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96 lines
3.3 KiB
96 lines
3.3 KiB
/****************************************************************************
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Copyright (c) 2021-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include <sstream>
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#include "BinaryArchive.h"
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#include "LayoutGraphSerialization.h"
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#include "NativePipelineTypes.h"
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#include "RenderInterfaceTypes.h"
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#include "RenderingModule.h"
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#include "details/GslUtils.h"
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#include "pipeline/custom/LayoutGraphTypes.h"
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#include "pipeline/custom/details/Pmr.h"
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namespace cc {
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namespace render {
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namespace {
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NativeRenderingModule* sRenderingModule = nullptr;
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NativePipeline* sPipeline = nullptr;
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} // namespace
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RenderingModule* Factory::init(gfx::Device* deviceIn, const ccstd::vector<unsigned char>& bufferIn) {
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std::shared_ptr<NativeProgramLibrary> ptr(
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allocatePmrUniquePtr<NativeProgramLibrary>(
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boost::container::pmr::get_default_resource()));
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{
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std::string buffer(bufferIn.begin(), bufferIn.end());
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std::istringstream iss(buffer, std::ios::binary);
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BinaryInputArchive ar(iss, boost::container::pmr::get_default_resource());
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load(ar, ptr->layoutGraph);
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}
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ptr->init(deviceIn);
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sRenderingModule = ccnew NativeRenderingModule(std::move(ptr));
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return sRenderingModule;
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}
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void Factory::destroy(RenderingModule* renderingModule) noexcept {
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auto* ptr = dynamic_cast<NativeRenderingModule*>(renderingModule);
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if (ptr) {
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ptr->programLibrary.reset();
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CC_EXPECTS(sRenderingModule == renderingModule);
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sRenderingModule = nullptr;
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sPipeline = nullptr;
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}
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}
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Pipeline* Factory::createPipeline() {
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if (sPipeline) {
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return sPipeline;
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}
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sPipeline = ccnew NativePipeline(boost::container::pmr::get_default_resource());
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CC_EXPECTS(sRenderingModule);
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sRenderingModule->programLibrary->pipeline = sPipeline;
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return sPipeline;
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}
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ProgramLibrary* getProgramLibrary() {
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if (!sRenderingModule) {
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return nullptr;
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}
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return sRenderingModule->programLibrary.get();
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}
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RenderingModule* getRenderingModule() {
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return sRenderingModule;
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}
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} // namespace render
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} // namespace cc
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