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115 lines
4.4 KiB
115 lines
4.4 KiB
/****************************************************************************
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Copyright (c) 2019-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "2d/renderer/RenderEntity.h"
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#include "2d/renderer/Batcher2d.h"
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#include "bindings/utils/BindingUtils.h"
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namespace cc {
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RenderEntity::RenderEntity(RenderEntityType type) : _renderEntityType(type) {
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if (type == RenderEntityType::STATIC) {
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ccnew_placement(&_staticDrawInfos) std::array<RenderDrawInfo, RenderEntity::STATIC_DRAW_INFO_CAPACITY>();
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} else {
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ccnew_placement(&_dynamicDrawInfos) ccstd::vector<RenderDrawInfo*>();
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}
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_entitySharedBufferActor.initialize(&_entityAttrLayout, sizeof(EntityAttrLayout));
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}
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RenderEntity::~RenderEntity() {
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if (_renderEntityType == RenderEntityType::STATIC) {
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_staticDrawInfos.~array();
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} else {
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_dynamicDrawInfos.~vector();
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}
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};
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void RenderEntity::addDynamicRenderDrawInfo(RenderDrawInfo* drawInfo) {
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CC_ASSERT_NE(_renderEntityType, RenderEntityType::STATIC);
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_dynamicDrawInfos.push_back(drawInfo);
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}
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void RenderEntity::setDynamicRenderDrawInfo(RenderDrawInfo* drawInfo, uint32_t index) {
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CC_ASSERT_NE(_renderEntityType, RenderEntityType::STATIC);
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if (index < _dynamicDrawInfos.size()) {
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_dynamicDrawInfos[index] = drawInfo;
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}
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}
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void RenderEntity::removeDynamicRenderDrawInfo() {
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CC_ASSERT_NE(_renderEntityType, RenderEntityType::STATIC);
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if (_dynamicDrawInfos.empty()) return;
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_dynamicDrawInfos.pop_back(); // warning: memory leaking & crash
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}
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void RenderEntity::clearDynamicRenderDrawInfos() {
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CC_ASSERT_NE(_renderEntityType, RenderEntityType::STATIC);
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_dynamicDrawInfos.clear();
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}
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void RenderEntity::clearStaticRenderDrawInfos() {
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CC_ASSERT_EQ(_renderEntityType, RenderEntityType::STATIC);
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for (uint32_t i = 0; i < _staticDrawInfoSize; i++) {
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RenderDrawInfo& drawInfo = _staticDrawInfos[i];
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drawInfo.resetDrawInfo();
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}
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_staticDrawInfoSize = 0;
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}
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void RenderEntity::setNode(Node* node) {
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if (_node) {
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_node->setUserData(nullptr);
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}
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_node = node;
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if (_node) {
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_node->setUserData(this);
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}
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}
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void RenderEntity::setRenderTransform(Node* renderTransform) {
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_renderTransform = renderTransform;
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}
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RenderDrawInfo* RenderEntity::getDynamicRenderDrawInfo(uint32_t index) {
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CC_ASSERT_NE(_renderEntityType, RenderEntityType::STATIC);
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if (index >= _dynamicDrawInfos.size()) {
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return nullptr;
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}
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return _dynamicDrawInfos[index];
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}
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ccstd::vector<RenderDrawInfo*>& RenderEntity::getDynamicRenderDrawInfos() {
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CC_ASSERT_NE(_renderEntityType, RenderEntityType::STATIC);
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return _dynamicDrawInfos;
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}
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void RenderEntity::setStaticDrawInfoSize(uint32_t size) {
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CC_ASSERT(_renderEntityType == RenderEntityType::STATIC && size <= RenderEntity::STATIC_DRAW_INFO_CAPACITY);
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_staticDrawInfoSize = size;
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}
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RenderDrawInfo* RenderEntity::getStaticRenderDrawInfo(uint32_t index) {
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CC_ASSERT(_renderEntityType == RenderEntityType::STATIC && index < _staticDrawInfoSize);
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return &(_staticDrawInfos[index]);
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}
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std::array<RenderDrawInfo, RenderEntity::STATIC_DRAW_INFO_CAPACITY>& RenderEntity::getStaticRenderDrawInfos() {
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CC_ASSERT_EQ(_renderEntityType, RenderEntityType::STATIC);
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return _staticDrawInfos;
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}
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} // namespace cc
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