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169 lines
6.6 KiB
169 lines
6.6 KiB
/****************************************************************************
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Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include <cstring>
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#include <memory>
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#include "VKStd.h"
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#include "gfx-base/GFXDevice.h"
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namespace cc {
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class IXRInterface;
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namespace gfx {
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class CCVKTexture;
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class CCVKGPUDevice;
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class CCVKGPUContext;
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class CCVKGPUBufferHub;
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class CCVKGPUTransportHub;
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class CCVKGPUDescriptorHub;
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class CCVKGPUSemaphorePool;
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class CCVKGPUBarrierManager;
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class CCVKGPUDescriptorSetHub;
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class CCVKGPUInputAssemblerHub;
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class CCVKPipelineCache;
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class CCVKGPUFencePool;
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class CCVKGPURecycleBin;
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class CCVKGPUStagingBufferPool;
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class CC_VULKAN_API CCVKDevice final : public Device {
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public:
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static CCVKDevice *getInstance();
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~CCVKDevice() override;
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friend class CCVKContext;
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using Device::copyBuffersToTexture;
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using Device::createBuffer;
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using Device::createBufferBarrier;
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using Device::createCommandBuffer;
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using Device::createDescriptorSet;
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using Device::createDescriptorSetLayout;
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using Device::createFramebuffer;
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using Device::createGeneralBarrier;
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using Device::createInputAssembler;
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using Device::createPipelineLayout;
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using Device::createPipelineState;
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using Device::createQueryPool;
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using Device::createQueue;
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using Device::createRenderPass;
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using Device::createSampler;
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using Device::createShader;
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using Device::createTexture;
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using Device::createTextureBarrier;
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void frameSync() override;
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void acquire(Swapchain *const *swapchains, uint32_t count) override;
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void present() override;
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inline bool checkExtension(const ccstd::string &extension) const {
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return std::any_of(_extensions.begin(), _extensions.end(), [&extension](auto &ext) {
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return std::strcmp(ext, extension.c_str()) == 0;
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});
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}
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inline CCVKGPUDevice *gpuDevice() const { return _gpuDevice.get(); }
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inline CCVKGPUContext *gpuContext() { return _gpuContext.get(); }
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inline CCVKGPUBufferHub *gpuBufferHub() const { return _gpuBufferHub.get(); }
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inline CCVKGPUTransportHub *gpuTransportHub() const { return _gpuTransportHub.get(); }
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inline CCVKGPUDescriptorHub *gpuDescriptorHub() const { return _gpuDescriptorHub.get(); }
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inline CCVKGPUSemaphorePool *gpuSemaphorePool() const { return _gpuSemaphorePool.get(); }
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inline CCVKGPUBarrierManager *gpuBarrierManager() const { return _gpuBarrierManager.get(); }
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inline CCVKGPUDescriptorSetHub *gpuDescriptorSetHub() const { return _gpuDescriptorSetHub.get(); }
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inline CCVKGPUInputAssemblerHub *gpuIAHub() const { return _gpuIAHub.get(); }
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inline CCVKPipelineCache *pipelineCache() const { return _pipelineCache.get(); }
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CCVKGPUFencePool *gpuFencePool();
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CCVKGPURecycleBin *gpuRecycleBin();
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CCVKGPUStagingBufferPool *gpuStagingBufferPool();
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void waitAllFences();
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void updateBackBufferCount(uint32_t backBufferCount);
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SampleCount getMaxSampleCount(Format format, TextureUsage usage, TextureFlags flags) const override;
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protected:
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static CCVKDevice *instance;
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friend class DeviceManager;
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CCVKDevice();
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bool doInit(const DeviceInfo &info) override;
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void doDestroy() override;
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CommandBuffer *createCommandBuffer(const CommandBufferInfo &info, bool hasAgent) override;
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Queue *createQueue() override;
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QueryPool *createQueryPool() override;
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Swapchain *createSwapchain() override;
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Buffer *createBuffer() override;
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Texture *createTexture() override;
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Shader *createShader() override;
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InputAssembler *createInputAssembler() override;
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RenderPass *createRenderPass() override;
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Framebuffer *createFramebuffer() override;
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DescriptorSet *createDescriptorSet() override;
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DescriptorSetLayout *createDescriptorSetLayout() override;
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PipelineLayout *createPipelineLayout() override;
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PipelineState *createPipelineState() override;
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Sampler *createSampler(const SamplerInfo &info) override;
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GeneralBarrier *createGeneralBarrier(const GeneralBarrierInfo &info) override;
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TextureBarrier *createTextureBarrier(const TextureBarrierInfo &info) override;
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BufferBarrier *createBufferBarrier(const BufferBarrierInfo &info) override;
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void copyBuffersToTexture(const uint8_t *const *buffers, Texture *dst, const BufferTextureCopy *regions, uint32_t count) override;
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void copyTextureToBuffers(Texture *src, uint8_t *const *buffers, const BufferTextureCopy *region, uint32_t count) override;
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void getQueryPoolResults(QueryPool *queryPool) override;
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void initFormatFeature();
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void initDeviceFeature();
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void initExtensionCapability();
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std::unique_ptr<CCVKGPUDevice> _gpuDevice;
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std::unique_ptr<CCVKGPUContext> _gpuContext;
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ccstd::vector<std::unique_ptr<CCVKGPUFencePool>> _gpuFencePools;
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ccstd::vector<std::unique_ptr<CCVKGPURecycleBin>> _gpuRecycleBins;
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ccstd::vector<std::unique_ptr<CCVKGPUStagingBufferPool>> _gpuStagingBufferPools;
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std::unique_ptr<CCVKGPUBufferHub> _gpuBufferHub;
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std::unique_ptr<CCVKGPUTransportHub> _gpuTransportHub;
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std::unique_ptr<CCVKGPUDescriptorHub> _gpuDescriptorHub;
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std::unique_ptr<CCVKGPUSemaphorePool> _gpuSemaphorePool;
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std::unique_ptr<CCVKGPUBarrierManager> _gpuBarrierManager;
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std::unique_ptr<CCVKGPUDescriptorSetHub> _gpuDescriptorSetHub;
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std::unique_ptr<CCVKGPUInputAssemblerHub> _gpuIAHub;
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std::unique_ptr<CCVKPipelineCache> _pipelineCache;
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ccstd::vector<const char *> _layers;
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ccstd::vector<const char *> _extensions;
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IXRInterface *_xr{nullptr};
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};
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} // namespace gfx
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} // namespace cc
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