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cocos_lib/cocos/base/memory/CallStack.h

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2.3 KiB

/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "../Config.h"
#if USE_MEMORY_LEAK_DETECTOR
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
#include <Windows.h>
#endif
#include <cstdint>
#include "../Macros.h"
#include "base/std/container/string.h"
#include "base/std/container/vector.h"
namespace cc {
#define MAX_STACK_FRAMES 64
#define MAX_SYMBOL_LENGTH 255
/**
* A single frame of callstack.
*/
struct CC_DLL StackFrame {
ccstd::string module;
ccstd::string file;
ccstd::string function;
uint32_t line{0};
ccstd::string toString();
};
/**
* An utility class used to backtrace callstack.
*/
class CC_DLL CallStack {
public:
static ccstd::string basename(const ccstd::string &path);
static ccstd::vector<void *> backtrace();
static ccstd::vector<StackFrame> backtraceSymbols(const ccstd::vector<void *> &callstack);
#if CC_PLATFORM == CC_PLATFORM_WINDOWS
static void initSym();
static void cleanupSym();
private:
static HANDLE _process;
#endif
};
} // namespace cc
#endif