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81 lines
2.4 KiB
81 lines
2.4 KiB
/****************************************************************************
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Copyright (c) 2022-2023 Xiamen Yaji Software Co., Ltd.
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https://www.cocos.com/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "core/geometry/Line.h"
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#include "base/memory/Memory.h"
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namespace cc {
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namespace geometry {
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Line *Line::create(float sx,
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float sy,
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float sz,
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float ex,
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float ey,
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float ez) {
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return ccnew Line(sx, sy, sz, ex, ey, ez);
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}
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Line *Line::clone(const Line &a) {
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return ccnew Line(
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a.s.x, a.s.y, a.s.z,
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a.e.x, a.e.y, a.e.z);
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}
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Line *Line::copy(Line *out, const Line &a) {
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out->s = a.s;
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out->e = a.e;
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return out;
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}
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Line *Line::fromPoints(Line *out, const Vec3 &start, const Vec3 &end) {
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out->s = start;
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out->e = end;
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return out;
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}
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Line *Line::set(Line *out,
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float sx,
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float sy,
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float sz,
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float ex,
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float ey,
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float ez) {
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out->s.x = sx;
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out->s.y = sy;
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out->s.z = sz;
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out->e.x = ex;
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out->e.y = ey;
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out->e.z = ez;
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return out;
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}
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Line::Line(float sx, float sy, float sz, float ex, float ey, float ez) : ShapeBase(ShapeEnum::SHAPE_LINE) {
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s = {sx, sy, sz};
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e = {ex, ey, ez};
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}
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} // namespace geometry
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} // namespace cc
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