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144 lines
5.8 KiB
144 lines
5.8 KiB
/****************************************************************************
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Copyright (c) 2019-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#import "MTLConfig.h"
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#import "gfx-base/GFXDevice.h"
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namespace cc {
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namespace gfx {
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struct CCMTLGPUDeviceObject;
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class CCMTLGPUStagingBufferPool;
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class CCMTLSemaphore;
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class CCMTLSwapchain;
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class CCMTLDevice final : public Device {
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public:
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static CCMTLDevice *getInstance();
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CCMTLDevice();
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~CCMTLDevice();
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CCMTLDevice(const CCMTLDevice &) = delete;
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CCMTLDevice(CCMTLDevice &&) = delete;
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CCMTLDevice &operator=(const CCMTLDevice &) = delete;
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CCMTLDevice &operator=(CCMTLDevice &&) = delete;
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using Device::copyBuffersToTexture;
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using Device::createBuffer;
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using Device::createCommandBuffer;
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using Device::createDescriptorSet;
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using Device::createDescriptorSetLayout;
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using Device::createFramebuffer;
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using Device::createInputAssembler;
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using Device::createPipelineLayout;
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using Device::createPipelineState;
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using Device::createQueryPool;
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using Device::createQueue;
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using Device::createRenderPass;
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using Device::createShader;
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using Device::createTexture;
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void frameSync() override;
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void acquire(Swapchain *const *swapchains, uint32_t count) override;
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void present() override;
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void onPresentCompleted(uint32_t index);
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inline void *getMTLCommandQueue() const { return _mtlCommandQueue; }
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inline void *getMTLDevice() const { return _mtlDevice; }
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inline uint32_t getMaximumSamplerUnits() const { return _maxSamplerUnits; }
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inline uint32_t getMaximumColorRenderTargets() const { return _caps.maxColorRenderTargets; }
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inline uint32_t getMaximumBufferBindingIndex() const { return _maxBufferBindingIndex; }
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inline bool isIndirectCommandBufferSupported() const { return _icbSuppored; }
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inline bool isIndirectDrawSupported() const { return _indirectDrawSupported; }
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inline CCMTLGPUStagingBufferPool *gpuStagingBufferPool() const { return _gpuStagingBufferPools[_currentFrameIndex]; }
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inline bool isSamplerDescriptorCompareFunctionSupported() const { return _isSamplerDescriptorCompareFunctionSupported; }
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inline uint32_t currentFrameIndex() const { return _currentFrameIndex; }
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inline void registerSwapchain(CCMTLSwapchain *swapchain) { _swapchains.push_back(swapchain); }
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inline void unRegisterSwapchain(CCMTLSwapchain *swapchain) {
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auto iter = std::find(_swapchains.begin(), _swapchains.end(), swapchain);
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if (iter != _swapchains.end()) {
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_swapchains.erase(iter);
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}
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}
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inline CCMTLGPUDeviceObject* gpuObject() const { return _gpuDeviceObj; }
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protected:
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static CCMTLDevice *_instance;
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friend class DeviceManager;
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bool doInit(const DeviceInfo &info) override;
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void doDestroy() override;
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CommandBuffer *createCommandBuffer(const CommandBufferInfo &info, bool hasAgent) override;
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Queue *createQueue() override;
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QueryPool *createQueryPool() override;
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Buffer *createBuffer() override;
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Texture *createTexture() override;
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Shader *createShader() override;
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InputAssembler *createInputAssembler() override;
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RenderPass *createRenderPass() override;
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Framebuffer *createFramebuffer() override;
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DescriptorSet *createDescriptorSet() override;
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DescriptorSetLayout *createDescriptorSetLayout() override;
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PipelineLayout *createPipelineLayout() override;
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PipelineState *createPipelineState() override;
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Sampler *createSampler(const SamplerInfo &info) override;
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Swapchain *createSwapchain() override;
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void copyBuffersToTexture(const uint8_t *const *buffers, Texture *dst, const BufferTextureCopy *regions, uint32_t count) override;
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void copyTextureToBuffers(Texture *src, uint8_t *const *buffers, const BufferTextureCopy *region, uint32_t count) override;
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void getQueryPoolResults(QueryPool *queryPool) override;
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SampleCount getMaxSampleCount(Format format, TextureUsage usage, TextureFlags flags) const override;
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void onMemoryWarning();
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void initFormatFeatures(uint32_t family);
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void *_mtlCommandQueue = nullptr;
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void *_mtlDevice = nullptr;
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void *_activeDrawable = nullptr;
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unsigned long _mtlFeatureSet = 0;
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uint32_t _maxSamplerUnits = 0;
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uint32_t _maxBufferBindingIndex = 0;
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bool _icbSuppored = false;
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bool _indirectDrawSupported = false;
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bool _isSamplerDescriptorCompareFunctionSupported = false;
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CCMTLGPUStagingBufferPool *_gpuStagingBufferPools[MAX_FRAMES_IN_FLIGHT] = {nullptr};
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uint32_t _currentBufferPoolId = 0;
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uint32_t _currentFrameIndex = 0;
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CC_UNUSED uint32_t _memoryAlarmListenerId = 0;
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ccstd::vector<CCMTLSwapchain *> _swapchains;
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CCMTLGPUDeviceObject *_gpuDeviceObj = nullptr;
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};
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} // namespace gfx
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} // namespace cc
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