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121 lines
4.0 KiB
121 lines
4.0 KiB
/****************************************************************************
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Copyright (c) 2020-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#import "View.h"
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#include <UIKit/UIScreen.h>
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#import "platform/ios/AppDelegateBridge.h"
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#include "platform/ios/IOSPlatform.h"
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namespace {
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} // namespace
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@implementation View {
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cc::IOSPlatform *_platform;
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}
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@synthesize preventTouch;
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#ifdef CC_USE_METAL
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+ (Class)layerClass {
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return [CAMetalLayer class];
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}
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#else
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+ (Class)layerClass {
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return [CAEAGLLayer class];
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}
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#endif
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- (void)dispatchTouchEvent:(cc::TouchEvent::Type)type withEvent:(NSSet *)touches {
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cc::TouchEvent touchEvent;
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touchEvent.windowId = 1;
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touchEvent.type = type;
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for (UITouch *touch in touches) {
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touchEvent.touches.push_back({static_cast<float>([touch locationInView:[touch view]].x),
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static_cast<float>([touch locationInView:[touch view]].y),
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static_cast<int>((intptr_t)touch)});
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}
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CC_ASSERT_NOT_NULL(_platform);
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cc::events::Touch::broadcast(touchEvent);
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}
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- (id)initWithFrame:(CGRect)frame {
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_platform = reinterpret_cast<cc::IOSPlatform *>(cc::BasePlatform::getPlatform());
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#ifdef CC_USE_METAL
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if (self = [super initWithFrame:frame]) {
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self.preventTouch = FALSE;
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float pixelRatio = [[UIScreen mainScreen] nativeScale];
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CGSize size = CGSizeMake(static_cast<int>(frame.size.width * pixelRatio),
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static_cast<int>(frame.size.height * pixelRatio));
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self.contentScaleFactor = pixelRatio;
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// Config metal layer
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CAMetalLayer *layer = (CAMetalLayer *)self.layer;
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layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
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layer.device = self.device = MTLCreateSystemDefaultDevice();
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layer.drawableSize = size;
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}
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#else
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if (self = [super initWithFrame:frame]) {
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self.preventTouch = FALSE;
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}
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#endif
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return self;
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}
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
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if (self.preventTouch)
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return;
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[self dispatchTouchEvent:cc::TouchEvent::Type::BEGAN withEvent:touches];
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}
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
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if (self.preventTouch)
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return;
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[self dispatchTouchEvent:cc::TouchEvent::Type::MOVED withEvent:touches];
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}
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
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if (self.preventTouch)
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return;
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[self dispatchTouchEvent:cc::TouchEvent::Type::ENDED withEvent:touches];
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}
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- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
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if (self.preventTouch)
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return;
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[self dispatchTouchEvent:cc::TouchEvent::Type::CANCELLED withEvent:touches];
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}
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- (void)setPreventTouchEvent:(BOOL)flag {
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self.preventTouch = flag;
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}
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@end
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