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91 lines
3.2 KiB
91 lines
3.2 KiB
/****************************************************************************
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Copyright (c) 2014-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "audio/apple/AudioCache.h"
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#include "audio/apple/AudioPlayer.h"
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#include "audio/include/AudioDef.h"
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#include "base/RefCounted.h"
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#include "base/std/container/list.h"
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#include "base/std/container/unordered_map.h"
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namespace cc {
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class Scheduler;
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#define MAX_AUDIOINSTANCES 24
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class AudioEngineImpl : public cc::RefCounted {
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public:
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AudioEngineImpl();
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~AudioEngineImpl();
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bool init();
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int play2d(const ccstd::string &fileFullPath, bool loop, float volume);
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void setVolume(int audioID, float volume);
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void setLoop(int audioID, bool loop);
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bool pause(int audioID);
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bool resume(int audioID);
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void stop(int audioID);
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void stopAll();
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float getDuration(int audioID);
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float getDurationFromFile(const ccstd::string &fileFullPath);
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float getCurrentTime(int audioID);
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bool setCurrentTime(int audioID, float time);
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void setFinishCallback(int audioID, const std::function<void(int, const ccstd::string &)> &callback);
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void uncache(const ccstd::string &filePath);
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void uncacheAll();
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AudioCache *preload(const ccstd::string &filePath, std::function<void(bool)> callback);
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void update(float dt);
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PCMHeader getPCMHeader(const char *url);
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std::vector<uint8_t> getOriginalPCMBuffer(const char *url, uint32_t channelID);
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private:
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bool checkAudioIdValid(int audioID);
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void play2dImpl(AudioCache *cache, int audioID);
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ALuint findValidSource();
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static ALvoid myAlSourceNotificationCallback(ALuint sid, ALuint notificationID, ALvoid *userData);
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ALuint _alSources[MAX_AUDIOINSTANCES];
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//source,used
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ccstd::list<ALuint> _unusedSourcesPool;
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//filePath,bufferInfo
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ccstd::unordered_map<ccstd::string, AudioCache> _audioCaches;
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//audioID,AudioInfo
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ccstd::unordered_map<int, AudioPlayer *> _audioPlayers;
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std::mutex _threadMutex;
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bool _lazyInitLoop;
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int _currentAudioID;
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std::weak_ptr<Scheduler> _scheduler;
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};
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} // namespace cc
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