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cocos_lib/cocos/platform/win32/modules/CanvasRenderingContext2DDel...

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/****************************************************************************
Copyright (c) 2018-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "platform/win32/modules/CanvasRenderingContext2DDelegate.h"
#include "base/memory/Memory.h"
namespace {
void fillRectWithColor(uint8_t *buf, uint32_t totalWidth, uint32_t totalHeight, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
CC_ASSERT(x + width <= totalWidth);
CC_ASSERT(y + height <= totalHeight);
uint32_t y0 = y;
uint32_t y1 = y + height;
uint8_t *p;
for (uint32_t offsetY = y0; offsetY < y1; ++offsetY) {
for (uint32_t offsetX = x; offsetX < (x + width); ++offsetX) {
p = buf + (totalWidth * offsetY + offsetX) * 4;
*p++ = r;
*p++ = g;
*p++ = b;
*p++ = a;
}
}
}
} // namespace
namespace cc {
CanvasRenderingContext2DDelegate::CanvasRenderingContext2DDelegate() {
HDC hdc = GetDC(_wnd);
_DC = CreateCompatibleDC(hdc);
ReleaseDC(_wnd, hdc);
}
CanvasRenderingContext2DDelegate::~CanvasRenderingContext2DDelegate() {
deleteBitmap();
removeCustomFont();
if (_DC)
DeleteDC(_DC);
}
void CanvasRenderingContext2DDelegate::recreateBuffer(float w, float h) {
_bufferWidth = w;
_bufferHeight = h;
if (_bufferWidth < 1.0F || _bufferHeight < 1.0F) {
deleteBitmap();
return;
}
auto textureSize = static_cast<int>(_bufferWidth * _bufferHeight * 4);
auto *data = static_cast<uint8_t *>(malloc(sizeof(uint8_t) * textureSize));
memset(data, 0x00, textureSize);
_imageData.fastSet(data, textureSize);
prepareBitmap(static_cast<int>(_bufferWidth), static_cast<int>(_bufferHeight));
}
void CanvasRenderingContext2DDelegate::beginPath() {
// called: set_lineWidth() -> beginPath() -> moveTo() -> lineTo() -> stroke(), when draw line
_hpen = CreatePen(PS_SOLID, static_cast<int>(_lineWidth), RGB(255, 255, 255));
// the return value of SelectObject is a handle to the object being replaced, so we should delete them to avoid memory leak
HGDIOBJ hOldPen = SelectObject(_DC, _hpen);
HGDIOBJ hOldBmp = SelectObject(_DC, _bmp);
DeleteObject(hOldPen);
DeleteObject(hOldBmp);
SetBkMode(_DC, TRANSPARENT);
}
void CanvasRenderingContext2DDelegate::closePath() {
}
void CanvasRenderingContext2DDelegate::moveTo(float x, float y) {
MoveToEx(_DC, static_cast<int>(x), static_cast<int>(-(y - _bufferHeight - _fontSize)), nullptr);
}
void CanvasRenderingContext2DDelegate::lineTo(float x, float y) {
LineTo(_DC, static_cast<int>(x), static_cast<int>(-(y - _bufferHeight - _fontSize)));
}
void CanvasRenderingContext2DDelegate::stroke() {
DeleteObject(_hpen);
if (_bufferWidth < 1.0F || _bufferHeight < 1.0F) {
return;
}
fillTextureData();
}
void CanvasRenderingContext2DDelegate::saveContext() {
_savedDC = SaveDC(_DC);
}
void CanvasRenderingContext2DDelegate::restoreContext() {
BOOL ret = RestoreDC(_DC, _savedDC);
if (0 == ret) {
SE_LOGD("CanvasRenderingContext2DImpl restore context failed.\n");
}
}
void CanvasRenderingContext2DDelegate::clearRect(float /*x*/, float /*y*/, float w, float h) {
if (_bufferWidth < 1.0F || _bufferHeight < 1.0F) {
return;
}
if (_imageData.isNull()) {
return;
}
recreateBuffer(w, h);
}
void CanvasRenderingContext2DDelegate::fillRect(float x, float y, float w, float h) {
if (_bufferWidth < 1.0F || _bufferHeight < 1.0F) {
return;
}
//not filled all Bits in buffer? the buffer length is _bufferWidth * _bufferHeight * 4, but it filled _bufferWidth * _bufferHeight * 3?
uint8_t *buffer = _imageData.getBytes();
if (buffer) {
uint8_t r = static_cast<uint8_t>(_fillStyle[0] * 255.0f);
uint8_t g = static_cast<uint8_t>(_fillStyle[1] * 255.0f);
uint8_t b = static_cast<uint8_t>(_fillStyle[2] * 255.0f);
uint8_t a = static_cast<uint8_t>(_fillStyle[3] * 255.0f);
fillRectWithColor(buffer,
static_cast<uint32_t>(_bufferWidth),
static_cast<uint32_t>(_bufferHeight),
static_cast<uint32_t>(x),
static_cast<uint32_t>(y),
static_cast<uint32_t>(w),
static_cast<uint32_t>(h), r, g, b, a);
}
}
void CanvasRenderingContext2DDelegate::fillText(const ccstd::string &text, float x, float y, float /*maxWidth*/) {
if (text.empty() || _bufferWidth < 1.0F || _bufferHeight < 1.0F) {
return;
}
SIZE textSize = {0, 0};
Point offsetPoint = convertDrawPoint(Point{x, y}, text);
drawText(text, (int)offsetPoint[0], (int)offsetPoint[1]);
fillTextureData();
}
void CanvasRenderingContext2DDelegate::strokeText(const ccstd::string &text, float /*x*/, float /*y*/, float /*maxWidth*/) const {
if (text.empty() || _bufferWidth < 1.0F || _bufferHeight < 1.0F) {
return;
}
}
CanvasRenderingContext2DDelegate::Size CanvasRenderingContext2DDelegate::measureText(const ccstd::string &text) {
if (text.empty())
return ccstd::array<float, 2>{0.0f, 0.0f};
int bufferLen = 0;
wchar_t *pwszBuffer = CanvasRenderingContext2DDelegate::utf8ToUtf16(text, &bufferLen);
Size size = sizeWithText(pwszBuffer, bufferLen);
//SE_LOGD("CanvasRenderingContext2DImpl::measureText: %s, %d, %d\n", text.c_str(), size.cx, size.cy);
CC_SAFE_DELETE_ARRAY(pwszBuffer);
return size;
}
void CanvasRenderingContext2DDelegate::updateFont(const ccstd::string &fontName,
float fontSize,
bool bold,
bool italic,
bool /* oblique */,
bool /* smallCaps */) {
do {
_fontName = fontName;
_fontSize = static_cast<int>(fontSize);
ccstd::string fontPath;
LOGFONTA tFont = {0};
if (!_fontName.empty()) {
// firstly, try to create font from ttf file
const auto &fontInfoMap = getFontFamilyNameMap();
auto iter = fontInfoMap.find(_fontName);
if (iter != fontInfoMap.end()) {
fontPath = iter->second;
ccstd::string tmpFontPath = fontPath;
size_t nFindPos = tmpFontPath.rfind("/");
tmpFontPath = &tmpFontPath[nFindPos + 1];
nFindPos = tmpFontPath.rfind(".");
// IDEA: draw ttf failed if font file name not equal font face name
// for example: "DejaVuSansMono-Oblique" not equal "DejaVu Sans Mono" when using DejaVuSansMono-Oblique.ttf
_fontName = tmpFontPath.substr(0, nFindPos);
} else {
auto nFindPos = fontName.rfind("/");
if (nFindPos != fontName.npos) {
if (fontName.length() == nFindPos + 1) {
_fontName = "";
} else {
_fontName = &_fontName[nFindPos + 1];
}
}
}
tFont.lfCharSet = DEFAULT_CHARSET;
strcpy_s(tFont.lfFaceName, LF_FACESIZE, _fontName.c_str());
}
if (_fontSize) {
tFont.lfHeight = -_fontSize;
}
if (bold) {
tFont.lfWeight = FW_BOLD;
} else {
tFont.lfWeight = FW_NORMAL;
}
tFont.lfItalic = italic;
// disable Cleartype
tFont.lfQuality = ANTIALIASED_QUALITY;
// delete old font
removeCustomFont();
if (!fontPath.empty()) {
_curFontPath = fontPath;
wchar_t *pwszBuffer = utf8ToUtf16(_curFontPath);
if (pwszBuffer) {
if (AddFontResource(pwszBuffer)) {
SendMessage(_wnd, WM_FONTCHANGE, 0, 0);
}
delete[] pwszBuffer;
pwszBuffer = nullptr;
}
}
// create new font
_font = CreateFontIndirectA(&tFont);
if (!_font) {
// create failed, use default font
SE_LOGE("Failed to create custom font(font name: %s, font size: %f), use default font.\n",
_fontName.c_str(), fontSize);
} else {
SelectObject(_DC, _font);
SendMessage(_wnd, WM_FONTCHANGE, 0, 0);
}
} while (false);
}
void CanvasRenderingContext2DDelegate::setTextAlign(TextAlign align) {
_textAlign = align;
}
void CanvasRenderingContext2DDelegate::setTextBaseline(TextBaseline baseline) {
_textBaseLine = baseline;
}
void CanvasRenderingContext2DDelegate::setFillStyle(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
_fillStyle = {r / 255.0F, g / 255.0F, b / 255.0F, a / 255.0F};
}
void CanvasRenderingContext2DDelegate::setStrokeStyle(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
_strokeStyle = {r / 255.0F, g / 255.0F, b / 255.0F, a / 255.0F};
}
void CanvasRenderingContext2DDelegate::setLineWidth(float lineWidth) {
_lineWidth = lineWidth;
}
const cc::Data &CanvasRenderingContext2DDelegate::getDataRef() const {
return _imageData;
}
// change utf-8 string to utf-16, pRetLen is the string length after changing
wchar_t *CanvasRenderingContext2DDelegate::utf8ToUtf16(const ccstd::string &str, int *pRetLen /* = nullptr*/) {
wchar_t *pwszBuffer = nullptr;
do {
if (str.empty()) {
break;
}
int nLen = static_cast<int>(str.size());
int nBufLen = nLen + 1;
pwszBuffer = ccnew wchar_t[nBufLen];
CC_BREAK_IF(!pwszBuffer);
memset(pwszBuffer, 0, sizeof(wchar_t) * nBufLen);
// str.size() not equal actuallyLen for Chinese char
int actuallyLen = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), nLen, pwszBuffer, nBufLen);
// SE_LOGE("_utf8ToUtf16, str:%s, strLen:%d, retLen:%d\n", str.c_str(), str.size(), actuallyLen);
if (pRetLen != nullptr) {
*pRetLen = actuallyLen;
}
} while (false);
return pwszBuffer;
}
void CanvasRenderingContext2DDelegate::removeCustomFont() {
HFONT hDefFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
if (hDefFont != _font) {
DeleteObject(SelectObject(_DC, hDefFont));
}
// release temp font resource
if (!_curFontPath.empty()) {
wchar_t *pwszBuffer = utf8ToUtf16(_curFontPath);
if (pwszBuffer) {
RemoveFontResource(pwszBuffer);
SendMessage(_wnd, WM_FONTCHANGE, 0, 0);
delete[] pwszBuffer;
pwszBuffer = nullptr;
}
_curFontPath.clear();
}
}
// x, y offset value
int CanvasRenderingContext2DDelegate::drawText(const ccstd::string &text, int x, int y) {
int nRet = 0;
wchar_t *pwszBuffer = nullptr;
do {
CC_BREAK_IF(text.empty());
DWORD dwFmt = DT_SINGLELINE | DT_NOPREFIX;
int bufferLen = 0;
pwszBuffer = utf8ToUtf16(text, &bufferLen);
Size newSize = sizeWithText(pwszBuffer, bufferLen);
_textSize = newSize;
RECT rcText = {0};
rcText.right = static_cast<int>(newSize[0]);
rcText.bottom = static_cast<int>(newSize[1]);
LONG offsetX = x;
LONG offsetY = y;
if (offsetX || offsetY) {
OffsetRect(&rcText, offsetX, offsetY);
}
// SE_LOGE("_drawText text,%s size: (%d, %d) offset after convert: (%d, %d) \n", text.c_str(), newSize.cx, newSize.cy, offsetX, offsetY);
SetBkMode(_DC, TRANSPARENT);
SetTextColor(_DC, RGB(255, 255, 255)); // white color
// draw text
nRet = DrawTextW(_DC, pwszBuffer, bufferLen, &rcText, dwFmt);
} while (false);
CC_SAFE_DELETE_ARRAY(pwszBuffer);
return nRet;
}
CanvasRenderingContext2DDelegate::Size CanvasRenderingContext2DDelegate::sizeWithText(const wchar_t *pszText, int nLen) {
Size tRet{0, 0};
do {
CC_BREAK_IF(!pszText || nLen <= 0);
RECT rc = {0, 0, 0, 0};
DWORD dwCalcFmt = DT_CALCRECT | DT_NOPREFIX;
// measure text size
DrawTextW(_DC, pszText, nLen, &rc, dwCalcFmt);
tRet[0] = static_cast<float>(rc.right);
tRet[1] = static_cast<float>(rc.bottom);
} while (false);
return tRet;
}
void CanvasRenderingContext2DDelegate::prepareBitmap(int nWidth, int nHeight) {
// release bitmap
deleteBitmap();
if (nWidth > 0 && nHeight > 0) {
_bmp = CreateBitmap(nWidth, nHeight, 1, 32, nullptr);
SelectObject(_DC, _bmp);
}
}
void CanvasRenderingContext2DDelegate::deleteBitmap() {
if (_bmp) {
DeleteObject(_bmp);
_bmp = nullptr;
}
}
void CanvasRenderingContext2DDelegate::fillTextureData() {
do {
auto dataLen = static_cast<int>(_bufferWidth * _bufferHeight * 4);
auto *dataBuf = static_cast<unsigned char *>(malloc(sizeof(unsigned char) * dataLen));
CC_BREAK_IF(!dataBuf);
unsigned char *imageBuf = _imageData.getBytes();
CC_BREAK_IF(!imageBuf);
struct
{
BITMAPINFOHEADER bmiHeader;
int mask[4];
} bi = {0};
bi.bmiHeader.biSize = sizeof(bi.bmiHeader);
CC_BREAK_IF(!GetDIBits(_DC, _bmp, 0, 0,
nullptr, (LPBITMAPINFO)&bi, DIB_RGB_COLORS));
// copy pixel data
bi.bmiHeader.biHeight = (bi.bmiHeader.biHeight > 0) ? -bi.bmiHeader.biHeight : bi.bmiHeader.biHeight;
GetDIBits(_DC, _bmp, 0, static_cast<UINT>(_bufferHeight), dataBuf,
(LPBITMAPINFO)&bi, DIB_RGB_COLORS);
uint8_t r = static_cast<uint8_t>(round(_fillStyle[0] * 255));
uint8_t g = static_cast<uint8_t>(round(_fillStyle[1] * 255));
uint8_t b = static_cast<uint8_t>(round(_fillStyle[2] * 255));
COLORREF textColor = (b << 16 | g << 8 | r) & 0x00ffffff;
COLORREF *pPixel = nullptr;
COLORREF *pImage = nullptr;
int bufferHeight = static_cast<int>(_bufferHeight);
int bufferWidth = static_cast<int>(_bufferWidth);
for (int y = 0; y < bufferHeight; ++y) {
pPixel = (COLORREF *)dataBuf + y * bufferWidth;
pImage = (COLORREF *)imageBuf + y * bufferWidth;
for (int x = 0; x < bufferWidth; ++x) {
COLORREF &clr = *pPixel;
COLORREF &val = *pImage;
// Because text is drawn in white color, and background color is black,
// so the red value is equal to alpha value. And we should keep this value
// as it includes anti-atlas information.
uint8_t alpha = GetRValue(clr);
if (alpha > 0) {
val = (alpha << 24) | textColor;
}
++pPixel;
++pImage;
}
}
free(dataBuf);
} while (false);
}
ccstd::array<float, 2> CanvasRenderingContext2DDelegate::convertDrawPoint(Point point, const ccstd::string &text) {
Size textSize = measureText(text);
if (_textAlign == TextAlign::CENTER) {
point[0] -= textSize[0] / 2.0f;
} else if (_textAlign == TextAlign::RIGHT) {
point[0] -= textSize[0];
}
if (_textBaseLine == TextBaseline::TOP) {
// DrawText default
GetTextMetrics(_DC, &_tm);
point[1] += -_tm.tmInternalLeading;
} else if (_textBaseLine == TextBaseline::MIDDLE) {
point[1] += -textSize[1] / 2.0f;
} else if (_textBaseLine == TextBaseline::BOTTOM) {
point[1] += -textSize[1];
} else if (_textBaseLine == TextBaseline::ALPHABETIC) {
GetTextMetrics(_DC, &_tm);
point[1] -= _tm.tmAscent;
}
return point;
}
void CanvasRenderingContext2DDelegate::fill() {
}
void CanvasRenderingContext2DDelegate::setLineCap(const ccstd::string & /* lineCap */) {
}
void CanvasRenderingContext2DDelegate::setLineJoin(const ccstd::string & /* lineCap */) {
}
void CanvasRenderingContext2DDelegate::fillImageData(const Data & /* imageData */,
float /* imageWidth */,
float /* imageHeight */,
float /* offsetX */,
float /* offsetY */) {
}
void CanvasRenderingContext2DDelegate::strokeText(const ccstd::string & /* text */,
float /* x */,
float /* y */,
float /* maxWidth */) {
}
void CanvasRenderingContext2DDelegate::rect(float /* x */,
float /* y */,
float /* w */,
float /* h */) {
}
} // namespace cc