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69 lines
3.2 KiB
69 lines
3.2 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "cocos/bindings/auto/jsb_gfx_auto.h"
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#include "cocos/bindings/auto/jsb_pipeline_auto.h"
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#include "cocos/bindings/jswrapper/SeApi.h"
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#include "cocos/bindings/manual/jsb_conversions.h"
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#include "cocos/bindings/manual/jsb_global.h"
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#include "gfx-base/GFXPipelineState.h"
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#include "renderer/pipeline/Define.h"
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#include "renderer/pipeline/PipelineStateManager.h"
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#include "renderer/pipeline/RenderPipeline.h"
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static bool JSB_getOrCreatePipelineState(se::State &s) { // NOLINT(readability-identifier-naming)
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const auto &args = s.args();
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size_t argc = args.size();
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if (argc == 4) {
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auto *pass = static_cast<cc::scene::Pass *>(args[0].toObject()->getPrivateData());
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auto *shader = static_cast<cc::gfx::Shader *>(args[1].toObject()->getPrivateData());
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auto *renderPass = static_cast<cc::gfx::RenderPass *>(args[2].toObject()->getPrivateData());
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auto *inputAssembler = static_cast<cc::gfx::InputAssembler *>(args[3].toObject()->getPrivateData());
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auto *pipelineState = cc::pipeline::PipelineStateManager::getOrCreatePipelineState(pass, shader, inputAssembler, renderPass);
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native_ptr_to_seval<cc::gfx::PipelineState>(pipelineState, &s.rval());
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return true;
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}
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SE_REPORT_ERROR("wrong number of arguments: %d, was expecting %d", (int)argc, 4);
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return false;
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}
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SE_BIND_FUNC(JSB_getOrCreatePipelineState);
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bool register_all_pipeline_manual(se::Object *obj) { // NOLINT(readability-identifier-naming)
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// Get the ns
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se::Value nrVal;
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if (!obj->getProperty("nr", &nrVal)) {
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se::HandleObject jsobj(se::Object::createPlainObject());
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nrVal.setObject(jsobj);
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obj->setProperty("nr", nrVal);
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}
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se::Object *nr = nrVal.toObject();
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se::Value psmVal;
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se::HandleObject jsobj(se::Object::createPlainObject());
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psmVal.setObject(jsobj);
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nr->setProperty("PipelineStateManager", psmVal);
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psmVal.toObject()->defineFunction("getOrCreatePipelineState", _SE(JSB_getOrCreatePipelineState));
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return true;
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}
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