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159 lines
5.4 KiB
159 lines
5.4 KiB
/****************************************************************************
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Copyright (c) 2021-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/ios/modules/Accelerometer.h"
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#import <UIKit/UIKit.h>
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// Accelerometer
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#include <CoreFoundation/CoreFoundation.h>
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#import <CoreMotion/CoreMotion.h>
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#include <CoreText/CoreText.h>
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#include "platform/interfaces/modules/IAccelerometer.h"
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static const float g = 9.80665;
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static const float radToDeg = (180 / M_PI);
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@interface CCMotionDispatcher : NSObject <UIAccelerometerDelegate> {
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CMMotionManager *_motionManager;
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cc::IAccelerometer::MotionValue _motionValue;
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float _interval; // unit: seconds
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bool _enabled;
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}
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+ (id)sharedMotionDispatcher;
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- (id)init;
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- (void)setMotionEnabled:(bool)isEnabled;
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- (void)setMotionInterval:(float)interval;
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@end
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@implementation CCMotionDispatcher
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static CCMotionDispatcher *__motionDispatcher = nullptr;
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+ (id)sharedMotionDispatcher {
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if (__motionDispatcher == nil) {
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__motionDispatcher = [[CCMotionDispatcher alloc] init];
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}
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return __motionDispatcher;
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}
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- (id)init {
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if ((self = [super init])) {
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_enabled = false;
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_interval = 1.0f / 60.0f;
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_motionManager = [[CMMotionManager alloc] init];
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}
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return self;
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}
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- (void)dealloc {
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__motionDispatcher = nullptr;
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[_motionManager release];
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[super dealloc];
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}
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- (void)setMotionEnabled:(bool)enabled {
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if (_enabled == enabled)
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return;
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bool isDeviceMotionAvailable = _motionManager.isDeviceMotionAvailable;
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if (enabled) {
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// Has Gyro? (iPhone4 and newer)
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if (isDeviceMotionAvailable) {
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[_motionManager startDeviceMotionUpdates];
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_motionManager.deviceMotionUpdateInterval = _interval;
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}
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// Only basic accelerometer data
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else {
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[_motionManager startAccelerometerUpdates];
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_motionManager.accelerometerUpdateInterval = _interval;
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}
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} else {
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// Has Gyro? (iPhone4 and newer)
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if (isDeviceMotionAvailable) {
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[_motionManager stopDeviceMotionUpdates];
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}
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// Only basic accelerometer data
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else {
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[_motionManager stopAccelerometerUpdates];
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}
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}
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_enabled = enabled;
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}
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- (void)setMotionInterval:(float)interval {
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_interval = interval;
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if (_enabled) {
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if (_motionManager.isDeviceMotionAvailable) {
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_motionManager.deviceMotionUpdateInterval = _interval;
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} else {
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_motionManager.accelerometerUpdateInterval = _interval;
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}
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}
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}
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- (const cc::IAccelerometer::MotionValue &)getMotionValue {
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if (_motionManager.isDeviceMotionAvailable) {
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CMDeviceMotion *motion = _motionManager.deviceMotion;
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_motionValue.accelerationX = motion.userAcceleration.x * g;
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_motionValue.accelerationY = motion.userAcceleration.y * g;
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_motionValue.accelerationZ = motion.userAcceleration.z * g;
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_motionValue.accelerationIncludingGravityX = (motion.userAcceleration.x + motion.gravity.x) * g;
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_motionValue.accelerationIncludingGravityY = (motion.userAcceleration.y + motion.gravity.y) * g;
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_motionValue.accelerationIncludingGravityZ = (motion.userAcceleration.z + motion.gravity.z) * g;
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_motionValue.rotationRateAlpha = motion.rotationRate.x * radToDeg;
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_motionValue.rotationRateBeta = motion.rotationRate.y * radToDeg;
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_motionValue.rotationRateGamma = motion.rotationRate.z * radToDeg;
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} else {
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CMAccelerometerData *acc = _motionManager.accelerometerData;
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_motionValue.accelerationIncludingGravityX = acc.acceleration.x * g;
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_motionValue.accelerationIncludingGravityY = acc.acceleration.y * g;
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_motionValue.accelerationIncludingGravityZ = acc.acceleration.z * g;
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}
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return _motionValue;
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}
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@end
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//
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namespace cc {
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void Accelerometer::setAccelerometerEnabled(bool isEnabled) {
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[[CCMotionDispatcher sharedMotionDispatcher] setMotionEnabled:isEnabled];
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}
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void Accelerometer::setAccelerometerInterval(float interval) {
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[[CCMotionDispatcher sharedMotionDispatcher] setMotionInterval:interval];
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}
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const Accelerometer::MotionValue &Accelerometer::getDeviceMotionValue() {
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return [[CCMotionDispatcher sharedMotionDispatcher] getMotionValue];
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}
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} // namespace cc
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