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79 lines
3.4 KiB
79 lines
3.4 KiB
/****************************************************************************
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Copyright (c) 2018-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <functional>
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#include <memory>
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#include "engine/EngineEvents.h"
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namespace se {
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class Value;
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}
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namespace cc {
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class EventDispatcher {
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public:
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static void init();
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static void destroy();
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static bool initialized();
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static void doDispatchJsEvent(const char *jsFunctionName, const std::vector<se::Value> &args);
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private:
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static void dispatchTouchEvent(const TouchEvent &touchEvent);
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static void dispatchMouseEvent(const MouseEvent &mouseEvent);
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static void dispatchKeyboardEvent(const KeyboardEvent &keyboardEvent);
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static void dispatchControllerEvent(const ControllerEvent &controllerEvent);
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static void dispatchControllerChangeEvent(const ControllerChangeEvent &changeEvent);
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static void dispatchTickEvent(float dt);
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static void dispatchResizeEvent(int width, int height, uint32_t windowId = UINT32_MAX);
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static void dispatchOrientationChangeEvent(int orientation);
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static void dispatchEnterBackgroundEvent();
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static void dispatchEnterForegroundEvent();
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static void dispatchMemoryWarningEvent();
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static void dispatchRestartVM();
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static void dispatchCloseEvent();
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static void dispatchPointerlockChangeEvent(bool value);
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static uint32_t hashListenerId; // simple increment hash
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static events::EnterForeground::Listener listenerEnterForeground;
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static events::EnterBackground::Listener listenerEnterBackground;
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static events::WindowChanged::Listener listenerWindowChanged;
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static events::LowMemory::Listener listenerLowMemory;
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static events::Touch::Listener listenerTouch;
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static events::Mouse::Listener listenerMouse;
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static events::Keyboard::Listener listenerKeyboard;
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static events::Controller::Listener listenerConroller;
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static events::ControllerChange::Listener listenerConrollerChange;
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static events::Tick::Listener listenerTick;
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static events::Resize::Listener listenerResize;
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static events::Orientation::Listener listenerOrientation;
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static events::RestartVM::Listener listenerRestartVM;
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static events::Close::Listener listenerClose;
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static events::PointerLock::Listener listenerPointerLock;
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};
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} // end of namespace cc
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