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90 lines
3.7 KiB
90 lines
3.7 KiB
/****************************************************************************
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Copyright (c) 2017-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "BaseGame.h"
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#include <string>
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#include "ApplicationManager.h"
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#include "platform/interfaces/modules/ISystemWindowManager.h"
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#include "renderer/pipeline/GlobalDescriptorSetManager.h"
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#if CC_PLATFORM == CC_PLATFORM_ANDROID
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#include "platform/android/adpf_manager.h"
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#endif
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extern "C" void cc_load_all_plugins(); // NOLINT
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namespace cc {
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int BaseGame::init() {
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cc::pipeline::GlobalDSManager::setDescriptorSetLayout();
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cc_load_all_plugins();
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#if (CC_PLATFORM == CC_PLATFORM_ANDROID) && CC_SUPPORT_ADPF
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ADPFManager::getInstance().Initialize();
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#endif
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS || CC_PLATFORM == CC_PLATFORM_LINUX || CC_PLATFORM == CC_PLATFORM_QNX || CC_PLATFORM == CC_PLATFORM_MACOS
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// override default value
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//_windowInfo.x = _windowInfo.x == -1 ? 0 : _windowInfo.x;
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//_windowInfo.y = _windowInfo.y == -1 ? 0 : _windowInfo.y;
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_windowInfo.width = _windowInfo.width == -1 ? 800 : _windowInfo.width;
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_windowInfo.height = _windowInfo.height == -1 ? 600 : _windowInfo.height;
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_windowInfo.flags = _windowInfo.flags == -1 ? cc::ISystemWindow::CC_WINDOW_SHOWN |
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cc::ISystemWindow::CC_WINDOW_RESIZABLE |
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cc::ISystemWindow::CC_WINDOW_INPUT_FOCUS
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: _windowInfo.flags;
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std::call_once(_windowCreateFlag, [&]() {
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ISystemWindowInfo info;
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info.title = _windowInfo.title;
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS
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info.x = _windowInfo.x == -1 ? 50 : _windowInfo.x; // 50 meams move window a little for now
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info.y = _windowInfo.y == -1 ? 50 : _windowInfo.y; // same above
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#else
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info.x = _windowInfo.x == -1 ? 0 : _windowInfo.x;
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info.y = _windowInfo.y == -1 ? 0 : _windowInfo.y;
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#endif
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info.width = _windowInfo.width;
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info.height = _windowInfo.height;
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info.flags = _windowInfo.flags;
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ISystemWindowManager* windowMgr = CC_GET_PLATFORM_INTERFACE(ISystemWindowManager);
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windowMgr->createWindow(info);
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});
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#endif
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if (_debuggerInfo.enabled) {
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setDebugIpAndPort(_debuggerInfo.address, _debuggerInfo.port, _debuggerInfo.pauseOnStart);
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}
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int ret = cc::CocosApplication::init();
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if (ret != 0) {
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return ret;
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}
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setXXTeaKey(_xxteaKey);
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runScript("jsb-adapter/web-adapter.js");
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runScript("main.js");
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return 0;
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}
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} // namespace cc
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