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81 lines
2.9 KiB
81 lines
2.9 KiB
/****************************************************************************
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Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "DevicePassResourceTable.h"
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namespace cc {
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namespace framegraph {
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class Executable {
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public:
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Executable() noexcept = default;
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virtual ~Executable() = default;
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Executable(const Executable &) = delete;
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Executable(Executable &&) noexcept = delete;
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Executable &operator=(const Executable &) = delete;
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Executable &operator=(Executable &&) noexcept = delete;
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virtual void execute(const DevicePassResourceTable &resourceTable) noexcept = 0;
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};
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template <typename Data, typename ExecuteMethodType>
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class CallbackPass final : public Executable {
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public:
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using ExecuteMethod = std::remove_reference_t<ExecuteMethodType>;
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explicit CallbackPass(ExecuteMethod &execute) noexcept;
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explicit CallbackPass(ExecuteMethod &&execute) noexcept;
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void execute(const DevicePassResourceTable &resourceTable) noexcept override;
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inline const Data &getData() const noexcept { return _data; }
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inline Data &getData() noexcept { return _data; }
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private:
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Data _data;
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ExecuteMethod _execute;
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};
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//////////////////////////////////////////////////////////////////////////
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template <typename Data, typename ExecuteMethod>
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CallbackPass<Data, ExecuteMethod>::CallbackPass(ExecuteMethod &execute) noexcept
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: Executable(),
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_execute(execute) {
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}
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template <typename Data, typename ExecuteMethod>
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CallbackPass<Data, ExecuteMethod>::CallbackPass(ExecuteMethod &&execute) noexcept
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: Executable(),
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_execute(execute) {
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}
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template <typename Data, typename ExecuteMethod>
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void CallbackPass<Data, ExecuteMethod>::execute(const DevicePassResourceTable &resourceTable) noexcept {
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_execute(_data, resourceTable);
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}
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} // namespace framegraph
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} // namespace cc
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