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79 lines
2.9 KiB
79 lines
2.9 KiB
/****************************************************************************
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Copyright (c) 2019-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#import "MTLQueue.h"
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#import "MTLDevice.h"
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#import "MTLCommandBuffer.h"
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#import "MTLGPUObjects.h"
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#import "MTLFramebuffer.h"
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#import "MTLSwapchain.h"
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namespace cc {
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namespace gfx {
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CCMTLQueue::CCMTLQueue()
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: Queue() {
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_typedID = generateObjectID<decltype(this)>();
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}
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CCMTLQueue::~CCMTLQueue() {
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destroy();
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}
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void CCMTLQueue::doInit(const QueueInfo &info) {
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_gpuQueueObj = ccnew CCMTLGPUQueueObject;
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auto device = static_cast<id<MTLDevice>>(CCMTLDevice::getInstance()->getMTLDevice());
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_gpuQueueObj->mtlCommandQueue = [device newCommandQueue];
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}
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void CCMTLQueue::doDestroy() {
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if (_gpuQueueObj) {
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id<MTLCommandQueue> mtlCmdQueue = _gpuQueueObj->mtlCommandQueue;
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_gpuQueueObj->mtlCommandQueue = nil;
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auto destroyFunc = [mtlCmdQueue]() {
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if (mtlCmdQueue) {
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[mtlCmdQueue release];
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}
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};
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CCMTLGPUGarbageCollectionPool::getInstance()->collect(destroyFunc);
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CC_SAFE_DELETE(_gpuQueueObj);
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}
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}
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void CCMTLQueue::submit(CommandBuffer *const *cmdBuffs, uint32_t count) {
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for (uint32_t i = 0u; i < count; ++i) {
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CCMTLCommandBuffer *cmdBuffer = static_cast<CCMTLCommandBuffer *>(cmdBuffs[i]);
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_gpuQueueObj->numDrawCalls += cmdBuffer->getNumDrawCalls();
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_gpuQueueObj->numInstances += cmdBuffer->getNumInstances();
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_gpuQueueObj->numTriangles += cmdBuffer->getNumTris();
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id<MTLCommandBuffer> mtlCmdBuffer = cmdBuffer->gpuCommandBufferObj()->mtlCommandBuffer;
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[mtlCmdBuffer commit];
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cmdBuffer->afterCommit();
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}
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}
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} // namespace gfx
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} // namespace cc
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