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/****************************************************************************
Copyright (c) 2022-2023 Xiamen Yaji Software Co., Ltd.
https://www.cocos.com/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "core/geometry/Enums.h"
#include "math/Mat4.h"
#include "math/Quaternion.h"
#include "math/Utils.h"
#include "math/Vec3.h"
namespace cc {
namespace geometry {
/**
* @en
* Basic Geometry: capsule.
* @zh
* 基础几何,胶囊体。
*/
class Capsule final : public ShapeBase {
/**
* @en
* Gets the type of the shape.
* @zh
* 获取形状的类型。
*/
public:
enum class CenterEnum {
X = 0,
Y = 1,
Z = 2
};
/**
* @en
* Capsule sphere radius.
* @zh
* 胶囊体球部半径。
*/
float radius{0.0F};
/**
* @en
* The distance between the center point of the capsule and the center of the sphere.
* @zh
* 胶囊体中心点和球部圆心的距离。
*/
float halfHeight{0.0F};
/**
* @en
* Local orientation of capsule [0,1,2] => [x,y,z].
* @zh
* 胶囊体的本地朝向,映射关系 [0,1,2] => [x,y,z]。
*/
CenterEnum axis;
/**
* @en
* The origin of the capsule.
* @zh
* 胶囊体的原点。
*/
Vec3 center;
/**
* @en
* The rotation of the capsule.
* @zh
* 胶囊体的旋转。
*/
Quaternion rotation;
/** cache, local center of ellipse */
Vec3 ellipseCenter0;
Vec3 ellipseCenter1;
explicit Capsule(float radius = 0.5, float halfHeight = 0.5, CenterEnum axis = CenterEnum::Y) : ShapeBase(ShapeEnum::SHAPE_CAPSULE) {
this->radius = radius;
this->halfHeight = halfHeight;
this->axis = axis;
this->center = {};
this->rotation = {};
ellipseCenter0 = {0, halfHeight, 0};
ellipseCenter1 = {0, -halfHeight, 0};
updateCache();
}
Capsule(const Capsule &other) = default;
Capsule(Capsule &&other) = default;
Capsule &operator=(const Capsule &other) = default;
Capsule &operator=(Capsule &&other) = default;
~Capsule() override = default;
/**
* @en
* Transform this capsule.
* @zh
* 变换此胶囊体。
*/
void transform(const Mat4 &m, const Vec3 &pos, const Quaternion &rot, const Vec3 &scale, Capsule *out) const;
private:
void updateCache();
void updateLocalCenter();
};
} // namespace geometry
} // namespace cc