
|
|
|
|
bool Scene::destroy() {
|
|
bool success = Super::destroy();
|
|
if (success) {
|
|
for (auto &child : _children) {
|
|
child->setActive(false);
|
|
}
|
|
}
|
|
|
|
if (_renderScene != nullptr) {
|
|
Root::getInstance()->destroyScene(_renderScene);
|
|
}
|
|
|
|
_active = false;
|
|
setActiveInHierarchy(false);
|
|
return success;
|
|
}
|
|
|
|
} // namespace cc
|
|
|