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131 lines
3.6 KiB
131 lines
3.6 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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/**
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* ========================= !DO NOT CHANGE THE FOLLOWING SECTION MANUALLY! =========================
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* The following section is auto-generated.
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* ========================= !DO NOT CHANGE THE FOLLOWING SECTION MANUALLY! =========================
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*/
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// clang-format off
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#pragma once
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#include "cocos/base/std/hash/hash.h"
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#include "cocos/base/std/variant.h"
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#include "cocos/renderer/pipeline/custom/RenderCommonFwd.h"
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namespace cc {
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namespace render {
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struct ClearValue;
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struct RasterView;
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struct ComputeView;
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struct ResourceDesc;
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struct ResourceTraits;
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struct RenderSwapchain;
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struct ResourceStates;
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struct ManagedBuffer;
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struct PersistentBuffer;
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struct ManagedTexture;
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struct PersistentTexture;
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struct ManagedResource;
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struct Subpass;
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struct SubpassGraph;
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struct RasterSubpass;
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struct ComputeSubpass;
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struct RasterPass;
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struct PersistentRenderPassAndFramebuffer;
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struct ManagedTag;
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struct ManagedBufferTag;
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struct ManagedTextureTag;
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struct PersistentBufferTag;
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struct PersistentTextureTag;
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struct FramebufferTag;
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struct SwapchainTag;
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struct SamplerTag;
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struct FormatViewTag;
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struct SubresourceViewTag;
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struct FormatView;
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struct SubresourceView;
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struct ResourceGraph;
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struct ComputePass;
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struct ResolvePass;
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struct CopyPass;
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struct MovePass;
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struct RaytracePass;
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struct QueueTag;
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struct SceneTag;
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struct DispatchTag;
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struct BlitTag;
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struct ClearTag;
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struct ViewportTag;
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struct ClearView;
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struct RenderQueue;
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enum class CullingFlags : uint32_t;
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struct SceneData;
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struct Dispatch;
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struct Blit;
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struct RenderData;
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struct RenderGraph;
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} // namespace render
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} // namespace cc
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namespace ccstd {
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template <>
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struct hash<cc::render::ClearValue> {
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hash_t operator()(const cc::render::ClearValue& val) const noexcept;
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};
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template <>
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struct hash<cc::render::RasterView> {
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hash_t operator()(const cc::render::RasterView& val) const noexcept;
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};
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template <>
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struct hash<cc::render::ComputeView> {
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hash_t operator()(const cc::render::ComputeView& val) const noexcept;
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};
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template <>
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struct hash<cc::render::Subpass> {
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hash_t operator()(const cc::render::Subpass& val) const noexcept;
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};
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template <>
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struct hash<cc::render::SubpassGraph> {
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hash_t operator()(const cc::render::SubpassGraph& val) const noexcept;
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};
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template <>
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struct hash<cc::render::RasterPass> {
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hash_t operator()(const cc::render::RasterPass& val) const noexcept;
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};
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} // namespace ccstd
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// clang-format on
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